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  1. Near Future Laboratory‏‎ (2 revisions)
  2. Autism Theory and Technology‏‎ (2 revisions)
  3. The Astonishing Tribe‏‎ (2 revisions)
  4. Tim Maly‏‎ (2 revisions)
  5. Anthropology of Medicine‏‎ (2 revisions)
  6. UX Journals‏‎ (2 revisions)
  7. Teens on Social Networks‏‎ (2 revisions)
  8. The Theory of Interstellar Trade‏‎ (2 revisions)
  9. Balanced Reciprocity‏‎ (2 revisions)
  10. Cyborg(Book)‏‎ (2 revisions)
  11. Suicide (Book)‏‎ (2 revisions)
  12. Online Person Simulator‏‎ (2 revisions)
  13. Sociable Media Group‏‎ (2 revisions)
  14. Myth of the Hero‏‎ (2 revisions)
  15. Articles‏‎ (2 revisions)
  16. Jean Baudrillard‏‎ (2 revisions)
  17. Practice Mapping‏‎ (2 revisions)
  18. Science Fiction: Stories and Contexts‏‎ (2 revisions)
  19. Gordon Moore‏‎ (2 revisions)
  20. Virtual Girlfriend‏‎ (2 revisions)
  21. Randy Pausch‏‎ (2 revisions)
  22. Living Text‏‎ (2 revisions)
  23. Designing Social Interfaces‏‎ (2 revisions)
  24. Testing renaming pages‏‎ (2 revisions)
  25. Gamer Revolution‏‎ (2 revisions)
  26. Stelarc‏‎ (2 revisions)
  27. Papers‏‎ (2 revisions)
  28. A Geography of Time: The Temporal Misadventures of a Social Psychologist, or How Every Culture Keeps Time Just a Little Bit Differently‏‎ (2 revisions)
  29. The Theory of the Leisure Class‏‎ (2 revisions)
  30. Geoloqi‏‎ (2 revisions)
  31. Clicking In: Hot Links to a Digital Culture‏‎ (2 revisions)
  32. Putting Reality on Pause - Teleporting in and out of analog spaces‏‎ (2 revisions)
  33. Social Architecture‏‎ (2 revisions)
  34. Temporarily negotiated space‏‎ (2 revisions)
  35. Full text of A Cyborg Manifesto‏‎ (2 revisions)
  36. Big Mother‏‎ (2 revisions)
  37. Governance Archaeology‏‎ (2 revisions)
  38. The Landscape of the Landline - A Compressed History of the Telephone‏‎ (2 revisions)
  39. Hand Me Up Technology‏‎ (2 revisions)
  40. Intermittent Reinforcement‏‎ (2 revisions)
  41. Junana‏‎ (2 revisions)
  42. Ethnography‏‎ (2 revisions)
  43. The Natures of Maps: Cartographic Constructions of the Natural World‏‎ (2 revisions)
  44. Reputation, Community Management, and the Future of Branding‏‎ (2 revisions)
  45. UX Resources‏‎ (2 revisions)
  46. Context-Aware Toolkit‏‎ (2 revisions)
  47. Lynn Hershman Leeson‏‎ (2 revisions)
  48. A New Kind of Science‏‎ (2 revisions)
  49. Some Questions about Facebook‏‎ (2 revisions)
  50. Geoloquaicious‏‎ (2 revisions)
  51. Companion Species Manifesto‏‎ (2 revisions)
  52. Linda Stone‏‎ (2 revisions)
  53. Philip K. Dick‏‎ (2 revisions)
  54. Social Boundary Mechanisms‏‎ (2 revisions)
  55. N. Katherine Hayles‏‎ (2 revisions)
  56. Artificial Heaven‏‎ (2 revisions)
  57. University of Utah‏‎ (2 revisions)
  58. The advantages and effects of cyber systems on mental disorders‏‎ (2 revisions)
  59. Immersive technology‏‎ (2 revisions)
  60. Sensorium: Embodied Experience, Technology, and Contemporary Art‏‎ (2 revisions)
  61. Connectivity as peripheral vision‏‎ (2 revisions)
  62. Play‏‎ (2 revisions)
  63. Societies and Cities in the Age of Instant Access‏‎ (2 revisions)
  64. The Autistic Spectrum and Technologists‏‎ (2 revisions)
  65. Bodies in Code: Interfaces with Digital Media‏‎ (2 revisions)
  66. Open Access Publications‏‎ (2 revisions)
  67. Daniela Cerqui‏‎ (2 revisions)
  68. The Phaedrus‏‎ (2 revisions)
  69. Skitzovision‏‎ (2 revisions)
  70. Web Dérive‏‎ (2 revisions)
  71. A New Set of Social Rules for a Newly Wireless Society‏‎ (2 revisions)
  72. The Tipping Point: How Little Things Can Make a Big Difference‏‎ (2 revisions)
  73. Sonic metadata‏‎ (2 revisions)
  74. Émile Durkheim‏‎ (2 revisions)
  75. Email Apnea‏‎ (2 revisions)
  76. Bedtime for Bonzo‏‎ (2 revisions)
  77. George Lakoff‏‎ (2 revisions)
  78. Alter Ego: Avatars and Their Creators‏‎ (2 revisions)
  79. Interaction Ritual : Essays on Face-to-Face Behavior‏‎ (2 revisions)
  80. Doug Engelbart‏‎ (2 revisions)
  81. Future Noir‏‎ (2 revisions)
  82. Majoring in Anthropology‏‎ (2 revisions)
  83. Celebrity and Deism on Social Networks‏‎ (2 revisions)
  84. Notes on Mobile Technology‏‎ (2 revisions)
  85. Graphomaniac‏‎ (2 revisions)
  86. Michael Arbib‏‎ (2 revisions)
  87. Participant Observation‏‎ (2 revisions)
  88. The Location of Culture‏‎ (2 revisions)
  89. Hans Berger‏‎ (2 revisions)
  90. Technomad‏‎ (2 revisions)
  91. Play Time (film)‏‎ (2 revisions)
  92. Edward Hall‏‎ (2 revisions)
  93. Net Cafe‏‎ (2 revisions)
  94. Martine Rothblatt‏‎ (2 revisions)
  95. Project Xanadu‏‎ (2 revisions)
  96. Extended Avatar‏‎ (2 revisions)
  97. Data Flows and Crises in Online Reputation Economies‏‎ (2 revisions)
  98. Sleep Dealer‏‎ (2 revisions)
  99. Hypersigls and the Second Self‏‎ (2 revisions)
  100. Getting a degree in Cyborg Anthropology‏‎ (2 revisions)
  101. Science Networks of Letters‏‎ (2 revisions)
  102. Village Head‏‎ (2 revisions)
  103. Code of Ethics‏‎ (2 revisions)
  104. Informational Voluntary Community‏‎ (2 revisions)
  105. Interaction Shield‏‎ (2 revisions)
  106. Defining Cyborg Anthropology‏‎ (2 revisions)
  107. Physical Letters‏‎ (2 revisions)
  108. The Railway Journey: The Industrialization of Time and Space in the 19th Century‏‎ (2 revisions)
  109. Wiki Visualization‏‎ (2 revisions)
  110. Road Runners‏‎ (2 revisions)
  111. Makey Makey‏‎ (2 revisions)
  112. Impatience and Connectivity in Teenage Phone Use‏‎ (2 revisions)
  113. Spime‏‎ (2 revisions)
  114. Eric Boyd‏‎ (2 revisions)
  115. Bill Verplank‏‎ (2 revisions)
  116. Hans Ulrich Gumbrech‏‎ (2 revisions)
  117. Digital Junk Food‏‎ (2 revisions)
  118. A.I‏‎ (2 revisions)
  119. Socio-technical System‏‎ (2 revisions)
  120. Edward Tufte‏‎ (2 revisions)
  121. Keiichi Matsuda‏‎ (2 revisions)
  122. After Culture - Reflections on the Apparition of Anthropology in Artificial Life‏‎ (2 revisions)
  123. Christopher Alexander‏‎ (2 revisions)
  124. Data Navigation, Architectures of Knowledge‏‎ (2 revisions)
  125. Slime Mold‏‎ (2 revisions)
  126. Websites‏‎ (2 revisions)
  127. Soylent‏‎ (2 revisions)
  128. Node centrality‏‎ (2 revisions)
  129. Ghost in the Shell‏‎ (2 revisions)
  130. Surface surface everywhere‏‎ (2 revisions)
  131. Howard Rheingold‏‎ (2 revisions)
  132. Terminator‏‎ (2 revisions)
  133. The service of stitching back together reality‏‎ (2 revisions)
  134. Erica Robles‏‎ (2 revisions)
  135. Visual Anthropology‏‎ (2 revisions)
  136. Cyborgs and Space‏‎ (3 revisions)
  137. Simon Haykin‏‎ (3 revisions)
  138. Plutopia 2011‏‎ (3 revisions)
  139. Hyperbolic Geometry‏‎ (3 revisions)
  140. On the Mobile‏‎ (3 revisions)
  141. Lifelong Kindergarten‏‎ (3 revisions)
  142. History of the Term AI‏‎ (3 revisions)
  143. What Technology Wants‏‎ (3 revisions)
  144. Machines as Pets‏‎ (3 revisions)
  145. IRC‏‎ (3 revisions)
  146. Non-Place‏‎ (3 revisions)
  147. Human Computer Interaction‏‎ (3 revisions)
  148. Augmented Reality‏‎ (3 revisions)
  149. Use of Technology by the Homeless‏‎ (3 revisions)
  150. Principles of the Self-Organizing System‏‎ (3 revisions)
  151. Impossible Feast‏‎ (3 revisions)
  152. Severe Tire Damage‏‎ (3 revisions)
  153. Key Terms‏‎ (3 revisions)
  154. On the Mortality of Industrial Society‏‎ (3 revisions)
  155. Lifelong Kindergarten Group‏‎ (3 revisions)
  156. Homo Ludens‏‎ (3 revisions)
  157. Sludgeware‏‎ (3 revisions)
  158. Telepresence‏‎ (3 revisions)
  159. Aaron McLeod‏‎ (3 revisions)
  160. Computers as Theatre‏‎ (3 revisions)
  161. Interface‏‎ (3 revisions)
  162. 2001: A Space Odyssey‏‎ (3 revisions)
  163. Dynabook‏‎ (3 revisions)
  164. Loqi‏‎ (3 revisions)
  165. Geocities‏‎ (3 revisions)
  166. Unfinished Work: From Cyborg to Cognisphere‏‎ (3 revisions)
  167. Jane McGonigal‏‎ (3 revisions)
  168. Space Syntax‏‎ (3 revisions)
  169. Glossary:Fractal Value‏‎ (3 revisions)
  170. Godzilla and the Bullet Train: Technology and Culture in Modern Japan‏‎ (3 revisions)
  171. The Second Self: Computers and the Human Spirit‏‎ (3 revisions)
  172. Navigation-related structural change in the hippocampi of taxi drivers‏‎ (3 revisions)
  173. Ethical Guidelines in the Training of Practicing Anthropologists‏‎ (3 revisions)
  174. Portable Cave Wall‏‎ (3 revisions)
  175. Soft Science Fiction‏‎ (3 revisions)
  176. The Presentation of Self in Digital Life‏‎ (3 revisions)
  177. The Web is Shattering Focus‏‎ (3 revisions)
  178. Life in the Cocoon - Continuous Partial Attention‏‎ (3 revisions)
  179. Social and Political Implications of Technology‏‎ (3 revisions)
  180. Robots.txt‏‎ (3 revisions)
  181. The Architecture of the invisible: Technology is Representation‏‎ (3 revisions)
  182. Privacy Interview‏‎ (3 revisions)
  183. Panopticon‏‎ (3 revisions)
  184. Daemon (Book)‏‎ (3 revisions)
  185. Yochai Benkler‏‎ (3 revisions)
  186. Media Lab at MIT‏‎ (3 revisions)
  187. Albrecht Ludwig Berblinger‏‎ (3 revisions)
  188. Deborah Gordon‏‎ (3 revisions)
  189. My Mother Was a Computer: Digital Subjects and Literary Texts‏‎ (3 revisions)
  190. Cosmopolitics‏‎ (3 revisions)
  191. Life on the Screen: Identity in the Age of the Internet‏‎ (3 revisions)
  192. Google Buzz Discussion on Prosthesis‏‎ (3 revisions)
  193. Self Directed Neuroplasticity‏‎ (3 revisions)
  194. Virtual Ethnography‏‎ (3 revisions)
  195. Marketing Anthropology‏‎ (3 revisions)
  196. Interview with German Business Magazine‏‎ (3 revisions)
  197. A Design Approach for the Geospatial Web‏‎ (3 revisions)
  198. Hyperobjects‏‎ (3 revisions)
  199. Alice Marwick‏‎ (3 revisions)
  200. Prosthetic culture‏‎ (3 revisions)
  201. Topic 1‏‎ (3 revisions)
  202. Pubsubhubbub‏‎ (3 revisions)
  203. Communitas‏‎ (3 revisions)
  204. Donald Norman‏‎ (3 revisions)
  205. Entanglement‏‎ (3 revisions)
  206. H+ Elbow Brains‏‎ (3 revisions)
  207. Senseable City Lab‏‎ (3 revisions)
  208. WarGames‏‎ (3 revisions)
  209. Technology and Culture‏‎ (3 revisions)
  210. Time‏‎ (3 revisions)
  211. In the Beginning was the Command Line‏‎ (3 revisions)
  212. Cyborgs@Cyberspace?: An Ethnographer Looks to the Future‏‎ (3 revisions)
  213. Mother of All Demos‏‎ (3 revisions)
  214. Consumption and Digital Commodities In the Everyday‏‎ (3 revisions)
  215. Ludic Space‏‎ (3 revisions)
  216. C. Wright Mills‏‎ (3 revisions)
  217. The Anthropology of Computing‏‎ (3 revisions)
  218. Instantaneity‏‎ (3 revisions)
  219. Sensor Networks‏‎ (3 revisions)
  220. Virtual Jet Lag‏‎ (3 revisions)
  221. Siftables‏‎ (3 revisions)
  222. Culture and Space: Conceiving a New Cultural Geography‏‎ (3 revisions)
  223. Production of Space and Identity‏‎ (3 revisions)
  224. Time Geography‏‎ (3 revisions)
  225. Glossary:Time Geography‏‎ (3 revisions)
  226. Perception Chat‏‎ (3 revisions)
  227. Vicarious Soliloquy‏‎ (3 revisions)
  228. Alone Together: Technology and the Reinvention of Intimacy and Solitude‏‎ (3 revisions)
  229. Topological Robustness‏‎ (3 revisions)
  230. Transforming the Digital into the Analog‏‎ (3 revisions)
  231. 1 Acknowledgements‏‎ (3 revisions)
  232. Future Anterior‏‎ (3 revisions)
  233. Bill Deiter‏‎ (3 revisions)
  234. Grant McCracken‏‎ (3 revisions)
  235. Minimalism‏‎ (3 revisions)
  236. Anthropology Careers‏‎ (3 revisions)
  237. Nerdle‏‎ (3 revisions)
  238. Texting‏‎ (3 revisions)
  239. Perception Minutes‏‎ (3 revisions)
  240. Research Methods in Anthropology: Qualitative and Quantitative‏‎ (3 revisions)
  241. Sandbox‏‎ (3 revisions)
  242. Totem‏‎ (3 revisions)
  243. Equiveillance‏‎ (3 revisions)
  244. Bill Hillier‏‎ (3 revisions)
  245. Wireless Telegraph‏‎ (3 revisions)
  246. Automation‏‎ (3 revisions)
  247. Rosalind Picard‏‎ (3 revisions)
  248. Textiquette‏‎ (3 revisions)
  249. Continuous partial attention‏‎ (3 revisions)
  250. A Slice of Life in My Virtual Community‏‎ (3 revisions)
  251. Calm Technology‏‎ (3 revisions)
  252. Glossary:Automation‏‎ (3 revisions)
  253. Cyborg Anthropology‏‎ (3 revisions)
  254. The Anthropology of Cyberspace‏‎ (3 revisions)
  255. Michael Benedikt‏‎ (3 revisions)
  256. Cyborg Literature‏‎ (3 revisions)
  257. H+ Elbow Interactions‏‎ (3 revisions)
  258. Waveform Architecture‏‎ (3 revisions)
  259. Internet Addiction‏‎ (3 revisions)
  260. Hydrant Sniffing‏‎ (3 revisions)
  261. Infomation and Contemplation: University of Washington Information School‏‎ (3 revisions)
  262. Behavior in Public Places‏‎ (3 revisions)
  263. Leisa Reichelt‏‎ (3 revisions)
  264. Michel Callon‏‎ (3 revisions)
  265. Andy Miah‏‎ (3 revisions)
  266. The Real Life Social Network‏‎ (3 revisions)
  267. Urban Tapestries Project‏‎ (3 revisions)
  268. Active Badge‏‎ (3 revisions)
  269. Service Design‏‎ (3 revisions)
  270. Differences between robots, cyborgs and androids‏‎ (4 revisions)
  271. Kevin Kelly‏‎ (4 revisions)
  272. Brain Map‏‎ (4 revisions)
  273. The Drive to Share‏‎ (4 revisions)
  274. Jose Delgado‏‎ (4 revisions)
  275. Theory of the Derive‏‎ (4 revisions)
  276. Glossary:Panic Architecture‏‎ (4 revisions)
  277. H+ Elbow Little Brother‏‎ (4 revisions)
  278. The Machinic Phylum‏‎ (4 revisions)
  279. James Case‏‎ (4 revisions)
  280. Tribal Aesthetics‏‎ (4 revisions)
  281. TechnoMorphica‏‎ (4 revisions)
  282. Feed‏‎ (4 revisions)
  283. Bruce Sterling‏‎ (4 revisions)
  284. Telesynaesthesia‏‎ (4 revisions)
  285. Sharon Traweek‏‎ (4 revisions)
  286. W. Ross Ashby‏‎ (4 revisions)
  287. Design Memo Examples‏‎ (4 revisions)
  288. Human Scale Design‏‎ (4 revisions)
  289. Cryptocurrency‏‎ (4 revisions)
  290. Glossary:Pseudoretrocyborg‏‎ (4 revisions)
  291. The Man Who Tasted Shapes‏‎ (4 revisions)
  292. Heather Horst‏‎ (4 revisions)
  293. Disconnected (film)‏‎ (4 revisions)
  294. Prosthetic Limb‏‎ (4 revisions)
  295. Bruce Sterling's Keynote at the Interaction '11 Conference in Boulder, Colorado‏‎ (4 revisions)
  296. Temp‏‎ (4 revisions)
  297. Identity‏‎ (4 revisions)
  298. Golem‏‎ (4 revisions)
  299. Anonymous‏‎ (4 revisions)
  300. Bruno Latour‏‎ (4 revisions)
  301. The Presentation of Self in Everyday Life‏‎ (4 revisions)
  302. AnthroPunk‏‎ (4 revisions)
  303. Conferences‏‎ (4 revisions)
  304. Film List‏‎ (4 revisions)
  305. GATTACA‏‎ (4 revisions)
  306. Adam Greenfield‏‎ (4 revisions)
  307. Glossary:Soft Architecture‏‎ (4 revisions)
  308. Cyborgology‏‎ (4 revisions)
  309. Lucy Suchman‏‎ (4 revisions)
  310. Value Tumor‏‎ (4 revisions)
  311. Bug Report‏‎ (4 revisions)
  312. Mind Uploading‏‎ (4 revisions)
  313. Humans.txt‏‎ (4 revisions)
  314. Ethics in Anthropology: Public Presentation of Anthropological Material‏‎ (4 revisions)
  315. Some Notes on Facebook‏‎ (4 revisions)
  316. All That Is Solid Melts into Air: The Experience of Modernity‏‎ (4 revisions)
  317. Exergaming‏‎ (4 revisions)
  318. Open-Class System‏‎ (4 revisions)
  319. Ocular Convergence‏‎ (4 revisions)
  320. Anthropology of Science and Technology‏‎ (4 revisions)
  321. H+ Elbow General‏‎ (4 revisions)
  322. Rayna Rapp‏‎ (4 revisions)
  323. Chris Gray‏‎ (4 revisions)
  324. Indigenous Cybernetics‏‎ (4 revisions)
  325. Cyborgs and Citadels‏‎ (4 revisions)
  326. NoGoZone‏‎ (4 revisions)
  327. The Anthropology of Cybercultures‏‎ (4 revisions)
  328. Prosthetics and Their Discontents‏‎ (4 revisions)
  329. Experimental Geography Reading List‏‎ (4 revisions)
  330. Taking time off from tech‏‎ (4 revisions)
  331. Philosophy In The Flesh - A Talk With George Lakoff‏‎ (4 revisions)
  332. The Railway Journey‏‎ (4 revisions)
  333. Wiki‏‎ (4 revisions)
  334. Joeseph Delgado‏‎ (4 revisions)
  335. Glossary:Mythology‏‎ (4 revisions)
  336. Locative Literacy‏‎ (4 revisions)
  337. Gaming Addiction‏‎ (4 revisions)
  338. Omotenashi and Japanese Service‏‎ (4 revisions)
  339. Telenoia‏‎ (4 revisions)
  340. Sandy Pentland‏‎ (4 revisions)
  341. Linguistic anthropology and Artificial Intelligence‏‎ (4 revisions)
  342. How to Download Facebook a Social Graph with NameGenWeb‏‎ (4 revisions)
  343. Serial Experiments Lain‏‎ (4 revisions)
  344. Gaming dynamics‏‎ (4 revisions)
  345. Stigmergy‏‎ (4 revisions)
  346. Ubquitious Computing‏‎ (4 revisions)
  347. Cyborg Olympics‏‎ (4 revisions)
  348. Thad Starner's wearable computer‏‎ (5 revisions)
  349. Ethnomethodology‏‎ (5 revisions)
  350. Careers in Cyborg Anthropology‏‎ (5 revisions)
  351. Cyborg Architecture‏‎ (5 revisions)
  352. Digital Archaeology‏‎ (5 revisions)
  353. The Cell Phone: An Anthropology of Communication‏‎ (5 revisions)
  354. Agile Development Methodology‏‎ (5 revisions)
  355. Synchronous communication‏‎ (5 revisions)
  356. External Brain‏‎ (5 revisions)
  357. Do Androids Dream of Electric Speech‏‎ (5 revisions)
  358. O'Reilly‏‎ (5 revisions)
  359. Technosocial Worm Hole‏‎ (5 revisions)
  360. Networked Publics‏‎ (5 revisions)
  361. Hosting your own wiki‏‎ (5 revisions)
  362. Frictional Interface‏‎ (5 revisions)
  363. Privacy And The Extended Self‏‎ (5 revisions)
  364. Charis Thompson‏‎ (5 revisions)
  365. We Live in Public‏‎ (5 revisions)
  366. Domotics‏‎ (5 revisions)
  367. Jarno Koponen‏‎ (5 revisions)
  368. Anthropology of Gaming‏‎ (5 revisions)
  369. Ted Nelson‏‎ (5 revisions)
  370. Portland Pecha Kucha Night - A Review of Eight Rapid Fire Presentations‏‎ (5 revisions)
  371. How Did We Get Here?‏‎ (5 revisions)
  372. An Empirical Study of Typing Rates on mini-QWERTY Keyboards‏‎ (5 revisions)
  373. Metastable Systems‏‎ (5 revisions)
  374. 4th Wave Cybernetics‏‎ (5 revisions)
  375. Glossary:Territory Marking‏‎ (5 revisions)
  376. Reputation‏‎ (5 revisions)
  377. UX Reading List‏‎ (5 revisions)
  378. Banff New Media Institute‏‎ (5 revisions)
  379. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer‏‎ (5 revisions)
  380. Facebook and Attention Economies - Social Gravity and Interface Use‏‎ (5 revisions)
  381. Phenomenology‏‎ (5 revisions)
  382. Science Fiction as Future‏‎ (5 revisions)
  383. Marshall Berman‏‎ (5 revisions)
  384. Mediology‏‎ (5 revisions)
  385. Experimental Geography‏‎ (5 revisions)
  386. Acculturation‏‎ (5 revisions)
  387. Metropolis‏‎ (5 revisions)
  388. Flow‏‎ (5 revisions)
  389. The Cyborg's Dilemma - Progressive Embodiment in Virtual Environments‏‎ (5 revisions)
  390. Ward Cunningham‏‎ (5 revisions)
  391. Digital Hygiene‏‎ (5 revisions)
  392. Re-colonization of Public Space‏‎ (5 revisions)
  393. Twitter Conversations About Cyborgs‏‎ (5 revisions)
  394. Consciousness Slum‏‎ (5 revisions)
  395. Heterotopia‏‎ (5 revisions)
  396. The Structure of Engineering Revolutions‏‎ (5 revisions)
  397. Rushware‏‎ (5 revisions)
  398. Extended Mind‏‎ (5 revisions)
  399. History of Cybernetics‏‎ (5 revisions)
  400. Embodied Knowledge‏‎ (5 revisions)
  401. Scrivener‏‎ (5 revisions)
  402. Memos‏‎ (5 revisions)
  403. Amanda Baggs‏‎ (5 revisions)
  404. Cognisphere‏‎ (5 revisions)
  405. Quantified self‏‎ (5 revisions)
  406. Critical Play: Radical Game Design‏‎ (5 revisions)
  407. Glossary:Node Centrality‏‎ (5 revisions)
  408. Cybernetic UX Design‏‎ (6 revisions)
  409. Scrying Pool‏‎ (6 revisions)
  410. Infosynaesthesia‏‎ (6 revisions)
  411. Terms to add‏‎ (6 revisions)
  412. Cybernetics‏‎ (6 revisions)
  413. Cities and Cyborgs: Computing and the Metropolis, 1860-2010‏‎ (6 revisions)
  414. Satisfice‏‎ (6 revisions)
  415. Glossary of Terms‏‎ (6 revisions)
  416. Search Test‏‎ (6 revisions)
  417. Proximal notification‏‎ (6 revisions)
  418. Cyborg Swarms and Wearable Communities‏‎ (6 revisions)
  419. Digital Backyard‏‎ (6 revisions)
  420. Cyborg Botany‏‎ (6 revisions)
  421. Hyperlife‏‎ (6 revisions)
  422. Mild Dystopia‏‎ (6 revisions)
  423. Human echolocation‏‎ (6 revisions)
  424. Autisic tendencies and manifestation in the offspring of technologists‏‎ (6 revisions)
  425. Blade Runner‏‎ (6 revisions)
  426. Backspace Generation‏‎ (6 revisions)
  427. The Well‏‎ (6 revisions)
  428. Military Cyborgs‏‎ (6 revisions)
  429. Interface Resolution‏‎ (6 revisions)
  430. EEG and the Quantified Self‏‎ (6 revisions)
  431. Renan's Law‏‎ (6 revisions)
  432. Fractal Prosthetics‏‎ (6 revisions)
  433. Class Status and Instantaneity‏‎ (6 revisions)
  434. Liminality‏‎ (6 revisions)
  435. University of Oregon Wearable Computing Laboratory‏‎ (6 revisions)
  436. Main Page Sandbox‏‎ (6 revisions)
  437. Original Thesis Proposal‏‎ (6 revisions)
  438. Ratio Club‏‎ (6 revisions)
  439. Wired-Superhuman Interaction Design‏‎ (6 revisions)
  440. Editing notes‏‎ (6 revisions)
  441. Blogs vs. Wikis‏‎ (6 revisions)
  442. Club Penguin‏‎ (6 revisions)
  443. Donna Haraway Reads the National Geographic‏‎ (6 revisions)
  444. Cyborg Fashion‏‎ (6 revisions)
  445. Project Cybersyn‏‎ (6 revisions)
  446. Kazys Varnelis‏‎ (6 revisions)
  447. Email Sabbatical‏‎ (6 revisions)
  448. Famous Machine‏‎ (6 revisions)
  449. 1 Foreword‏‎ (6 revisions)
  450. Asynchronous Communication‏‎ (6 revisions)
  451. Cybernetic Feedback in the Wizard Mindset‏‎ (6 revisions)
  452. Mary Flanagan‏‎ (6 revisions)
  453. Sandy Stone‏‎ (6 revisions)
  454. Physiological Effects of Computers‏‎ (6 revisions)
  455. Future Self‏‎ (6 revisions)
  456. ALICE‏‎ (7 revisions)
  457. Infomorph‏‎ (7 revisions)
  458. Mental Fragmentation‏‎ (7 revisions)
  459. Collaborative Reality‏‎ (7 revisions)
  460. Future Shock‏‎ (7 revisions)
  461. Being Digital‏‎ (7 revisions)
  462. Activity Theory‏‎ (7 revisions)
  463. Glossary:Playground as Factory‏‎ (7 revisions)
  464. Sharecropping‏‎ (7 revisions)
  465. Soft Architecture‏‎ (7 revisions)
  466. Collective Intelligence‏‎ (7 revisions)
  467. Psyber-culture‏‎ (7 revisions)
  468. Computing and Neurological Effects‏‎ (7 revisions)
  469. Low-Tech Cyborgs‏‎ (7 revisions)
  470. Knowledge cartography‏‎ (7 revisions)
  471. Facebook‏‎ (7 revisions)
  472. Non Places‏‎ (7 revisions)
  473. Username‏‎ (7 revisions)
  474. Technology and Change in Rural America‏‎ (7 revisions)
  475. The Information Society as Post-Industrial Society‏‎ (7 revisions)
  476. Eliza‏‎ (7 revisions)
  477. Geolocation‏‎ (7 revisions)
  478. Instant Gratification‏‎ (7 revisions)
  479. Tabaholic‏‎ (7 revisions)
  480. Ringxiety‏‎ (7 revisions)
  481. Flaneuring‏‎ (7 revisions)
  482. Hyperpresence‏‎ (7 revisions)
  483. Why Portland Will Actually be the Next Silicon Valley‏‎ (7 revisions)
  484. North Paw‏‎ (7 revisions)
  485. Else/Where: Mapping - New Cartographies of Networks and Territories‏‎ (7 revisions)
  486. Cayce Pollard Unit‏‎ (7 revisions)
  487. Sighborg‏‎ (7 revisions)
  488. Visions of Heaven and Hell: Information Technology and the Future‏‎ (7 revisions)
  489. Locative Media‏‎ (7 revisions)
  490. Pronoia‏‎ (7 revisions)
  491. Persistence and change in social media‏‎ (7 revisions)
  492. Typefaces for Book Writing‏‎ (8 revisions)
  493. Technoscience‏‎ (8 revisions)
  494. Cell Phones and Their Technosocial Sites of Engagement‏‎ (8 revisions)
  495. Technosocial Womb‏‎ (8 revisions)
  496. Rhizome‏‎ (8 revisions)
  497. Coordinated Universal Time‏‎ (8 revisions)
  498. I See Borged People‏‎ (8 revisions)
  499. Micro-Singularity‏‎ (8 revisions)
  500. Wiley‏‎ (8 revisions)

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