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Showing below up to 250 results in range #251 to #500.

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  1. Kazys Varnelis‏‎ (6 revisions)
  2. Scrying Pool‏‎ (6 revisions)
  3. University of Oregon Wearable Computing Laboratory‏‎ (6 revisions)
  4. Wired-Superhuman Interaction Design‏‎ (6 revisions)
  5. Terms to add‏‎ (6 revisions)
  6. Search Test‏‎ (6 revisions)
  7. Editing notes‏‎ (6 revisions)
  8. Mary Flanagan‏‎ (6 revisions)
  9. Donna Haraway Reads the National Geographic‏‎ (6 revisions)
  10. Infosynaesthesia‏‎ (6 revisions)
  11. Cybernetic Feedback in the Wizard Mindset‏‎ (6 revisions)
  12. Renan's Law‏‎ (6 revisions)
  13. Cybernetic UX Design‏‎ (6 revisions)
  14. Autisic tendencies and manifestation in the offspring of technologists‏‎ (6 revisions)
  15. Email Sabbatical‏‎ (6 revisions)
  16. Blade Runner‏‎ (6 revisions)
  17. Backspace Generation‏‎ (6 revisions)
  18. Famous Machine‏‎ (6 revisions)
  19. Cybernetics‏‎ (6 revisions)
  20. Cities and Cyborgs: Computing and the Metropolis, 1860-2010‏‎ (6 revisions)
  21. Original Thesis Proposal‏‎ (6 revisions)
  22. Embodied Knowledge‏‎ (5 revisions)
  23. Networked Publics‏‎ (5 revisions)
  24. Extended Mind‏‎ (5 revisions)
  25. Jarno Koponen‏‎ (5 revisions)
  26. Ethnomethodology‏‎ (5 revisions)
  27. 4th Wave Cybernetics‏‎ (5 revisions)
  28. The Cell Phone: An Anthropology of Communication‏‎ (5 revisions)
  29. Charis Thompson‏‎ (5 revisions)
  30. Banff New Media Institute‏‎ (5 revisions)
  31. How Did We Get Here?‏‎ (5 revisions)
  32. Do Androids Dream of Electric Speech‏‎ (5 revisions)
  33. Re-colonization of Public Space‏‎ (5 revisions)
  34. External Brain‏‎ (5 revisions)
  35. Acculturation‏‎ (5 revisions)
  36. Frictional Interface‏‎ (5 revisions)
  37. We Live in Public‏‎ (5 revisions)
  38. Rushware‏‎ (5 revisions)
  39. Metastable Systems‏‎ (5 revisions)
  40. Quantified self‏‎ (5 revisions)
  41. Domotics‏‎ (5 revisions)
  42. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer‏‎ (5 revisions)
  43. Marshall Berman‏‎ (5 revisions)
  44. Mediology‏‎ (5 revisions)
  45. Scrivener‏‎ (5 revisions)
  46. Metropolis‏‎ (5 revisions)
  47. Amanda Baggs‏‎ (5 revisions)
  48. Glossary:Territory Marking‏‎ (5 revisions)
  49. Thad Starner's wearable computer‏‎ (5 revisions)
  50. UX Reading List‏‎ (5 revisions)
  51. Heterotopia‏‎ (5 revisions)
  52. Privacy And The Extended Self‏‎ (5 revisions)
  53. Agile Development Methodology‏‎ (5 revisions)
  54. Facebook and Attention Economies - Social Gravity and Interface Use‏‎ (5 revisions)
  55. Synchronous communication‏‎ (5 revisions)
  56. History of Cybernetics‏‎ (5 revisions)
  57. Consciousness Slum‏‎ (5 revisions)
  58. Experimental Geography‏‎ (5 revisions)
  59. Memos‏‎ (5 revisions)
  60. Technosocial Worm Hole‏‎ (5 revisions)
  61. Portland Pecha Kucha Night - A Review of Eight Rapid Fire Presentations‏‎ (5 revisions)
  62. The Cyborg's Dilemma - Progressive Embodiment in Virtual Environments‏‎ (5 revisions)
  63. Flow‏‎ (5 revisions)
  64. Cognisphere‏‎ (5 revisions)
  65. Ward Cunningham‏‎ (5 revisions)
  66. Twitter Conversations About Cyborgs‏‎ (5 revisions)
  67. Critical Play: Radical Game Design‏‎ (5 revisions)
  68. Digital Hygiene‏‎ (5 revisions)
  69. Cyborg Architecture‏‎ (5 revisions)
  70. The Structure of Engineering Revolutions‏‎ (5 revisions)
  71. Careers in Cyborg Anthropology‏‎ (5 revisions)
  72. Ted Nelson‏‎ (5 revisions)
  73. Reputation‏‎ (5 revisions)
  74. Anthropology of Gaming‏‎ (5 revisions)
  75. Glossary:Node Centrality‏‎ (5 revisions)
  76. O'Reilly‏‎ (5 revisions)
  77. Science Fiction as Future‏‎ (5 revisions)
  78. Hosting your own wiki‏‎ (5 revisions)
  79. Phenomenology‏‎ (5 revisions)
  80. An Empirical Study of Typing Rates on mini-QWERTY Keyboards‏‎ (5 revisions)
  81. Digital Archaeology‏‎ (5 revisions)
  82. Adam Greenfield‏‎ (4 revisions)
  83. Human Scale Design‏‎ (4 revisions)
  84. AnthroPunk‏‎ (4 revisions)
  85. The Drive to Share‏‎ (4 revisions)
  86. Heather Horst‏‎ (4 revisions)
  87. Glossary:Panic Architecture‏‎ (4 revisions)
  88. Identity‏‎ (4 revisions)
  89. Bug Report‏‎ (4 revisions)
  90. Theory of the Derive‏‎ (4 revisions)
  91. The Machinic Phylum‏‎ (4 revisions)
  92. Rayna Rapp‏‎ (4 revisions)
  93. Prosthetics and Their Discontents‏‎ (4 revisions)
  94. All That Is Solid Melts into Air: The Experience of Modernity‏‎ (4 revisions)
  95. Design Memo Examples‏‎ (4 revisions)
  96. Cryptocurrency‏‎ (4 revisions)
  97. Some Notes on Facebook‏‎ (4 revisions)
  98. Tribal Aesthetics‏‎ (4 revisions)
  99. Philosophy In The Flesh - A Talk With George Lakoff‏‎ (4 revisions)
  100. Anthropology of Science and Technology‏‎ (4 revisions)
  101. Feed‏‎ (4 revisions)
  102. Sandy Pentland‏‎ (4 revisions)
  103. Glossary:Pseudoretrocyborg‏‎ (4 revisions)
  104. W. Ross Ashby‏‎ (4 revisions)
  105. The Man Who Tasted Shapes‏‎ (4 revisions)
  106. Humans.txt‏‎ (4 revisions)
  107. Lucy Suchman‏‎ (4 revisions)
  108. The Anthropology of Cybercultures‏‎ (4 revisions)
  109. Cyborgology‏‎ (4 revisions)
  110. Conferences‏‎ (4 revisions)
  111. Mind Uploading‏‎ (4 revisions)
  112. Taking time off from tech‏‎ (4 revisions)
  113. Disconnected (film)‏‎ (4 revisions)
  114. Open-Class System‏‎ (4 revisions)
  115. Golem‏‎ (4 revisions)
  116. The Presentation of Self in Everyday Life‏‎ (4 revisions)
  117. Telenoia‏‎ (4 revisions)
  118. Glossary:Soft Architecture‏‎ (4 revisions)
  119. H+ Elbow General‏‎ (4 revisions)
  120. Ocular Convergence‏‎ (4 revisions)
  121. Serial Experiments Lain‏‎ (4 revisions)
  122. Value Tumor‏‎ (4 revisions)
  123. Stigmergy‏‎ (4 revisions)
  124. Indigenous Cybernetics‏‎ (4 revisions)
  125. Film List‏‎ (4 revisions)
  126. GATTACA‏‎ (4 revisions)
  127. Joeseph Delgado‏‎ (4 revisions)
  128. NoGoZone‏‎ (4 revisions)
  129. Chris Gray‏‎ (4 revisions)
  130. Cyborgs and Citadels‏‎ (4 revisions)
  131. Ethics in Anthropology: Public Presentation of Anthropological Material‏‎ (4 revisions)
  132. Brain Map‏‎ (4 revisions)
  133. Omotenashi and Japanese Service‏‎ (4 revisions)
  134. How to Download Facebook a Social Graph with NameGenWeb‏‎ (4 revisions)
  135. Locative Literacy‏‎ (4 revisions)
  136. Exergaming‏‎ (4 revisions)
  137. Prosthetic Limb‏‎ (4 revisions)
  138. Linguistic anthropology and Artificial Intelligence‏‎ (4 revisions)
  139. TechnoMorphica‏‎ (4 revisions)
  140. Kevin Kelly‏‎ (4 revisions)
  141. Glossary:Mythology‏‎ (4 revisions)
  142. The Railway Journey‏‎ (4 revisions)
  143. Wiki‏‎ (4 revisions)
  144. Telesynaesthesia‏‎ (4 revisions)
  145. Bruce Sterling‏‎ (4 revisions)
  146. H+ Elbow Little Brother‏‎ (4 revisions)
  147. Sharon Traweek‏‎ (4 revisions)
  148. Jose Delgado‏‎ (4 revisions)
  149. Experimental Geography Reading List‏‎ (4 revisions)
  150. Cyborg Olympics‏‎ (4 revisions)
  151. Gaming Addiction‏‎ (4 revisions)
  152. James Case‏‎ (4 revisions)
  153. Differences between robots, cyborgs and androids‏‎ (4 revisions)
  154. Temp‏‎ (4 revisions)
  155. Bruce Sterling's Keynote at the Interaction '11 Conference in Boulder, Colorado‏‎ (4 revisions)
  156. Anonymous‏‎ (4 revisions)
  157. Ubquitious Computing‏‎ (4 revisions)
  158. Gaming dynamics‏‎ (4 revisions)
  159. Bruno Latour‏‎ (4 revisions)
  160. Production of Space and Identity‏‎ (3 revisions)
  161. Loqi‏‎ (3 revisions)
  162. A Design Approach for the Geospatial Web‏‎ (3 revisions)
  163. Computers as Theatre‏‎ (3 revisions)
  164. Perception Chat‏‎ (3 revisions)
  165. What Technology Wants‏‎ (3 revisions)
  166. Alice Marwick‏‎ (3 revisions)
  167. Senseable City Lab‏‎ (3 revisions)
  168. Navigation-related structural change in the hippocampi of taxi drivers‏‎ (3 revisions)
  169. Use of Technology by the Homeless‏‎ (3 revisions)
  170. Life in the Cocoon - Continuous Partial Attention‏‎ (3 revisions)
  171. Technology and Culture‏‎ (3 revisions)
  172. The Anthropology of Computing‏‎ (3 revisions)
  173. Sandbox‏‎ (3 revisions)
  174. Perception Minutes‏‎ (3 revisions)
  175. Research Methods in Anthropology: Qualitative and Quantitative‏‎ (3 revisions)
  176. Sensor Networks‏‎ (3 revisions)
  177. Life on the Screen: Identity in the Age of the Internet‏‎ (3 revisions)
  178. Media Lab at MIT‏‎ (3 revisions)
  179. Siftables‏‎ (3 revisions)
  180. Rosalind Picard‏‎ (3 revisions)
  181. Dynabook‏‎ (3 revisions)
  182. Interview with German Business Magazine‏‎ (3 revisions)
  183. My Mother Was a Computer: Digital Subjects and Literary Texts‏‎ (3 revisions)
  184. Unfinished Work: From Cyborg to Cognisphere‏‎ (3 revisions)
  185. Alone Together: Technology and the Reinvention of Intimacy and Solitude‏‎ (3 revisions)
  186. Hyperobjects‏‎ (3 revisions)
  187. Glossary:Fractal Value‏‎ (3 revisions)
  188. H+ Elbow Brains‏‎ (3 revisions)
  189. Daemon (Book)‏‎ (3 revisions)
  190. Bill Deiter‏‎ (3 revisions)
  191. Geocities‏‎ (3 revisions)
  192. The Second Self: Computers and the Human Spirit‏‎ (3 revisions)
  193. Marketing Anthropology‏‎ (3 revisions)
  194. 1 Acknowledgements‏‎ (3 revisions)
  195. Deborah Gordon‏‎ (3 revisions)
  196. Godzilla and the Bullet Train: Technology and Culture in Modern Japan‏‎ (3 revisions)
  197. Cosmopolitics‏‎ (3 revisions)
  198. Anthropology Careers‏‎ (3 revisions)
  199. Texting‏‎ (3 revisions)
  200. In the Beginning was the Command Line‏‎ (3 revisions)
  201. The Presentation of Self in Digital Life‏‎ (3 revisions)
  202. Ethical Guidelines in the Training of Practicing Anthropologists‏‎ (3 revisions)
  203. The Web is Shattering Focus‏‎ (3 revisions)
  204. Instantaneity‏‎ (3 revisions)
  205. Bill Hillier‏‎ (3 revisions)
  206. The Architecture of the invisible: Technology is Representation‏‎ (3 revisions)
  207. Automation‏‎ (3 revisions)
  208. Communitas‏‎ (3 revisions)
  209. Mother of All Demos‏‎ (3 revisions)
  210. Ludic Space‏‎ (3 revisions)
  211. Plutopia 2011‏‎ (3 revisions)
  212. Yochai Benkler‏‎ (3 revisions)
  213. Textiquette‏‎ (3 revisions)
  214. The Anthropology of Cyberspace‏‎ (3 revisions)
  215. Virtual Ethnography‏‎ (3 revisions)
  216. A Slice of Life in My Virtual Community‏‎ (3 revisions)
  217. Cyborgs@Cyberspace?: An Ethnographer Looks to the Future‏‎ (3 revisions)
  218. Principles of the Self-Organizing System‏‎ (3 revisions)
  219. Consumption and Digital Commodities In the Everyday‏‎ (3 revisions)
  220. C. Wright Mills‏‎ (3 revisions)
  221. Topic 1‏‎ (3 revisions)
  222. Google Buzz Discussion on Prosthesis‏‎ (3 revisions)
  223. Behavior in Public Places‏‎ (3 revisions)
  224. Culture and Space: Conceiving a New Cultural Geography‏‎ (3 revisions)
  225. Service Design‏‎ (3 revisions)
  226. WarGames‏‎ (3 revisions)
  227. Minimalism‏‎ (3 revisions)
  228. Active Badge‏‎ (3 revisions)
  229. Nerdle‏‎ (3 revisions)
  230. Andy Miah‏‎ (3 revisions)
  231. Time‏‎ (3 revisions)
  232. Donald Norman‏‎ (3 revisions)
  233. Simon Haykin‏‎ (3 revisions)
  234. Entanglement‏‎ (3 revisions)
  235. Virtual Jet Lag‏‎ (3 revisions)
  236. Time Geography‏‎ (3 revisions)
  237. Glossary:Time Geography‏‎ (3 revisions)
  238. H+ Elbow Interactions‏‎ (3 revisions)
  239. Augmented Reality‏‎ (3 revisions)
  240. Severe Tire Damage‏‎ (3 revisions)
  241. Infomation and Contemplation: University of Washington Information School‏‎ (3 revisions)
  242. Vicarious Soliloquy‏‎ (3 revisions)
  243. Topological Robustness‏‎ (3 revisions)
  244. Internet Addiction‏‎ (3 revisions)
  245. Hydrant Sniffing‏‎ (3 revisions)
  246. Portable Cave Wall‏‎ (3 revisions)
  247. Michael Benedikt‏‎ (3 revisions)
  248. Transforming the Digital into the Analog‏‎ (3 revisions)
  249. Aaron McLeod‏‎ (3 revisions)
  250. Sludgeware‏‎ (3 revisions)

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