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Showing below up to 250 results in range #351 to #600.

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  1. Minimalism‏‎ (3 revisions)
  2. Soft Science Fiction‏‎ (3 revisions)
  3. The Presentation of Self in Digital Life‏‎ (3 revisions)
  4. Yochai Benkler‏‎ (3 revisions)
  5. Aaron McLeod‏‎ (3 revisions)
  6. H+ Elbow Interactions‏‎ (3 revisions)
  7. The Web is Shattering Focus‏‎ (3 revisions)
  8. Culture and Space: Conceiving a New Cultural Geography‏‎ (3 revisions)
  9. Hydrant Sniffing‏‎ (3 revisions)
  10. 2001: A Space Odyssey‏‎ (3 revisions)
  11. Infomation and Contemplation: University of Washington Information School‏‎ (3 revisions)
  12. The Architecture of the invisible: Technology is Representation‏‎ (3 revisions)
  13. Virtual Ethnography‏‎ (3 revisions)
  14. Social and Political Implications of Technology‏‎ (3 revisions)
  15. Internet Addiction‏‎ (3 revisions)
  16. Leisa Reichelt‏‎ (3 revisions)
  17. Dynabook‏‎ (3 revisions)
  18. Self Directed Neuroplasticity‏‎ (3 revisions)
  19. Portable Cave Wall‏‎ (3 revisions)
  20. Kevin Kelly‏‎ (4 revisions)
  21. Linguistic anthropology and Artificial Intelligence‏‎ (4 revisions)
  22. Jose Delgado‏‎ (4 revisions)
  23. H+ Elbow Little Brother‏‎ (4 revisions)
  24. Bruce Sterling's Keynote at the Interaction '11 Conference in Boulder, Colorado‏‎ (4 revisions)
  25. Disconnected (film)‏‎ (4 revisions)
  26. Anonymous‏‎ (4 revisions)
  27. James Case‏‎ (4 revisions)
  28. Golem‏‎ (4 revisions)
  29. Some Notes on Facebook‏‎ (4 revisions)
  30. Bruno Latour‏‎ (4 revisions)
  31. Adam Greenfield‏‎ (4 revisions)
  32. AnthroPunk‏‎ (4 revisions)
  33. Cyborg Olympics‏‎ (4 revisions)
  34. GATTACA‏‎ (4 revisions)
  35. Differences between robots, cyborgs and androids‏‎ (4 revisions)
  36. Film List‏‎ (4 revisions)
  37. Bug Report‏‎ (4 revisions)
  38. Human Scale Design‏‎ (4 revisions)
  39. Wiki‏‎ (4 revisions)
  40. Glossary:Mythology‏‎ (4 revisions)
  41. Heather Horst‏‎ (4 revisions)
  42. The Anthropology of Cybercultures‏‎ (4 revisions)
  43. Identity‏‎ (4 revisions)
  44. All That Is Solid Melts into Air: The Experience of Modernity‏‎ (4 revisions)
  45. The Railway Journey‏‎ (4 revisions)
  46. Taking time off from tech‏‎ (4 revisions)
  47. Ethics in Anthropology: Public Presentation of Anthropological Material‏‎ (4 revisions)
  48. Exergaming‏‎ (4 revisions)
  49. Anthropology of Science and Technology‏‎ (4 revisions)
  50. Rayna Rapp‏‎ (4 revisions)
  51. Telenoia‏‎ (4 revisions)
  52. Serial Experiments Lain‏‎ (4 revisions)
  53. Prosthetics and Their Discontents‏‎ (4 revisions)
  54. Philosophy In The Flesh - A Talk With George Lakoff‏‎ (4 revisions)
  55. Stigmergy‏‎ (4 revisions)
  56. Ubquitious Computing‏‎ (4 revisions)
  57. Design Memo Examples‏‎ (4 revisions)
  58. Cryptocurrency‏‎ (4 revisions)
  59. Humans.txt‏‎ (4 revisions)
  60. Sandy Pentland‏‎ (4 revisions)
  61. Glossary:Panic Architecture‏‎ (4 revisions)
  62. Experimental Geography Reading List‏‎ (4 revisions)
  63. Lucy Suchman‏‎ (4 revisions)
  64. The Drive to Share‏‎ (4 revisions)
  65. Gaming Addiction‏‎ (4 revisions)
  66. Theory of the Derive‏‎ (4 revisions)
  67. The Machinic Phylum‏‎ (4 revisions)
  68. Mind Uploading‏‎ (4 revisions)
  69. Cyborgology‏‎ (4 revisions)
  70. H+ Elbow General‏‎ (4 revisions)
  71. Conferences‏‎ (4 revisions)
  72. Open-Class System‏‎ (4 revisions)
  73. Tribal Aesthetics‏‎ (4 revisions)
  74. Gaming dynamics‏‎ (4 revisions)
  75. Indigenous Cybernetics‏‎ (4 revisions)
  76. TechnoMorphica‏‎ (4 revisions)
  77. Ocular Convergence‏‎ (4 revisions)
  78. Glossary:Pseudoretrocyborg‏‎ (4 revisions)
  79. W. Ross Ashby‏‎ (4 revisions)
  80. Joeseph Delgado‏‎ (4 revisions)
  81. Telesynaesthesia‏‎ (4 revisions)
  82. Brain Map‏‎ (4 revisions)
  83. Sharon Traweek‏‎ (4 revisions)
  84. The Man Who Tasted Shapes‏‎ (4 revisions)
  85. NoGoZone‏‎ (4 revisions)
  86. Temp‏‎ (4 revisions)
  87. How to Download Facebook a Social Graph with NameGenWeb‏‎ (4 revisions)
  88. Omotenashi and Japanese Service‏‎ (4 revisions)
  89. Glossary:Soft Architecture‏‎ (4 revisions)
  90. Locative Literacy‏‎ (4 revisions)
  91. The Presentation of Self in Everyday Life‏‎ (4 revisions)
  92. Chris Gray‏‎ (4 revisions)
  93. Cyborgs and Citadels‏‎ (4 revisions)
  94. Value Tumor‏‎ (4 revisions)
  95. Prosthetic Limb‏‎ (4 revisions)
  96. Feed‏‎ (4 revisions)
  97. Bruce Sterling‏‎ (4 revisions)
  98. Frictional Interface‏‎ (5 revisions)
  99. Glossary:Territory Marking‏‎ (5 revisions)
  100. Portland Pecha Kucha Night - A Review of Eight Rapid Fire Presentations‏‎ (5 revisions)
  101. Memos‏‎ (5 revisions)
  102. Consciousness Slum‏‎ (5 revisions)
  103. Domotics‏‎ (5 revisions)
  104. Anthropology of Gaming‏‎ (5 revisions)
  105. UX Reading List‏‎ (5 revisions)
  106. An Empirical Study of Typing Rates on mini-QWERTY Keyboards‏‎ (5 revisions)
  107. Cognisphere‏‎ (5 revisions)
  108. Hosting your own wiki‏‎ (5 revisions)
  109. Critical Play: Radical Game Design‏‎ (5 revisions)
  110. Reputation‏‎ (5 revisions)
  111. Careers in Cyborg Anthropology‏‎ (5 revisions)
  112. Cyborg Architecture‏‎ (5 revisions)
  113. 4th Wave Cybernetics‏‎ (5 revisions)
  114. Phenomenology‏‎ (5 revisions)
  115. O'Reilly‏‎ (5 revisions)
  116. Science Fiction as Future‏‎ (5 revisions)
  117. Jarno Koponen‏‎ (5 revisions)
  118. Networked Publics‏‎ (5 revisions)
  119. Banff New Media Institute‏‎ (5 revisions)
  120. The Cyborg's Dilemma - Progressive Embodiment in Virtual Environments‏‎ (5 revisions)
  121. Ward Cunningham‏‎ (5 revisions)
  122. Digital Archaeology‏‎ (5 revisions)
  123. Twitter Conversations About Cyborgs‏‎ (5 revisions)
  124. Facebook and Attention Economies - Social Gravity and Interface Use‏‎ (5 revisions)
  125. How Did We Get Here?‏‎ (5 revisions)
  126. Acculturation‏‎ (5 revisions)
  127. The Structure of Engineering Revolutions‏‎ (5 revisions)
  128. Glossary:Node Centrality‏‎ (5 revisions)
  129. Experimental Geography‏‎ (5 revisions)
  130. Charis Thompson‏‎ (5 revisions)
  131. Re-colonization of Public Space‏‎ (5 revisions)
  132. Scrivener‏‎ (5 revisions)
  133. Flow‏‎ (5 revisions)
  134. Thad Starner's wearable computer‏‎ (5 revisions)
  135. Rushware‏‎ (5 revisions)
  136. Metastable Systems‏‎ (5 revisions)
  137. Digital Hygiene‏‎ (5 revisions)
  138. Quantified self‏‎ (5 revisions)
  139. The Cell Phone: An Anthropology of Communication‏‎ (5 revisions)
  140. Synchronous communication‏‎ (5 revisions)
  141. Amanda Baggs‏‎ (5 revisions)
  142. Marshall Berman‏‎ (5 revisions)
  143. Embodied Knowledge‏‎ (5 revisions)
  144. Technosocial Worm Hole‏‎ (5 revisions)
  145. Extended Mind‏‎ (5 revisions)
  146. Mediology‏‎ (5 revisions)
  147. We Live in Public‏‎ (5 revisions)
  148. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer‏‎ (5 revisions)
  149. Metropolis‏‎ (5 revisions)
  150. Ethnomethodology‏‎ (5 revisions)
  151. Agile Development Methodology‏‎ (5 revisions)
  152. Heterotopia‏‎ (5 revisions)
  153. Privacy And The Extended Self‏‎ (5 revisions)
  154. Ted Nelson‏‎ (5 revisions)
  155. External Brain‏‎ (5 revisions)
  156. History of Cybernetics‏‎ (5 revisions)
  157. Do Androids Dream of Electric Speech‏‎ (5 revisions)
  158. Mary Flanagan‏‎ (6 revisions)
  159. Infosynaesthesia‏‎ (6 revisions)
  160. Autisic tendencies and manifestation in the offspring of technologists‏‎ (6 revisions)
  161. Blade Runner‏‎ (6 revisions)
  162. Wired-Superhuman Interaction Design‏‎ (6 revisions)
  163. Backspace Generation‏‎ (6 revisions)
  164. Cybernetic Feedback in the Wizard Mindset‏‎ (6 revisions)
  165. Renan's Law‏‎ (6 revisions)
  166. University of Oregon Wearable Computing Laboratory‏‎ (6 revisions)
  167. Cybernetic UX Design‏‎ (6 revisions)
  168. EEG and the Quantified Self‏‎ (6 revisions)
  169. Fractal Prosthetics‏‎ (6 revisions)
  170. Hyperlife‏‎ (6 revisions)
  171. Original Thesis Proposal‏‎ (6 revisions)
  172. Ratio Club‏‎ (6 revisions)
  173. Human echolocation‏‎ (6 revisions)
  174. Cybernetics‏‎ (6 revisions)
  175. Cities and Cyborgs: Computing and the Metropolis, 1860-2010‏‎ (6 revisions)
  176. Blogs vs. Wikis‏‎ (6 revisions)
  177. Cyborg Swarms and Wearable Communities‏‎ (6 revisions)
  178. Project Cybersyn‏‎ (6 revisions)
  179. Editing notes‏‎ (6 revisions)
  180. Interface Resolution‏‎ (6 revisions)
  181. Digital Backyard‏‎ (6 revisions)
  182. Cyborg Botany‏‎ (6 revisions)
  183. Mild Dystopia‏‎ (6 revisions)
  184. Donna Haraway Reads the National Geographic‏‎ (6 revisions)
  185. Military Cyborgs‏‎ (6 revisions)
  186. Scrying Pool‏‎ (6 revisions)
  187. 1 Foreword‏‎ (6 revisions)
  188. Asynchronous Communication‏‎ (6 revisions)
  189. Sandy Stone‏‎ (6 revisions)
  190. Terms to add‏‎ (6 revisions)
  191. Physiological Effects of Computers‏‎ (6 revisions)
  192. Email Sabbatical‏‎ (6 revisions)
  193. Search Test‏‎ (6 revisions)
  194. Famous Machine‏‎ (6 revisions)
  195. Main Page Sandbox‏‎ (6 revisions)
  196. Class Status and Instantaneity‏‎ (6 revisions)
  197. Liminality‏‎ (6 revisions)
  198. Future Self‏‎ (6 revisions)
  199. Kazys Varnelis‏‎ (6 revisions)
  200. Satisfice‏‎ (6 revisions)
  201. Proximal notification‏‎ (6 revisions)
  202. Club Penguin‏‎ (6 revisions)
  203. Cyborg Fashion‏‎ (6 revisions)
  204. Glossary of Terms‏‎ (6 revisions)
  205. The Well‏‎ (6 revisions)
  206. Infomorph‏‎ (7 revisions)
  207. Technology and Change in Rural America‏‎ (7 revisions)
  208. The Information Society as Post-Industrial Society‏‎ (7 revisions)
  209. Locative Media‏‎ (7 revisions)
  210. Tabaholic‏‎ (7 revisions)
  211. Why Portland Will Actually be the Next Silicon Valley‏‎ (7 revisions)
  212. Facebook‏‎ (7 revisions)
  213. Mental Fragmentation‏‎ (7 revisions)
  214. Ringxiety‏‎ (7 revisions)
  215. Knowledge cartography‏‎ (7 revisions)
  216. Eliza‏‎ (7 revisions)
  217. Collaborative Reality‏‎ (7 revisions)
  218. Geolocation‏‎ (7 revisions)
  219. Sighborg‏‎ (7 revisions)
  220. Flaneuring‏‎ (7 revisions)
  221. Visions of Heaven and Hell: Information Technology and the Future‏‎ (7 revisions)
  222. Low-Tech Cyborgs‏‎ (7 revisions)
  223. Non Places‏‎ (7 revisions)
  224. Else/Where: Mapping - New Cartographies of Networks and Territories‏‎ (7 revisions)
  225. Collective Intelligence‏‎ (7 revisions)
  226. Computing and Neurological Effects‏‎ (7 revisions)
  227. Instant Gratification‏‎ (7 revisions)
  228. Hyperpresence‏‎ (7 revisions)
  229. Pronoia‏‎ (7 revisions)
  230. Persistence and change in social media‏‎ (7 revisions)
  231. Glossary:Playground as Factory‏‎ (7 revisions)
  232. North Paw‏‎ (7 revisions)
  233. Sharecropping‏‎ (7 revisions)
  234. ALICE‏‎ (7 revisions)
  235. Soft Architecture‏‎ (7 revisions)
  236. Future Shock‏‎ (7 revisions)
  237. Being Digital‏‎ (7 revisions)
  238. Username‏‎ (7 revisions)
  239. Activity Theory‏‎ (7 revisions)
  240. Psyber-culture‏‎ (7 revisions)
  241. Cayce Pollard Unit‏‎ (7 revisions)
  242. Singularity‏‎ (8 revisions)
  243. I See Borged People‏‎ (8 revisions)
  244. The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future‏‎ (8 revisions)
  245. Micro-Singularity‏‎ (8 revisions)
  246. Anthropology of Science‏‎ (8 revisions)
  247. Cell Phones and Their Technosocial Sites of Engagement‏‎ (8 revisions)
  248. In My Language‏‎ (8 revisions)
  249. Mental and Emotional Effects of Computing‏‎ (8 revisions)
  250. O'Reilly Webcast‏‎ (8 revisions)

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