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  1. Main Page‏‎ (293 revisions)
  2. Wearable Computing‏‎ (40 revisions)
  3. Ambient Awareness‏‎ (33 revisions)
  4. What is Cyborg Anthropology?‏‎ (30 revisions)
  5. Course Materials‏‎ (29 revisions)
  6. Ubiquitous Computing‏‎ (28 revisions)
  7. 1 Introduction‏‎ (26 revisions)
  8. Stealth Socialization‏‎ (26 revisions)
  9. A Cyborg Manifesto‏‎ (26 revisions)
  10. Affective Computing‏‎ (25 revisions)
  11. Diminished Reality‏‎ (25 revisions)
  12. Actor Network Theory‏‎ (24 revisions)
  13. Animal Cyborgs‏‎ (23 revisions)
  14. Virtual Tombstone‏‎ (23 revisions)
  15. Places I'd Like to Go‏‎ (23 revisions)
  16. Machine Learning‏‎ (22 revisions)
  17. Anomie‏‎ (22 revisions)
  18. Academic Programs‏‎ (21 revisions)
  19. Android‏‎ (21 revisions)
  20. Kowloon Walled City‏‎ (21 revisions)
  21. Extended Nervous System‏‎ (21 revisions)
  22. About‏‎ (21 revisions)
  23. Cyborg Cartography‏‎ (21 revisions)
  24. Automatic Production of Space‏‎ (20 revisions)
  25. Brain-Computer Interface‏‎ (20 revisions)
  26. Junk Sleep‏‎ (20 revisions)
  27. Second Self‏‎ (20 revisions)
  28. Paracosmic Immersion‏‎ (20 revisions)
  29. Hertzian Space‏‎ (19 revisions)
  30. Amber Case‏‎ (19 revisions)
  31. Elastic Time‏‎ (19 revisions)
  32. Steve Mann‏‎ (19 revisions)
  33. The Cyborg Handbook‏‎ (18 revisions)
  34. Chorded Keyboard‏‎ (18 revisions)
  35. Multitasking‏‎ (18 revisions)
  36. Distributed Persona‏‎ (18 revisions)
  37. Tools‏‎ (18 revisions)
  38. Test‏‎ (18 revisions)
  39. Sally Applin‏‎ (18 revisions)
  40. About this wiki‏‎ (18 revisions)
  41. Tele-Cocooning‏‎ (18 revisions)
  42. Distributed Cognition‏‎ (17 revisions)
  43. Mundane Studies‏‎ (17 revisions)
  44. Non-Visual Augmented Reality‏‎ (17 revisions)
  45. Panic Architecture‏‎ (17 revisions)
  46. Whole Earth Catalog‏‎ (17 revisions)
  47. Synesthesia‏‎ (17 revisions)
  48. City as Software‏‎ (17 revisions)
  49. Facebook Network Visualization‏‎ (17 revisions)
  50. Equipotential Space‏‎ (16 revisions)
  51. Superorganism‏‎ (16 revisions)
  52. Proxemics‏‎ (16 revisions)
  53. Virtual Companion‏‎ (16 revisions)
  54. Device as Memory‏‎ (16 revisions)
  55. Mundane Science Fiction‏‎ (16 revisions)
  56. What is a Cyborg?‏‎ (16 revisions)
  57. Ivan Sutherland‏‎ (16 revisions)
  58. Hyperculture‏‎ (16 revisions)
  59. Textbook‏‎ (16 revisions)
  60. Boundary Maintenance‏‎ (15 revisions)
  61. Tamagotchi‏‎ (15 revisions)
  62. Non-Places: Introduction to an Anthropology of Supermodernity‏‎ (15 revisions)
  63. OncoMouse‏‎ (15 revisions)
  64. Architecture Fiction‏‎ (15 revisions)
  65. Digital Dark Age‏‎ (15 revisions)
  66. Companion Species‏‎ (14 revisions)
  67. Hyperlinked Memories‏‎ (14 revisions)
  68. Netness‏‎ (14 revisions)
  69. Calm Computing‏‎ (14 revisions)
  70. Network Visualization‏‎ (14 revisions)
  71. UX Glossary‏‎ (14 revisions)
  72. Mark Weiser‏‎ (14 revisions)
  73. Unitasking‏‎ (14 revisions)
  74. Interstitial Space‏‎ (13 revisions)
  75. Deep Hanging Out‏‎ (13 revisions)
  76. Robot‏‎ (13 revisions)
  77. Anthropology of Disembodiment‏‎ (13 revisions)
  78. Spam Poetry‏‎ (13 revisions)
  79. Donna Haraway‏‎ (13 revisions)
  80. Marshall McLuhan‏‎ (13 revisions)
  81. Information‏‎ (13 revisions)
  82. Autism and Computer Communication‏‎ (13 revisions)
  83. Danah boyd‏‎ (12 revisions)
  84. Digital Hoarding‏‎ (12 revisions)
  85. Ethnography in the Digital Age‏‎ (12 revisions)
  86. Thad Starner‏‎ (12 revisions)
  87. Playground as Factory‏‎ (12 revisions)
  88. Body Optimization‏‎ (12 revisions)
  89. Celebrity as Cyborg‏‎ (12 revisions)
  90. Compulsion Loops‏‎ (12 revisions)
  91. Mental Real Estate‏‎ (12 revisions)
  92. Tribe‏‎ (12 revisions)
  93. The Community Cyborg‏‎ (12 revisions)
  94. Data Visualization‏‎ (12 revisions)
  95. Cyborg Security‏‎ (12 revisions)
  96. Simultaneous Time‏‎ (12 revisions)
  97. Digital Footprint‏‎ (12 revisions)
  98. Skeuomorph‏‎ (12 revisions)
  99. Multilinear Existence‏‎ (11 revisions)
  100. Journals‏‎ (11 revisions)
  101. Articles - In Development‏‎ (11 revisions)
  102. Time and Space Compression‏‎ (11 revisions)
  103. Reality Mining‏‎ (11 revisions)
  104. Persistent Architecture‏‎ (11 revisions)
  105. Hypersigil‏‎ (11 revisions)
  106. Douglas Rushkoff‏‎ (11 revisions)
  107. Liquid Modernity‏‎ (11 revisions)
  108. Lifestreaming‏‎ (11 revisions)
  109. Schizophrenia‏‎ (11 revisions)
  110. Psychasthenia‏‎ (11 revisions)
  111. Little Brother‏‎ (11 revisions)
  112. Aaron Parecki‏‎ (11 revisions)
  113. Digital Ethnography‏‎ (11 revisions)
  114. Temporarily Negotiated Space‏‎ (11 revisions)
  115. Mediated Reality‏‎ (11 revisions)
  116. Cargo Cult Software‏‎ (11 revisions)
  117. Presentation of Self in Digital Life‏‎ (11 revisions)
  118. Charlotte Magnusson‏‎ (11 revisions)
  119. The Anthropology of Computing: Digital Cultures Spring 2009 MIT‏‎ (11 revisions)
  120. Social Gravity‏‎ (10 revisions)
  121. Sousveillance‏‎ (10 revisions)
  122. Identity Production‏‎ (10 revisions)
  123. Uncanny Valley‏‎ (10 revisions)
  124. Path dependence‏‎ (10 revisions)
  125. 5 Simple Machines‏‎ (10 revisions)
  126. Natural Language Processing‏‎ (10 revisions)
  127. Avatar‏‎ (10 revisions)
  128. Prosthetic‏‎ (10 revisions)
  129. Fractal Aesthetic‏‎ (10 revisions)
  130. Fractal Anthropology‏‎ (10 revisions)
  131. H+ Elbow‏‎ (10 revisions)
  132. Relational Aesthetics‏‎ (10 revisions)
  133. Haptics‏‎ (10 revisions)
  134. Discussion of heads up displays‏‎ (10 revisions)
  135. Heavy Modernity‏‎ (9 revisions)
  136. MIT Press‏‎ (9 revisions)
  137. Protocyborg‏‎ (9 revisions)
  138. Social Network Supermarkets‏‎ (9 revisions)
  139. Flow, Interaction Design And Contemporary Boredom‏‎ (9 revisions)
  140. Revisiting Equipotential Space‏‎ (9 revisions)
  141. Book‏‎ (9 revisions)
  142. Privacy‏‎ (9 revisions)
  143. Social Punctuation‏‎ (9 revisions)
  144. Yoneji Masuda‏‎ (9 revisions)
  145. Persistent Paleontology‏‎ (9 revisions)
  146. Second-Hand Cyborg‏‎ (9 revisions)
  147. Simulation and Its Discontents‏‎ (9 revisions)
  148. Sadie Plant‏‎ (9 revisions)
  149. Macy Meetings‏‎ (9 revisions)
  150. Cellular automation‏‎ (9 revisions)
  151. Templated Self‏‎ (9 revisions)
  152. EEG‏‎ (9 revisions)
  153. Internet Archaeology‏‎ (9 revisions)
  154. Sherry Turkle‏‎ (9 revisions)
  155. BERG Publishers‏‎ (9 revisions)
  156. Lepht Anonym‏‎ (9 revisions)
  157. Superhuman Interaction Design‏‎ (9 revisions)
  158. Moved to Compulsion Loops‏‎ (9 revisions - redirect page)
  159. Digital Detritus‏‎ (9 revisions)
  160. Interface Culture‏‎ (9 revisions)
  161. Role Boundary Permeability‏‎ (9 revisions)
  162. Interoperability‏‎ (9 revisions)
  163. Anthropology of Science‏‎ (8 revisions)
  164. In My Language‏‎ (8 revisions)
  165. Qualitative and Quantitative Analysis‏‎ (8 revisions)
  166. Hacker-as-Hero‏‎ (8 revisions)
  167. Wiley‏‎ (8 revisions)
  168. Teleoperator‏‎ (8 revisions)
  169. Future Runoff‏‎ (8 revisions)
  170. Typefaces for Book Writing‏‎ (8 revisions)
  171. Technoscience‏‎ (8 revisions)
  172. Bee Dance‏‎ (8 revisions)
  173. Technosocial Womb‏‎ (8 revisions)
  174. Rhizome‏‎ (8 revisions)
  175. Micro-Singularity‏‎ (8 revisions)
  176. Information Society‏‎ (8 revisions)
  177. Mental and Emotional Effects of Computing‏‎ (8 revisions)
  178. Cell Phones and Their Technosocial Sites of Engagement‏‎ (8 revisions)
  179. O'Reilly Webcast‏‎ (8 revisions)
  180. Coordinated Universal Time‏‎ (8 revisions)
  181. Singularity‏‎ (8 revisions)
  182. Liminal Space‏‎ (8 revisions)
  183. The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future‏‎ (8 revisions)
  184. I See Borged People‏‎ (8 revisions)
  185. Deborah Heath‏‎ (8 revisions)
  186. Location Sharing‏‎ (8 revisions)
  187. Connective Obligation‏‎ (8 revisions)
  188. Cayce Pollard Unit‏‎ (7 revisions)
  189. Locative Media‏‎ (7 revisions)
  190. Glossary:Playground as Factory‏‎ (7 revisions)
  191. Pronoia‏‎ (7 revisions)
  192. Instant Gratification‏‎ (7 revisions)
  193. Persistence and change in social media‏‎ (7 revisions)
  194. Hyperpresence‏‎ (7 revisions)
  195. Mental Fragmentation‏‎ (7 revisions)
  196. Future Shock‏‎ (7 revisions)
  197. Sharecropping‏‎ (7 revisions)
  198. Soft Architecture‏‎ (7 revisions)
  199. ALICE‏‎ (7 revisions)
  200. Collaborative Reality‏‎ (7 revisions)
  201. Psyber-culture‏‎ (7 revisions)
  202. Username‏‎ (7 revisions)
  203. Low-Tech Cyborgs‏‎ (7 revisions)
  204. Being Digital‏‎ (7 revisions)
  205. Non Places‏‎ (7 revisions)
  206. Activity Theory‏‎ (7 revisions)
  207. Why Portland Will Actually be the Next Silicon Valley‏‎ (7 revisions)
  208. Facebook‏‎ (7 revisions)
  209. The Information Society as Post-Industrial Society‏‎ (7 revisions)
  210. Collective Intelligence‏‎ (7 revisions)
  211. Technology and Change in Rural America‏‎ (7 revisions)
  212. Infomorph‏‎ (7 revisions)
  213. Computing and Neurological Effects‏‎ (7 revisions)
  214. Ringxiety‏‎ (7 revisions)
  215. Tabaholic‏‎ (7 revisions)
  216. Eliza‏‎ (7 revisions)
  217. Geolocation‏‎ (7 revisions)
  218. Flaneuring‏‎ (7 revisions)
  219. North Paw‏‎ (7 revisions)
  220. Visions of Heaven and Hell: Information Technology and the Future‏‎ (7 revisions)
  221. Knowledge cartography‏‎ (7 revisions)
  222. Else/Where: Mapping - New Cartographies of Networks and Territories‏‎ (7 revisions)
  223. Sighborg‏‎ (7 revisions)
  224. Donna Haraway Reads the National Geographic‏‎ (6 revisions)
  225. Human echolocation‏‎ (6 revisions)
  226. Blogs vs. Wikis‏‎ (6 revisions)
  227. Club Penguin‏‎ (6 revisions)
  228. Cyborg Fashion‏‎ (6 revisions)
  229. Interface Resolution‏‎ (6 revisions)
  230. Mary Flanagan‏‎ (6 revisions)
  231. Email Sabbatical‏‎ (6 revisions)
  232. Famous Machine‏‎ (6 revisions)
  233. Sandy Stone‏‎ (6 revisions)
  234. Physiological Effects of Computers‏‎ (6 revisions)
  235. Future Self‏‎ (6 revisions)
  236. Scrying Pool‏‎ (6 revisions)
  237. Terms to add‏‎ (6 revisions)
  238. 1 Foreword‏‎ (6 revisions)
  239. Asynchronous Communication‏‎ (6 revisions)
  240. Cybernetic Feedback in the Wizard Mindset‏‎ (6 revisions)
  241. Satisfice‏‎ (6 revisions)
  242. Proximal notification‏‎ (6 revisions)
  243. Search Test‏‎ (6 revisions)
  244. Cybernetic UX Design‏‎ (6 revisions)
  245. Glossary of Terms‏‎ (6 revisions)
  246. Kazys Varnelis‏‎ (6 revisions)
  247. Cybernetics‏‎ (6 revisions)
  248. Cities and Cyborgs: Computing and the Metropolis, 1860-2010‏‎ (6 revisions)
  249. The Well‏‎ (6 revisions)
  250. Cyborg Swarms and Wearable Communities‏‎ (6 revisions)
  251. Mild Dystopia‏‎ (6 revisions)
  252. Digital Backyard‏‎ (6 revisions)
  253. Wired-Superhuman Interaction Design‏‎ (6 revisions)
  254. Cyborg Botany‏‎ (6 revisions)
  255. Military Cyborgs‏‎ (6 revisions)
  256. Infosynaesthesia‏‎ (6 revisions)
  257. Renan's Law‏‎ (6 revisions)
  258. EEG and the Quantified Self‏‎ (6 revisions)
  259. Blade Runner‏‎ (6 revisions)
  260. Fractal Prosthetics‏‎ (6 revisions)
  261. University of Oregon Wearable Computing Laboratory‏‎ (6 revisions)
  262. Autisic tendencies and manifestation in the offspring of technologists‏‎ (6 revisions)
  263. Backspace Generation‏‎ (6 revisions)
  264. Main Page Sandbox‏‎ (6 revisions)
  265. Original Thesis Proposal‏‎ (6 revisions)
  266. Liminality‏‎ (6 revisions)
  267. Ratio Club‏‎ (6 revisions)
  268. Class Status and Instantaneity‏‎ (6 revisions)
  269. Editing notes‏‎ (6 revisions)
  270. Hyperlife‏‎ (6 revisions)
  271. Project Cybersyn‏‎ (6 revisions)
  272. Jarno Koponen‏‎ (5 revisions)
  273. Banff New Media Institute‏‎ (5 revisions)
  274. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer‏‎ (5 revisions)
  275. Twitter Conversations About Cyborgs‏‎ (5 revisions)
  276. Flow‏‎ (5 revisions)
  277. Re-colonization of Public Space‏‎ (5 revisions)
  278. How Did We Get Here?‏‎ (5 revisions)
  279. The Structure of Engineering Revolutions‏‎ (5 revisions)
  280. Acculturation‏‎ (5 revisions)
  281. Digital Hygiene‏‎ (5 revisions)
  282. Rushware‏‎ (5 revisions)
  283. Memos‏‎ (5 revisions)
  284. Scrivener‏‎ (5 revisions)
  285. Quantified self‏‎ (5 revisions)
  286. Extended Mind‏‎ (5 revisions)
  287. Thad Starner's wearable computer‏‎ (5 revisions)
  288. Embodied Knowledge‏‎ (5 revisions)
  289. Consciousness Slum‏‎ (5 revisions)
  290. The Cell Phone: An Anthropology of Communication‏‎ (5 revisions)
  291. We Live in Public‏‎ (5 revisions)
  292. Ethnomethodology‏‎ (5 revisions)
  293. Amanda Baggs‏‎ (5 revisions)
  294. Cognisphere‏‎ (5 revisions)
  295. Synchronous communication‏‎ (5 revisions)
  296. O'Reilly‏‎ (5 revisions)
  297. Critical Play: Radical Game Design‏‎ (5 revisions)
  298. External Brain‏‎ (5 revisions)
  299. Technosocial Worm Hole‏‎ (5 revisions)
  300. Networked Publics‏‎ (5 revisions)
  301. Do Androids Dream of Electric Speech‏‎ (5 revisions)
  302. Careers in Cyborg Anthropology‏‎ (5 revisions)
  303. Cyborg Architecture‏‎ (5 revisions)
  304. Privacy And The Extended Self‏‎ (5 revisions)
  305. Agile Development Methodology‏‎ (5 revisions)
  306. Glossary:Territory Marking‏‎ (5 revisions)
  307. Frictional Interface‏‎ (5 revisions)
  308. Heterotopia‏‎ (5 revisions)
  309. Digital Archaeology‏‎ (5 revisions)
  310. Ted Nelson‏‎ (5 revisions)
  311. Domotics‏‎ (5 revisions)
  312. History of Cybernetics‏‎ (5 revisions)
  313. Portland Pecha Kucha Night - A Review of Eight Rapid Fire Presentations‏‎ (5 revisions)
  314. Charis Thompson‏‎ (5 revisions)
  315. Metastable Systems‏‎ (5 revisions)
  316. UX Reading List‏‎ (5 revisions)
  317. Ward Cunningham‏‎ (5 revisions)
  318. Anthropology of Gaming‏‎ (5 revisions)
  319. Reputation‏‎ (5 revisions)
  320. Science Fiction as Future‏‎ (5 revisions)
  321. An Empirical Study of Typing Rates on mini-QWERTY Keyboards‏‎ (5 revisions)
  322. Phenomenology‏‎ (5 revisions)
  323. Marshall Berman‏‎ (5 revisions)
  324. Facebook and Attention Economies - Social Gravity and Interface Use‏‎ (5 revisions)
  325. Mediology‏‎ (5 revisions)
  326. Hosting your own wiki‏‎ (5 revisions)
  327. The Cyborg's Dilemma - Progressive Embodiment in Virtual Environments‏‎ (5 revisions)
  328. Metropolis‏‎ (5 revisions)
  329. Glossary:Node Centrality‏‎ (5 revisions)
  330. 4th Wave Cybernetics‏‎ (5 revisions)
  331. Experimental Geography‏‎ (5 revisions)
  332. Identity‏‎ (4 revisions)
  333. NoGoZone‏‎ (4 revisions)
  334. All That Is Solid Melts into Air: The Experience of Modernity‏‎ (4 revisions)
  335. Prosthetics and Their Discontents‏‎ (4 revisions)
  336. The Anthropology of Cybercultures‏‎ (4 revisions)
  337. Philosophy In The Flesh - A Talk With George Lakoff‏‎ (4 revisions)
  338. Taking time off from tech‏‎ (4 revisions)
  339. Locative Literacy‏‎ (4 revisions)
  340. Glossary:Panic Architecture‏‎ (4 revisions)
  341. Omotenashi and Japanese Service‏‎ (4 revisions)
  342. Experimental Geography Reading List‏‎ (4 revisions)
  343. Sandy Pentland‏‎ (4 revisions)
  344. Telenoia‏‎ (4 revisions)
  345. Anthropology of Science and Technology‏‎ (4 revisions)
  346. Gaming Addiction‏‎ (4 revisions)
  347. Ubquitious Computing‏‎ (4 revisions)
  348. Serial Experiments Lain‏‎ (4 revisions)
  349. Linguistic anthropology and Artificial Intelligence‏‎ (4 revisions)
  350. Chris Gray‏‎ (4 revisions)
  351. Cyborgs and Citadels‏‎ (4 revisions)
  352. Stigmergy‏‎ (4 revisions)
  353. Humans.txt‏‎ (4 revisions)
  354. The Drive to Share‏‎ (4 revisions)
  355. Gaming dynamics‏‎ (4 revisions)
  356. Theory of the Derive‏‎ (4 revisions)
  357. Glossary:Pseudoretrocyborg‏‎ (4 revisions)
  358. W. Ross Ashby‏‎ (4 revisions)
  359. The Machinic Phylum‏‎ (4 revisions)
  360. Tribal Aesthetics‏‎ (4 revisions)
  361. H+ Elbow General‏‎ (4 revisions)
  362. TechnoMorphica‏‎ (4 revisions)
  363. Cyborg Olympics‏‎ (4 revisions)
  364. Indigenous Cybernetics‏‎ (4 revisions)
  365. Glossary:Soft Architecture‏‎ (4 revisions)
  366. Differences between robots, cyborgs and androids‏‎ (4 revisions)
  367. Joeseph Delgado‏‎ (4 revisions)
  368. Feed‏‎ (4 revisions)
  369. Value Tumor‏‎ (4 revisions)
  370. Telesynaesthesia‏‎ (4 revisions)
  371. Brain Map‏‎ (4 revisions)
  372. The Man Who Tasted Shapes‏‎ (4 revisions)
  373. Sharon Traweek‏‎ (4 revisions)
  374. Prosthetic Limb‏‎ (4 revisions)
  375. Temp‏‎ (4 revisions)
  376. How to Download Facebook a Social Graph with NameGenWeb‏‎ (4 revisions)
  377. Disconnected (film)‏‎ (4 revisions)
  378. The Presentation of Self in Everyday Life‏‎ (4 revisions)
  379. Golem‏‎ (4 revisions)
  380. Bruce Sterling‏‎ (4 revisions)
  381. Cryptocurrency‏‎ (4 revisions)
  382. Kevin Kelly‏‎ (4 revisions)
  383. Design Memo Examples‏‎ (4 revisions)
  384. Lucy Suchman‏‎ (4 revisions)
  385. Jose Delgado‏‎ (4 revisions)
  386. Film List‏‎ (4 revisions)
  387. H+ Elbow Little Brother‏‎ (4 revisions)
  388. Bruce Sterling's Keynote at the Interaction '11 Conference in Boulder, Colorado‏‎ (4 revisions)
  389. GATTACA‏‎ (4 revisions)
  390. Glossary:Mythology‏‎ (4 revisions)
  391. Anonymous‏‎ (4 revisions)
  392. Mind Uploading‏‎ (4 revisions)
  393. Wiki‏‎ (4 revisions)
  394. James Case‏‎ (4 revisions)
  395. Some Notes on Facebook‏‎ (4 revisions)
  396. Open-Class System‏‎ (4 revisions)
  397. Bruno Latour‏‎ (4 revisions)
  398. Ethics in Anthropology: Public Presentation of Anthropological Material‏‎ (4 revisions)
  399. Adam Greenfield‏‎ (4 revisions)
  400. Cyborgology‏‎ (4 revisions)
  401. Ocular Convergence‏‎ (4 revisions)
  402. AnthroPunk‏‎ (4 revisions)
  403. Conferences‏‎ (4 revisions)
  404. Exergaming‏‎ (4 revisions)
  405. Bug Report‏‎ (4 revisions)
  406. Human Scale Design‏‎ (4 revisions)
  407. Rayna Rapp‏‎ (4 revisions)
  408. Heather Horst‏‎ (4 revisions)
  409. The Railway Journey‏‎ (4 revisions)
  410. C. Wright Mills‏‎ (3 revisions)
  411. Sandbox‏‎ (3 revisions)
  412. Life in the Cocoon - Continuous Partial Attention‏‎ (3 revisions)
  413. Future Anterior‏‎ (3 revisions)
  414. Perception Minutes‏‎ (3 revisions)
  415. Consumption and Digital Commodities In the Everyday‏‎ (3 revisions)
  416. Research Methods in Anthropology: Qualitative and Quantitative‏‎ (3 revisions)
  417. Grant McCracken‏‎ (3 revisions)
  418. What Technology Wants‏‎ (3 revisions)
  419. Culture and Space: Conceiving a New Cultural Geography‏‎ (3 revisions)
  420. Rosalind Picard‏‎ (3 revisions)
  421. Textiquette‏‎ (3 revisions)
  422. Alone Together: Technology and the Reinvention of Intimacy and Solitude‏‎ (3 revisions)
  423. Life on the Screen: Identity in the Age of the Internet‏‎ (3 revisions)
  424. The Anthropology of Cyberspace‏‎ (3 revisions)
  425. Equiveillance‏‎ (3 revisions)
  426. Bill Deiter‏‎ (3 revisions)
  427. Michael Benedikt‏‎ (3 revisions)
  428. 1 Acknowledgements‏‎ (3 revisions)
  429. Hyperobjects‏‎ (3 revisions)
  430. Anthropology Careers‏‎ (3 revisions)
  431. The Real Life Social Network‏‎ (3 revisions)
  432. Interview with German Business Magazine‏‎ (3 revisions)
  433. Urban Tapestries Project‏‎ (3 revisions)
  434. H+ Elbow Brains‏‎ (3 revisions)
  435. Glossary:Fractal Value‏‎ (3 revisions)
  436. Bill Hillier‏‎ (3 revisions)
  437. In the Beginning was the Command Line‏‎ (3 revisions)
  438. Michel Callon‏‎ (3 revisions)
  439. Service Design‏‎ (3 revisions)
  440. Automation‏‎ (3 revisions)
  441. On the Mobile‏‎ (3 revisions)
  442. Plutopia 2011‏‎ (3 revisions)
  443. Use of Technology by the Homeless‏‎ (3 revisions)
  444. Simon Haykin‏‎ (3 revisions)
  445. Calm Technology‏‎ (3 revisions)
  446. Machines as Pets‏‎ (3 revisions)
  447. Cyborg Anthropology‏‎ (3 revisions)
  448. Non-Place‏‎ (3 revisions)
  449. Instantaneity‏‎ (3 revisions)
  450. Lifelong Kindergarten‏‎ (3 revisions)
  451. Continuous partial attention‏‎ (3 revisions)
  452. A Slice of Life in My Virtual Community‏‎ (3 revisions)
  453. Principles of the Self-Organizing System‏‎ (3 revisions)
  454. Cyborg Literature‏‎ (3 revisions)
  455. Severe Tire Damage‏‎ (3 revisions)
  456. On the Mortality of Industrial Society‏‎ (3 revisions)
  457. Yochai Benkler‏‎ (3 revisions)
  458. Sludgeware‏‎ (3 revisions)
  459. Behavior in Public Places‏‎ (3 revisions)
  460. Telepresence‏‎ (3 revisions)
  461. Lifelong Kindergarten Group‏‎ (3 revisions)
  462. Active Badge‏‎ (3 revisions)
  463. Virtual Ethnography‏‎ (3 revisions)
  464. Andy Miah‏‎ (3 revisions)
  465. Unfinished Work: From Cyborg to Cognisphere‏‎ (3 revisions)
  466. Loqi‏‎ (3 revisions)
  467. Cyborgs and Space‏‎ (3 revisions)
  468. The Second Self: Computers and the Human Spirit‏‎ (3 revisions)
  469. Dynabook‏‎ (3 revisions)
  470. Space Syntax‏‎ (3 revisions)
  471. The Web is Shattering Focus‏‎ (3 revisions)
  472. Navigation-related structural change in the hippocampi of taxi drivers‏‎ (3 revisions)
  473. Geocities‏‎ (3 revisions)
  474. The Presentation of Self in Digital Life‏‎ (3 revisions)
  475. Augmented Reality‏‎ (3 revisions)
  476. The Architecture of the invisible: Technology is Representation‏‎ (3 revisions)
  477. Soft Science Fiction‏‎ (3 revisions)
  478. WarGames‏‎ (3 revisions)
  479. Godzilla and the Bullet Train: Technology and Culture in Modern Japan‏‎ (3 revisions)
  480. Portable Cave Wall‏‎ (3 revisions)
  481. Aaron McLeod‏‎ (3 revisions)
  482. H+ Elbow Interactions‏‎ (3 revisions)
  483. Ethical Guidelines in the Training of Practicing Anthropologists‏‎ (3 revisions)
  484. Robots.txt‏‎ (3 revisions)
  485. Hydrant Sniffing‏‎ (3 revisions)
  486. Privacy Interview‏‎ (3 revisions)
  487. Social and Political Implications of Technology‏‎ (3 revisions)
  488. Virtual Jet Lag‏‎ (3 revisions)
  489. Infomation and Contemplation: University of Washington Information School‏‎ (3 revisions)
  490. Panopticon‏‎ (3 revisions)
  491. Computers as Theatre‏‎ (3 revisions)
  492. 2001: A Space Odyssey‏‎ (3 revisions)
  493. Internet Addiction‏‎ (3 revisions)
  494. Glossary:Time Geography‏‎ (3 revisions)
  495. Leisa Reichelt‏‎ (3 revisions)
  496. Media Lab at MIT‏‎ (3 revisions)
  497. My Mother Was a Computer: Digital Subjects and Literary Texts‏‎ (3 revisions)
  498. Vicarious Soliloquy‏‎ (3 revisions)
  499. Topic 1‏‎ (3 revisions)
  500. Self Directed Neuroplasticity‏‎ (3 revisions)

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