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Showing below up to 500 results in range #51 to #550.

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  1. Networked Publics‏‎ (5 links)
  2. Non-Visual Augmented Reality‏‎ (5 links)
  3. The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future‏‎ (5 links)
  4. Synesthesia‏‎ (5 links)
  5. The Presentation of Self in Everyday Life‏‎ (5 links)
  6. Architecture Fiction‏‎ (5 links)
  7. Digital Hoarding‏‎ (5 links)
  8. Equipotential Space‏‎ (5 links)
  9. Psychasthenia‏‎ (5 links)
  10. Sadie Plant‏‎ (5 links)
  11. Multitasking‏‎ (5 links)
  12. Glossary:Impossible Feast‏‎ (5 links)
  13. Diminished Reality‏‎ (5 links)
  14. Glossary:Territory Marking‏‎ (5 links)
  15. Ethnography in the Digital Age‏‎ (5 links)
  16. Sheldon Renan‏‎ (5 links)
  17. Victor Turner‏‎ (5 links)
  18. Thad Starner‏‎ (5 links)
  19. Interface Culture‏‎ (5 links)
  20. Sign Wars: The Cluttered Landscape of Advertising‏‎ (5 links)
  21. Fractal Anthropology‏‎ (5 links)
  22. The Forest of Symbols‏‎ (4 links)
  23. Avatar‏‎ (4 links)
  24. Category:Books‏‎ (4 links)
  25. Mental Fragmentation‏‎ (4 links)
  26. Sally Applin‏‎ (4 links)
  27. The Second Self‏‎ (4 links)
  28. Interface Resolution‏‎ (4 links)
  29. Prosthetics And Their Discontents‏‎ (4 links)
  30. Uncanny Valley‏‎ (4 links)
  31. Template:Pp-template‏‎ (4 links)
  32. Little Brother‏‎ (4 links)
  33. Glossary:Farmville‏‎ (4 links)
  34. Templated Self‏‎ (4 links)
  35. Facebook‏‎ (4 links)
  36. The Poetics of Space‏‎ (4 links)
  37. Tele-Cocooning‏‎ (4 links)
  38. History of Cybernetics‏‎ (4 links)
  39. Nerdle‏‎ (4 links)
  40. Hyperpresence‏‎ (4 links)
  41. Critical Play: Radical Game Design‏‎ (4 links)
  42. Anomie‏‎ (4 links)
  43. Persistent Architecture‏‎ (4 links)
  44. Prosthetics and Their Discontents‏‎ (4 links)
  45. Research Methods in Anthropology: Qualitative and Quantitative‏‎ (4 links)
  46. Device as Memory‏‎ (4 links)
  47. Glossary:Soft Architecture‏‎ (4 links)
  48. Fractal Flesh‏‎ (4 links)
  49. Email Apnea‏‎ (4 links)
  50. Presentation of Self in Everyday Life‏‎ (4 links)
  51. The Practice of Everyday Life‏‎ (4 links)
  52. Tamagotchi‏‎ (4 links)
  53. Deborah Heath‏‎ (4 links)
  54. Fractal Value‏‎ (4 links)
  55. The Production of Space‏‎ (4 links)
  56. The Information Society as Post-Industrial Society‏‎ (4 links)
  57. Identity Production‏‎ (4 links)
  58. Animal Cyborgs‏‎ (4 links)
  59. Ivan Sutherland‏‎ (4 links)
  60. Boundary Maintenance‏‎ (4 links)
  61. Marly Roncken‏‎ (4 links)
  62. Rhizome‏‎ (4 links)
  63. Template:!!‏‎ (4 links)
  64. Willow Brugh‏‎ (4 links)
  65. Deep Hanging Out‏‎ (4 links)
  66. The Social Logic of Space‏‎ (4 links)
  67. Distributed Cognition‏‎ (4 links)
  68. Space and Place: The Perspective of Experience‏‎ (4 links)
  69. Template:Fullurl‏‎ (4 links)
  70. Glossary:Time Geography‏‎ (4 links)
  71. Gaming Addiction‏‎ (4 links)
  72. The Cell Phone: An Anthropology of Communication‏‎ (3 links)
  73. MIT‏‎ (3 links)
  74. Hertzian Space‏‎ (3 links)
  75. Compulsion Loops‏‎ (3 links)
  76. Zygmunt Bauman‏‎ (3 links)
  77. Indigenous Cybernetics‏‎ (3 links)
  78. Gilles Deleuze‏‎ (3 links)
  79. Memos‏‎ (3 links)
  80. Class: A Guide Through the American Status System‏‎ (3 links)
  81. Glossary:Node Centrality‏‎ (3 links)
  82. Ethnography‏‎ (3 links)
  83. The Railway Journey‏‎ (3 links)
  84. Bill Hillier‏‎ (3 links)
  85. Digital Ground: Architecture, Pervasive Computing, and Environment‏‎ (3 links)
  86. Frame Analysis: An Essay on the Organization of Experience‏‎ (3 links)
  87. Infosynaesthesia‏‎ (3 links)
  88. Material Culture and Technology in Everyday Life: Ethnographic Approaches‏‎ (3 links)
  89. The Significance of the Frontier in American History‏‎ (3 links)
  90. Lynn Hershman Leeson‏‎ (3 links)
  91. Help:Books‏‎ (3 links)
  92. Stealth Socialization‏‎ (3 links)
  93. Playground as Factory‏‎ (3 links)
  94. Unitasking‏‎ (3 links)
  95. Bruce Sterling‏‎ (3 links)
  96. Mental and Emotional Effects of Computing‏‎ (3 links)
  97. Revisiting Equipotential Space‏‎ (3 links)
  98. Perpetual Contact: Mobile Communication, Private Talk, Public Performance‏‎ (3 links)
  99. The Technosocial Womb‏‎ (3 links)
  100. Kevin Kelly‏‎ (3 links)
  101. Help:Books/Feedback‏‎ (3 links)
  102. The Design of Everyday Things‏‎ (3 links)
  103. Location Sharing‏‎ (3 links)
  104. Gregory Bateson‏‎ (3 links)
  105. Class Status and Instantaneity‏‎ (3 links)
  106. Glossary:Retrocyborg‏‎ (3 links)
  107. Behavior in Public Places: Notes on the Social Organization of Gatherings‏‎ (3 links)
  108. Glossary:Fractal Value‏‎ (3 links)
  109. Space Syntax‏‎ (3 links)
  110. Paracosmic Immersion‏‎ (3 links)
  111. Hypersigils‏‎ (3 links)
  112. Brain-Computer Interface‏‎ (3 links)
  113. Facebook and Attention Economies - Social Gravity and Interface Use‏‎ (3 links)
  114. Yoneji Masuda‏‎ (3 links)
  115. Intermittent Reinforcement‏‎ (3 links)
  116. Marc Augé‏‎ (3 links)
  117. Cell Phone Culture: Mobile Technology in Everyday Life‏‎ (3 links)
  118. Help:Books/Frequently Asked Questions‏‎ (3 links)
  119. History of the Term AI‏‎ (3 links)
  120. Technoscience‏‎ (3 links)
  121. Simulation and Its Discontents‏‎ (3 links)
  122. Artificial Intelligence‏‎ (3 links)
  123. Hyperstition‏‎ (3 links)
  124. Calm Computing‏‎ (3 links)
  125. Cybernetic Feedback in the Wizard Mindset‏‎ (3 links)
  126. Psyber-culture‏‎ (3 links)
  127. The Railway Journey: The Industrialization of Time and Space in the 19th Century‏‎ (3 links)
  128. Marshall Berman‏‎ (3 links)
  129. Neal Stephenson‏‎ (3 links)
  130. Web Dérive‏‎ (3 links)
  131. The Mobile Connection: The Cell Phone's Impact on Society‏‎ (3 links)
  132. Help:Books/Printed books‏‎ (3 links)
  133. The Inner History of Devices‏‎ (3 links)
  134. Conspicuous Consumption‏‎ (3 links)
  135. City as Software‏‎ (3 links)
  136. Email Sabbatical‏‎ (3 links)
  137. Farmville‏‎ (3 links)
  138. Reassembling the Social: An Introduction to Actor-Network-Theory‏‎ (3 links)
  139. Space and Time‏‎ (3 links)
  140. Natural-Born Cyborgs: Minds, Technologies, and the Future of Human Intelligence‏‎ (3 links)
  141. What is Cyborg Anthropology?‏‎ (3 links)
  142. On the Mobile; the Effects of Mobile Telephones on Social and Individual Life‏‎ (3 links)
  143. Liminal Space‏‎ (3 links)
  144. Digital Ethnography‏‎ (3 links)
  145. In My Language‏‎ (3 links)
  146. Sociable Media Group‏‎ (3 links)
  147. CyborgCamp‏‎ (3 links)
  148. Data vs sensory perception‏‎ (3 links)
  149. MIT Press‏‎ (3 links)
  150. The Autistic Spectrum and Technologists‏‎ (3 links)
  151. Category:Finished‏‎ (3 links)
  152. Ratio Club‏‎ (3 links)
  153. The Presentation of Self in Digital Life‏‎ (3 links)
  154. Sample Assignments‏‎ (3 links)
  155. Mundane Studies‏‎ (3 links)
  156. Non-Places: Introduction to an Anthropology of Supermodernity‏‎ (3 links)
  157. Haptics‏‎ (3 links)
  158. Wiki‏‎ (3 links)
  159. Media Lab at MIT‏‎ (3 links)
  160. Academic Programs‏‎ (3 links)
  161. Flow‏‎ (3 links)
  162. Ambient Findability‏‎ (3 links)
  163. Connective Obligation‏‎ (3 links)
  164. Bots: The Origin of a New Species‏‎ (3 links)
  165. Category:Marked for Editing‏‎ (3 links)
  166. Flow, Interaction Design And Contemporary Boredom‏‎ (3 links)
  167. Cyborgs@Cyberspace?: An Ethnographer Looks to the Future‏‎ (3 links)
  168. Automatic Production of Space‏‎ (3 links)
  169. Schizophrenia and Ubiquity‏‎ (3 links)
  170. Truth vs. Truthy‏‎ (3 links)
  171. Heavy Modernity‏‎ (3 links)
  172. Félix Guattari‏‎ (3 links)
  173. Kowloon Walled City‏‎ (3 links)
  174. Mediated Reality‏‎ (3 links)
  175. Consciousness Slum‏‎ (3 links)
  176. Presentation of Self in Digital Life‏‎ (3 links)
  177. Extended Nervous System‏‎ (3 links)
  178. Feed‏‎ (3 links)
  179. Category:Unfinished‏‎ (3 links)
  180. Renan's Law‏‎ (3 links)
  181. Global Technography: Ethnography in the Age of Mobility‏‎ (3 links)
  182. Shopping, Place and Identity‏‎ (2 links)
  183. Simulacra and Simulation‏‎ (2 links)
  184. The Timeless Way of Building‏‎ (2 links)
  185. The Future of the Internet - And How to Stop It‏‎ (2 links)
  186. The Rise of the Creative Class: And How It's Transforming Work, Leisure, Community and Everyday Life‏‎ (2 links)
  187. Identity‏‎ (2 links)
  188. The Wealth of Networks: How Social Production Transforms Markets and Freedom‏‎ (2 links)
  189. Where Wizards Stay Up Late: The Origins Of The Internet‏‎ (2 links)
  190. Being Digital‏‎ (2 links)
  191. How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics‏‎ (2 links)
  192. Culture and Consumption II: Markets, Meaning, and Brand Management‏‎ (2 links)
  193. Liquid Times: Living in an Age of Uncertainty‏‎ (2 links)
  194. Kazys Varnelis‏‎ (2 links)
  195. Mirror Worlds: or the Day Software Puts the Universe in a Shoebox...How It Will Happen and What It Will Mean‏‎ (2 links)
  196. Philosophy In The Flesh - A Talk With George Lakoff‏‎ (2 links)
  197. Philip K. Dick‏‎ (2 links)
  198. Category:Book Pages‏‎ (2 links)
  199. Robot‏‎ (2 links)
  200. H+ Elbow Cheating‏‎ (2 links)
  201. Technology is Opportunity‏‎ (2 links)
  202. WP:WBOOKS‏‎ (2 links)
  203. Hyperlife‏‎ (2 links)
  204. Qualitative and Quantitative Analysis‏‎ (2 links)
  205. Time Geography‏‎ (2 links)
  206. A Geography of Time: The Temporal Misadventures of a Social Psychologist, or How Every Culture Keeps Time Just a Little Bit Differently‏‎ (2 links)
  207. Blade Runner‏‎ (2 links)
  208. Lepht Anonym‏‎ (2 links)
  209. Glossary:Protocyborg‏‎ (2 links)
  210. Anthropology Through Science Fiction‏‎ (2 links)
  211. Learning from Las Vegas‏‎ (2 links)
  212. Marshall McLuhan‏‎ (2 links)
  213. Play Time‏‎ (2 links)
  214. Cosmotechnics‏‎ (2 links)
  215. Glossary:Echolocation‏‎ (2 links)
  216. Twiddler‏‎ (2 links)
  217. No Go Zone‏‎ (2 links)
  218. City of Quartz: Excavating the Future‏‎ (2 links)
  219. Cyborgs and Mobile Technology‏‎ (2 links)
  220. Crafting Selves: Power, Gender, and Discourses of Identity‏‎ (2 links)
  221. Redefining The Basemap‏‎ (2 links)
  222. OpenStreetMap‏‎ (2 links)
  223. Experimental Geography: Radical Approaches to Landscape, Cartography, and Urbanism‏‎ (2 links)
  224. Terra Infirma: Geography's Visual Culture‏‎ (2 links)
  225. Skeuomorph‏‎ (2 links)
  226. Privacy And The Extended Self‏‎ (2 links)
  227. Extitution‏‎ (2 links)
  228. The Drive to Share‏‎ (2 links)
  229. Qualitative Analysis‏‎ (2 links)
  230. The Poetics of Augmented Space: Learning from Prada‏‎ (2 links)
  231. Reputation, Community Management, and the Future of Branding‏‎ (2 links)
  232. Tunable Cities‏‎ (2 links)
  233. H+ Elbow Semantics‏‎ (2 links)
  234. Cellular Automata‏‎ (2 links)
  235. Geolocation‏‎ (2 links)
  236. Societies and Cities in the Age of Instant Access‏‎ (2 links)
  237. Snow Crash‏‎ (2 links)
  238. The Language of New Media‏‎ (2 links)
  239. The City in History: Its Origins, Its Transformations, and Its Prospects‏‎ (2 links)
  240. The Uncanny: Experiments in Cyborg Culture‏‎ (2 links)
  241. The Gendered Cyborg: A Reader‏‎ (2 links)
  242. The Templated Self‏‎ (2 links)
  243. The Work of Art in the Age of Its Technological Reproducibility, and Other Writings on Media‏‎ (2 links)
  244. Wikinomics: How Mass Collaboration Changes Everything‏‎ (2 links)
  245. Between Nature & Culture Cyborgs, Simians, Dogs, Genes & Us‏‎ (2 links)
  246. Information Anxiety 2‏‎ (2 links)
  247. Lev Manovich‏‎ (2 links)
  248. Modest Witness@ Second Millenni um.FemaleMan Me ets OncoMouse: Feminism and Technoscience‏‎ (2 links)
  249. Production Studies: Cultural Studies of Media Industries‏‎ (2 links)
  250. Placing Words: Symbols, Space, and the City‏‎ (2 links)
  251. Glossary of Terms‏‎ (2 links)
  252. Teens on Social Networks‏‎ (2 links)
  253. Heterotopia‏‎ (2 links)
  254. Homeostatics‏‎ (2 links)
  255. Cybersanta‏‎ (2 links)
  256. Cities and Cyborgs: Computing and the Metropolis, 1860-2010‏‎ (2 links)
  257. Alone Together: Technology and the Reinvention of Intimacy and Solitude‏‎ (2 links)
  258. Insomnia‏‎ (2 links)
  259. Articles - In Development‏‎ (2 links)
  260. A Whole New Mind: Moving from the Information Age to the Conceptual Age‏‎ (2 links)
  261. The Anthropology of Computing: Digital Cultures Spring 2009 MIT‏‎ (2 links)
  262. Glossary:Pseudoretrocyborg‏‎ (2 links)
  263. Architecture or Techno-Utopia: Politics after Modernism‏‎ (2 links)
  264. Location-specific art practices that challenge the traditional conception of mapping‏‎ (2 links)
  265. LovePlus‏‎ (2 links)
  266. A framework for spatial interaction in locative media‏‎ (2 links)
  267. Clicking In: Hot Links to a Digital Culture‏‎ (2 links)
  268. Of Other Spaces, Heterotopias‏‎ (2 links)
  269. Cramming More Components Onto Integrated Circuits‏‎ (2 links)
  270. Glossary:Hyperpresence‏‎ (2 links)
  271. Data Flows and Crises in Online Reputation Economies‏‎ (2 links)
  272. Flickr‏‎ (2 links)
  273. Cyberspace: First Steps‏‎ (2 links)
  274. Supermodernity‏‎ (2 links)
  275. Relational Aesthetics‏‎ (2 links)
  276. The Leisure Class‏‎ (2 links)
  277. Gordon E. Moore‏‎ (2 links)
  278. Social Gravity‏‎ (2 links)
  279. Spatial Patterns‏‎ (2 links)
  280. EEG and the Quantified Self‏‎ (2 links)
  281. Do Androids Dream of Electric Sheep?‏‎ (2 links)
  282. The Author As Producer‏‎ (2 links)
  283. Privacy and the Extended Self‏‎ (2 links)
  284. Mediology‏‎ (2 links)
  285. Asynchronous communication‏‎ (2 links)
  286. The Fractal Production of Value‏‎ (2 links)
  287. Quantitative Analysis‏‎ (2 links)
  288. Guy Debord‏‎ (2 links)
  289. Synaesthesia‏‎ (2 links)
  290. Fragmented Social Interchange‏‎ (2 links)
  291. Urban Tapestries Project‏‎ (2 links)
  292. Soylent‏‎ (2 links)
  293. Continuous Partial Attention‏‎ (2 links)
  294. Suicide, a Study in Sociology‏‎ (2 links)
  295. Society of the Spectacle‏‎ (2 links)
  296. The Meaning of Things: Domestic Symbols and the Self‏‎ (2 links)
  297. The Companion Species Manifesto: Dogs, People, and Significant Otherness‏‎ (2 links)
  298. The World of Goods‏‎ (2 links)
  299. The Geography of Nowhere: The Rise and Decline of America's Man-Made Landscape‏‎ (2 links)
  300. The Social Life of Small Urban Spaces‏‎ (2 links)
  301. Time and Bits: Managing Digital Continuity by Margaret MacLean‏‎ (2 links)
  302. William Gibson‏‎ (2 links)
  303. Bodies in Code: Interfaces with Digital Media‏‎ (2 links)
  304. Information Architecture for the World Wide Web: Designing Large-Scale Web Sites‏‎ (2 links)
  305. Cyborg Citizen: Politics in the Posthuman Age‏‎ (2 links)
  306. M.T. Anderson‏‎ (2 links)
  307. Life on the Screen: Identity in the Age of the Internet‏‎ (2 links)
  308. Mona Lisa Overdrive‏‎ (2 links)
  309. Psychogeography‏‎ (2 links)
  310. Postmodern Theory‏‎ (2 links)
  311. Contributing to CyborgAnthropology.com‏‎ (2 links)
  312. Governance Archaeology‏‎ (2 links)
  313. Reading List‏‎ (2 links)
  314. V2 Institute For The Unstable Media‏‎ (2 links)
  315. OncoMouse‏‎ (2 links)
  316. Digital Dark Age‏‎ (2 links)
  317. Cybernetic UX Design‏‎ (2 links)
  318. Territory Marking‏‎ (2 links)
  319. How to Download Facebook a Social Graph with NameGenWeb‏‎ (2 links)
  320. Instant Gratification‏‎ (2 links)
  321. Autism and Computer Communication‏‎ (2 links)
  322. Google Buzz Discussion on Prosthesis‏‎ (2 links)
  323. Advertising the American Dream: Making Way for Modernity, 1920-1940‏‎ (2 links)
  324. The Anthropology of Cybercultures‏‎ (2 links)
  325. Active Badge‏‎ (2 links)
  326. Locative Feminism‏‎ (2 links)
  327. Metastable Systems‏‎ (2 links)
  328. Absence in Common: An Operator for the Inoperative Community‏‎ (2 links)
  329. Collective Intelligence: Mankind's Emerging World in Cyberspace‏‎ (2 links)
  330. On the Beaten Track: Tourism, Art, and Place‏‎ (2 links)
  331. Non Places‏‎ (2 links)
  332. Culture and Space: Conceiving a New Cultural Geography‏‎ (2 links)
  333. Defining Cyborg Anthropology‏‎ (2 links)
  334. Glossary:Prosthetic Culture‏‎ (2 links)
  335. Cyborg: The Man-Machine‏‎ (2 links)
  336. Thomas Velben‏‎ (2 links)
  337. Effects of Computing on Family and Family Life‏‎ (2 links)
  338. Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition‏‎ (2 links)
  339. The Image of the City‏‎ (2 links)
  340. Virtual Companion‏‎ (2 links)
  341. Synchronous communication‏‎ (2 links)
  342. The Impact of Internet on Society‏‎ (2 links)
  343. Fragmented Self‏‎ (2 links)
  344. The Power of Maps‏‎ (2 links)
  345. Future Self‏‎ (2 links)
  346. Rhizomes‏‎ (2 links)
  347. Body Optimization‏‎ (2 links)
  348. Actor-Network Theory‏‎ (2 links)
  349. Friction and Interfaces‏‎ (2 links)
  350. The Web is Shattering Focus‏‎ (2 links)
  351. Visions of the City: Utopianism, Power and Politics in Twentieth-Century Urbanism‏‎ (2 links)
  352. Synthetic Worlds: The Business and Culture of Online Games‏‎ (2 links)
  353. Stigma: Notes on the Management of Spoiled Identity‏‎ (2 links)
  354. The Culture Code: An Ingenious Way to Understand Why People Around the World Live and Buy as They Do‏‎ (2 links)
  355. They Became What They Beheld‏‎ (2 links)
  356. The Human Use Of Human Beings: Cybernetics And Society‏‎ (2 links)
  357. The Strategy of Desire‏‎ (2 links)
  358. Privacy‏‎ (2 links)
  359. Tool-Being: Heidegger and the Metaphysics of Objects‏‎ (2 links)
  360. Chris Hables Gray‏‎ (2 links)
  361. Information Multiplicity: American Fiction in the Age of Media Saturation‏‎ (2 links)
  362. Everyware: The Dawning Age of Ubiquitous Computing‏‎ (2 links)
  363. Maintaining Relationships Through Communication: Relational, Contextual, and Cultural Variations‏‎ (2 links)
  364. Me++: The Cyborg Self and the Networked City‏‎ (2 links)
  365. N. Katherine Hayles‏‎ (2 links)
  366. Psychogeography: Disentangling the Modern Conundrum of Psyche and Place‏‎ (2 links)
  367. Postmodernism, or, The Cultural Logic of Late Capitalism - Post-Contemporary Interventions‏‎ (2 links)
  368. Grid-group cultural theory‏‎ (2 links)
  369. Tele-Cocoons‏‎ (2 links)
  370. Technosocial Worm Hole‏‎ (2 links)
  371. Social Punctuation‏‎ (2 links)
  372. Mark Zukerburg‏‎ (2 links)
  373. Micro-Singularity‏‎ (2 links)
  374. Internet Addiction‏‎ (2 links)
  375. Suicide (Book)‏‎ (2 links)
  376. Borrowed Space‏‎ (2 links)
  377. Prosthesis‏‎ (2 links)
  378. After Culture - Reflections on the Apparition of Anthropology in Artificial Life‏‎ (2 links)
  379. Howard Rheingold‏‎ (2 links)
  380. MIT’s Futures of Entertainment 3 - Session 3: Social Media‏‎ (2 links)
  381. The Anthropology of Cyberspace‏‎ (2 links)
  382. Cognisphere‏‎ (2 links)
  383. Beyond Culture‏‎ (2 links)
  384. Locative Literacy‏‎ (2 links)
  385. Mom Replacement Services‏‎ (2 links)
  386. Acoustic Space: Trans Cultural Mapping‏‎ (2 links)
  387. Glossary:Hydrant Sniffing‏‎ (2 links)
  388. Computing in the Middle Ages‏‎ (2 links)
  389. One Place after Another: Site-Specific Art and Locational Identity‏‎ (2 links)
  390. Notes from a Mobile Encounter with James Whitley of GoLifeMobile‏‎ (2 links)
  391. MIT Media Lab‏‎ (2 links)
  392. Space Syntax Laboratory‏‎ (2 links)
  393. Cyborgs & Citadel s: Anthropological Interventions in Emerging Sciences and Technologies‏‎ (2 links)
  394. Situated Technologies Pamphlets 3: Situated Advocacy‏‎ (2 links)
  395. Textbook‏‎ (2 links)
  396. Else/Where: Mapping — New Cartographies of Networks and Territories‏‎ (2 links)
  397. Distributed Persona‏‎ (2 links)
  398. The Infrastructural City: Networked Ecologies in Los Angeles‏‎ (2 links)
  399. Famous People with Synesthesia‏‎ (2 links)
  400. Technosocial Womb‏‎ (2 links)
  401. The Landscape of the Landline - A Compressed History of the Telephone‏‎ (2 links)
  402. Digital Backyard‏‎ (2 links)
  403. Frictional Interface‏‎ (2 links)
  404. The Professional Stranger: An Informal Introduction to Ethnography‏‎ (2 links)
  405. Twitter‏‎ (2 links)
  406. Wanderlust‏‎ (2 links)
  407. The Allure of Machinic Life: Cybernetics, Artificial Life, and the New AI‏‎ (2 links)
  408. Supercapitalism : The Transformation of Business, Democracy, and Everyday Life‏‎ (2 links)
  409. The Culture of Time and Space, 1880-1918‏‎ (2 links)
  410. Transformations: Identity Construction in Contemporary Culture‏‎ (2 links)
  411. The Idea Factory: Learning to Think at MIT‏‎ (2 links)
  412. Natural Language Processing‏‎ (2 links)
  413. The System of Objects‏‎ (2 links)
  414. Understanding Media: The Extensions of Man‏‎ (2 links)
  415. A New Set of Social Rules for a Newly Wireless Society‏‎ (2 links)
  416. Coming of Age in Second Life: An Anthropologist Explores the Virtually Human‏‎ (2 links)
  417. Infotopia: How Many Minds Produce Knowledge‏‎ (2 links)
  418. Handbook of Methods of Cultural Anthropology‏‎ (2 links)
  419. Myth of the Machine : Technics and Human Development‏‎ (2 links)
  420. Questions of Perception: Phenomenology of Architecture‏‎ (2 links)
  421. Production of Presence: What Meaning Cannot Convey‏‎ (2 links)
  422. You Are Here: Personal Geographies and Other Maps of the Imagination‏‎ (2 links)
  423. W. Ross Ashby‏‎ (2 links)
  424. Hypersigil‏‎ (2 links)
  425. Gamer Revolution‏‎ (2 links)
  426. Home Automation‏‎ (2 links)
  427. Cell Phones and Their Technosocial Sites of Engagement‏‎ (2 links)
  428. Design Memo Examples‏‎ (2 links)
  429. 1 Introduction‏‎ (2 links)
  430. Identity Crises‏‎ (2 links)
  431. Amanda Baggs‏‎ (2 links)
  432. Material Semiotics‏‎ (2 links)
  433. TechnoMorphica‏‎ (2 links)
  434. Internet As Surrogate Community‏‎ (2 links)
  435. Boundaries of Human and Machine - Where Does One End, and Another Begin?‏‎ (2 links)
  436. Steve Wolfram‏‎ (2 links)
  437. Against the Megamachine: Essays on Empire and its Enemies‏‎ (2 links)
  438. In/Different Spaces: Place and Memory in Visual Culture‏‎ (2 links)
  439. ALICE‏‎ (2 links)
  440. Machines as Pets‏‎ (2 links)
  441. Computing and Neurological Effects‏‎ (2 links)
  442. Glossary:Bee Dance‏‎ (2 links)
  443. Blink: The Power of Thinking Without Thinking‏‎ (2 links)
  444. Locative Media Special Issue, Leonardo Electronic Almanac‏‎ (2 links)
  445. Serial Experiments Lain‏‎ (2 links)
  446. An Atlas of Radical Cartography‏‎ (2 links)
  447. Cybersickness‏‎ (2 links)
  448. Android‏‎ (2 links)
  449. Panopticism‏‎ (2 links)
  450. Notes on Mobile Technology‏‎ (2 links)
  451. Digitally Mediated Urban Space: New Lessons for Design‏‎ (2 links)
  452. Space is the Machine‏‎ (2 links)
  453. Decoding Advertisements‏‎ (2 links)
  454. Smart Mobs: The Next Social Revolution‏‎ (2 links)
  455. Physiological Effects of Computing‏‎ (2 links)
  456. Texting‏‎ (2 links)
  457. Empire of Signs‏‎ (2 links)
  458. The Location of Culture‏‎ (2 links)
  459. MyVu‏‎ (2 links)
  460. The Nervous System and the Cyborg System‏‎ (2 links)
  461. Calm technology‏‎ (2 links)
  462. Frictional Surfaces‏‎ (2 links)
  463. Traditional Anthropology‏‎ (2 links)
  464. The Body in Society: An Introduction‏‎ (2 links)
  465. Technospaces: Inside the New Media‏‎ (2 links)
  466. The Second Self: Computers and the Human Spirit‏‎ (2 links)
  467. The Cyborg's Dilemma - Progressive Embodiment in Virtual Environments‏‎ (2 links)
  468. The Theory of the Leisure Class‏‎ (2 links)
  469. War Of The Worlds: Cyberspace And The High-tech Assault On Reality‏‎ (2 links)
  470. A Pattern Language: Towns, Buildings, Construction‏‎ (2 links)
  471. Consumption and Digital Commodities In the Everyday‏‎ (2 links)
  472. Interaction Ritual - Essays on Face-to-Face Behavior‏‎ (2 links)
  473. Henry Jenkins‏‎ (2 links)
  474. Metapolis Dictionary of Advanced Architecture: City, Technology and Society‏‎ (2 links)
  475. Neuromancer‏‎ (2 links)
  476. Rhythm Science‏‎ (2 links)
  477. Alongside Technology‏‎ (2 links)
  478. Tangible Media‏‎ (2 links)
  479. Chorded Keyboard‏‎ (2 links)
  480. Sandy Stone‏‎ (2 links)
  481. Hapacity‏‎ (2 links)
  482. Future Runoff‏‎ (2 links)
  483. Template:Doc‏‎ (2 links)
  484. About‏‎ (2 links)
  485. Virtual Tombstone‏‎ (2 links)
  486. Politics of Nature: How to Bring the Sciences into Democracy‏‎ (2 links)
  487. A Thousand Plateaus‏‎ (2 links)
  488. Singularity‏‎ (2 links)
  489. All That Is Solid Melts into Air: The Experience of Modernity‏‎ (2 links)
  490. Indigenous Domain: Pilgrims, Permaculture and Perl‏‎ (2 links)
  491. Stafford Beer‏‎ (2 links)
  492. Conferences‏‎ (2 links)
  493. James Fung‏‎ (2 links)
  494. Born Digital: Understanding the First Generation of Digital Natives‏‎ (2 links)
  495. Locative media: geoplaced tactics of resistance‏‎ (2 links)
  496. Ars Memorativa in the Interactive City: Private Layers, Sublime Technologies in Public Spaces‏‎ (2 links)
  497. Constant Touch: A Global History of the Mobile Phone‏‎ (2 links)
  498. O'Reilly Webcast‏‎ (2 links)
  499. Discipline and Punish: The Birth of the Prison‏‎ (2 links)
  500. Designing Interactions‏‎ (2 links)

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