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Showing below up to 250 results in range #51 to #300.

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  1. Textbook‏‎ (16 revisions)
  2. Device as Memory‏‎ (16 revisions)
  3. Equipotential Space‏‎ (16 revisions)
  4. Proxemics‏‎ (16 revisions)
  5. Hyperculture‏‎ (16 revisions)
  6. Superorganism‏‎ (16 revisions)
  7. Mundane Science Fiction‏‎ (16 revisions)
  8. Virtual Companion‏‎ (16 revisions)
  9. What is a Cyborg?‏‎ (16 revisions)
  10. Boundary Maintenance‏‎ (15 revisions)
  11. Tamagotchi‏‎ (15 revisions)
  12. Digital Dark Age‏‎ (15 revisions)
  13. Architecture Fiction‏‎ (15 revisions)
  14. Non-Places: Introduction to an Anthropology of Supermodernity‏‎ (15 revisions)
  15. OncoMouse‏‎ (15 revisions)
  16. Calm Computing‏‎ (14 revisions)
  17. Hyperlinked Memories‏‎ (14 revisions)
  18. Netness‏‎ (14 revisions)
  19. UX Glossary‏‎ (14 revisions)
  20. Unitasking‏‎ (14 revisions)
  21. Network Visualization‏‎ (14 revisions)
  22. Companion Species‏‎ (14 revisions)
  23. Mark Weiser‏‎ (14 revisions)
  24. Autism and Computer Communication‏‎ (13 revisions)
  25. Deep Hanging Out‏‎ (13 revisions)
  26. Spam Poetry‏‎ (13 revisions)
  27. Donna Haraway‏‎ (13 revisions)
  28. Marshall McLuhan‏‎ (13 revisions)
  29. Information‏‎ (13 revisions)
  30. Interstitial Space‏‎ (13 revisions)
  31. Robot‏‎ (13 revisions)
  32. Anthropology of Disembodiment‏‎ (13 revisions)
  33. Digital Footprint‏‎ (12 revisions)
  34. Skeuomorph‏‎ (12 revisions)
  35. Celebrity as Cyborg‏‎ (12 revisions)
  36. Compulsion Loops‏‎ (12 revisions)
  37. Playground as Factory‏‎ (12 revisions)
  38. Ethnography in the Digital Age‏‎ (12 revisions)
  39. Digital Hoarding‏‎ (12 revisions)
  40. Body Optimization‏‎ (12 revisions)
  41. Data Visualization‏‎ (12 revisions)
  42. Cyborg Security‏‎ (12 revisions)
  43. Thad Starner‏‎ (12 revisions)
  44. Tribe‏‎ (12 revisions)
  45. The Community Cyborg‏‎ (12 revisions)
  46. Mental Real Estate‏‎ (12 revisions)
  47. Simultaneous Time‏‎ (12 revisions)
  48. Danah boyd‏‎ (12 revisions)
  49. Digital Ethnography‏‎ (11 revisions)
  50. Temporarily Negotiated Space‏‎ (11 revisions)
  51. Articles - In Development‏‎ (11 revisions)
  52. Time and Space Compression‏‎ (11 revisions)
  53. The Anthropology of Computing: Digital Cultures Spring 2009 MIT‏‎ (11 revisions)
  54. Mediated Reality‏‎ (11 revisions)
  55. Reality Mining‏‎ (11 revisions)
  56. Persistent Architecture‏‎ (11 revisions)
  57. Multilinear Existence‏‎ (11 revisions)
  58. Journals‏‎ (11 revisions)
  59. Schizophrenia‏‎ (11 revisions)
  60. Psychasthenia‏‎ (11 revisions)
  61. Douglas Rushkoff‏‎ (11 revisions)
  62. Cargo Cult Software‏‎ (11 revisions)
  63. Aaron Parecki‏‎ (11 revisions)
  64. Charlotte Magnusson‏‎ (11 revisions)
  65. Hypersigil‏‎ (11 revisions)
  66. Liquid Modernity‏‎ (11 revisions)
  67. Lifestreaming‏‎ (11 revisions)
  68. Presentation of Self in Digital Life‏‎ (11 revisions)
  69. Little Brother‏‎ (11 revisions)
  70. Discussion of heads up displays‏‎ (10 revisions)
  71. Haptics‏‎ (10 revisions)
  72. Social Gravity‏‎ (10 revisions)
  73. Uncanny Valley‏‎ (10 revisions)
  74. 5 Simple Machines‏‎ (10 revisions)
  75. Path dependence‏‎ (10 revisions)
  76. Sousveillance‏‎ (10 revisions)
  77. Prosthetic‏‎ (10 revisions)
  78. Avatar‏‎ (10 revisions)
  79. Identity Production‏‎ (10 revisions)
  80. Fractal Aesthetic‏‎ (10 revisions)
  81. Natural Language Processing‏‎ (10 revisions)
  82. Relational Aesthetics‏‎ (10 revisions)
  83. Fractal Anthropology‏‎ (10 revisions)
  84. H+ Elbow‏‎ (10 revisions)
  85. Yoneji Masuda‏‎ (9 revisions)
  86. Role Boundary Permeability‏‎ (9 revisions)
  87. Internet Archaeology‏‎ (9 revisions)
  88. Superhuman Interaction Design‏‎ (9 revisions)
  89. Protocyborg‏‎ (9 revisions)
  90. Lepht Anonym‏‎ (9 revisions)
  91. Revisiting Equipotential Space‏‎ (9 revisions)
  92. Moved to Compulsion Loops‏‎ (9 revisions - redirect page)
  93. Social Network Supermarkets‏‎ (9 revisions)
  94. Flow, Interaction Design And Contemporary Boredom‏‎ (9 revisions)
  95. Interface Culture‏‎ (9 revisions)
  96. Book‏‎ (9 revisions)
  97. Interoperability‏‎ (9 revisions)
  98. Privacy‏‎ (9 revisions)
  99. Cellular automation‏‎ (9 revisions)
  100. MIT Press‏‎ (9 revisions)
  101. Heavy Modernity‏‎ (9 revisions)
  102. Persistent Paleontology‏‎ (9 revisions)
  103. Sadie Plant‏‎ (9 revisions)
  104. Social Punctuation‏‎ (9 revisions)
  105. Second-Hand Cyborg‏‎ (9 revisions)
  106. Simulation and Its Discontents‏‎ (9 revisions)
  107. BERG Publishers‏‎ (9 revisions)
  108. Digital Detritus‏‎ (9 revisions)
  109. Templated Self‏‎ (9 revisions)
  110. EEG‏‎ (9 revisions)
  111. Sherry Turkle‏‎ (9 revisions)
  112. Macy Meetings‏‎ (9 revisions)
  113. Anthropology of Science‏‎ (8 revisions)
  114. Qualitative and Quantitative Analysis‏‎ (8 revisions)
  115. Liminal Space‏‎ (8 revisions)
  116. I See Borged People‏‎ (8 revisions)
  117. Typefaces for Book Writing‏‎ (8 revisions)
  118. Bee Dance‏‎ (8 revisions)
  119. Location Sharing‏‎ (8 revisions)
  120. Cell Phones and Their Technosocial Sites of Engagement‏‎ (8 revisions)
  121. Teleoperator‏‎ (8 revisions)
  122. Rhizome‏‎ (8 revisions)
  123. Coordinated Universal Time‏‎ (8 revisions)
  124. Future Runoff‏‎ (8 revisions)
  125. In My Language‏‎ (8 revisions)
  126. Technoscience‏‎ (8 revisions)
  127. Hacker-as-Hero‏‎ (8 revisions)
  128. Technosocial Womb‏‎ (8 revisions)
  129. Wiley‏‎ (8 revisions)
  130. Micro-Singularity‏‎ (8 revisions)
  131. Deborah Heath‏‎ (8 revisions)
  132. Mental and Emotional Effects of Computing‏‎ (8 revisions)
  133. The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future‏‎ (8 revisions)
  134. Connective Obligation‏‎ (8 revisions)
  135. O'Reilly Webcast‏‎ (8 revisions)
  136. Information Society‏‎ (8 revisions)
  137. Singularity‏‎ (8 revisions)
  138. Tabaholic‏‎ (7 revisions)
  139. Cayce Pollard Unit‏‎ (7 revisions)
  140. Geolocation‏‎ (7 revisions)
  141. Eliza‏‎ (7 revisions)
  142. Flaneuring‏‎ (7 revisions)
  143. Infomorph‏‎ (7 revisions)
  144. Why Portland Will Actually be the Next Silicon Valley‏‎ (7 revisions)
  145. Sighborg‏‎ (7 revisions)
  146. Pronoia‏‎ (7 revisions)
  147. North Paw‏‎ (7 revisions)
  148. Else/Where: Mapping - New Cartographies of Networks and Territories‏‎ (7 revisions)
  149. Persistence and change in social media‏‎ (7 revisions)
  150. Collaborative Reality‏‎ (7 revisions)
  151. Knowledge cartography‏‎ (7 revisions)
  152. Visions of Heaven and Hell: Information Technology and the Future‏‎ (7 revisions)
  153. ALICE‏‎ (7 revisions)
  154. Psyber-culture‏‎ (7 revisions)
  155. Collective Intelligence‏‎ (7 revisions)
  156. Locative Media‏‎ (7 revisions)
  157. Computing and Neurological Effects‏‎ (7 revisions)
  158. Username‏‎ (7 revisions)
  159. Being Digital‏‎ (7 revisions)
  160. Instant Gratification‏‎ (7 revisions)
  161. Future Shock‏‎ (7 revisions)
  162. Sharecropping‏‎ (7 revisions)
  163. Mental Fragmentation‏‎ (7 revisions)
  164. Activity Theory‏‎ (7 revisions)
  165. Hyperpresence‏‎ (7 revisions)
  166. The Information Society as Post-Industrial Society‏‎ (7 revisions)
  167. Soft Architecture‏‎ (7 revisions)
  168. Glossary:Playground as Factory‏‎ (7 revisions)
  169. Ringxiety‏‎ (7 revisions)
  170. Facebook‏‎ (7 revisions)
  171. Low-Tech Cyborgs‏‎ (7 revisions)
  172. Technology and Change in Rural America‏‎ (7 revisions)
  173. Non Places‏‎ (7 revisions)
  174. Cyborg Fashion‏‎ (6 revisions)
  175. EEG and the Quantified Self‏‎ (6 revisions)
  176. Project Cybersyn‏‎ (6 revisions)
  177. Fractal Prosthetics‏‎ (6 revisions)
  178. Military Cyborgs‏‎ (6 revisions)
  179. Blogs vs. Wikis‏‎ (6 revisions)
  180. Infosynaesthesia‏‎ (6 revisions)
  181. Wired-Superhuman Interaction Design‏‎ (6 revisions)
  182. Editing notes‏‎ (6 revisions)
  183. Cybernetic Feedback in the Wizard Mindset‏‎ (6 revisions)
  184. Liminality‏‎ (6 revisions)
  185. Main Page Sandbox‏‎ (6 revisions)
  186. Sandy Stone‏‎ (6 revisions)
  187. Donna Haraway Reads the National Geographic‏‎ (6 revisions)
  188. Physiological Effects of Computers‏‎ (6 revisions)
  189. Cybernetic UX Design‏‎ (6 revisions)
  190. 1 Foreword‏‎ (6 revisions)
  191. Asynchronous Communication‏‎ (6 revisions)
  192. Cybernetics‏‎ (6 revisions)
  193. Hyperlife‏‎ (6 revisions)
  194. Cities and Cyborgs: Computing and the Metropolis, 1860-2010‏‎ (6 revisions)
  195. Email Sabbatical‏‎ (6 revisions)
  196. Satisfice‏‎ (6 revisions)
  197. Proximal notification‏‎ (6 revisions)
  198. Famous Machine‏‎ (6 revisions)
  199. Human echolocation‏‎ (6 revisions)
  200. Cyborg Swarms and Wearable Communities‏‎ (6 revisions)
  201. Digital Backyard‏‎ (6 revisions)
  202. Cyborg Botany‏‎ (6 revisions)
  203. Future Self‏‎ (6 revisions)
  204. Scrying Pool‏‎ (6 revisions)
  205. Mary Flanagan‏‎ (6 revisions)
  206. Terms to add‏‎ (6 revisions)
  207. Interface Resolution‏‎ (6 revisions)
  208. Search Test‏‎ (6 revisions)
  209. The Well‏‎ (6 revisions)
  210. Glossary of Terms‏‎ (6 revisions)
  211. Class Status and Instantaneity‏‎ (6 revisions)
  212. Renan's Law‏‎ (6 revisions)
  213. Autisic tendencies and manifestation in the offspring of technologists‏‎ (6 revisions)
  214. Blade Runner‏‎ (6 revisions)
  215. University of Oregon Wearable Computing Laboratory‏‎ (6 revisions)
  216. Backspace Generation‏‎ (6 revisions)
  217. Original Thesis Proposal‏‎ (6 revisions)
  218. Kazys Varnelis‏‎ (6 revisions)
  219. Ratio Club‏‎ (6 revisions)
  220. Mild Dystopia‏‎ (6 revisions)
  221. Club Penguin‏‎ (6 revisions)
  222. The Cyborg's Dilemma - Progressive Embodiment in Virtual Environments‏‎ (5 revisions)
  223. 4th Wave Cybernetics‏‎ (5 revisions)
  224. Banff New Media Institute‏‎ (5 revisions)
  225. Twitter Conversations About Cyborgs‏‎ (5 revisions)
  226. History of Cybernetics‏‎ (5 revisions)
  227. Glossary:Territory Marking‏‎ (5 revisions)
  228. Metastable Systems‏‎ (5 revisions)
  229. Re-colonization of Public Space‏‎ (5 revisions)
  230. Consciousness Slum‏‎ (5 revisions)
  231. Facebook and Attention Economies - Social Gravity and Interface Use‏‎ (5 revisions)
  232. The Structure of Engineering Revolutions‏‎ (5 revisions)
  233. Acculturation‏‎ (5 revisions)
  234. Experimental Geography‏‎ (5 revisions)
  235. Rushware‏‎ (5 revisions)
  236. Cognisphere‏‎ (5 revisions)
  237. Marshall Berman‏‎ (5 revisions)
  238. Mediology‏‎ (5 revisions)
  239. Quantified self‏‎ (5 revisions)
  240. Flow‏‎ (5 revisions)
  241. Critical Play: Radical Game Design‏‎ (5 revisions)
  242. Metropolis‏‎ (5 revisions)
  243. Careers in Cyborg Anthropology‏‎ (5 revisions)
  244. Cyborg Architecture‏‎ (5 revisions)
  245. Hosting your own wiki‏‎ (5 revisions)
  246. The Cell Phone: An Anthropology of Communication‏‎ (5 revisions)
  247. Ward Cunningham‏‎ (5 revisions)
  248. Digital Hygiene‏‎ (5 revisions)
  249. Digital Archaeology‏‎ (5 revisions)
  250. Jarno Koponen‏‎ (5 revisions)

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