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<blockquote>Useful for researchers, scientists, interface designers, developers, professors, students, and anyone who engages with or wishes to better understand technology and culture.</blockquote>
 
<blockquote>Useful for researchers, scientists, interface designers, developers, professors, students, and anyone who engages with or wishes to better understand technology and culture.</blockquote>
 
<blockquote>Available May 2011.</blockquote>
 
<blockquote>Available May 2011.</blockquote>
''<blockquote>[http://cyborganthropology.com/Store/ Preorder it here!]</blockquote>''
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'''<blockquote>[http://cyborganthropology.com/Store/ Preorder it here!]</blockquote>'''
 
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Revision as of 19:04, 13 January 2011

Welcome to CyborgAnthropology.com

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Popular Articles


What is Cyborg Anthropology?

People are surrounded by built objects and networks. So profoundly are humans altering their biological and physical landscapes that some have openly suggested that the proper object of anthropological study should be cyborgs rather than humans, for, as Donna Haraway says, "we are all cyborgs now".

Cyborg Anthropology takes the view that most of modern human life is a product of both human and non-human objects.

How we interact with machines and technology in many ways defines who we are. Cyborg Anthropology is a framework for understanding the effects of objects and technology on humans and culture. This site is designed to be a resource for those tools.

Anthropology, the study of humans, has traditionally concentrated on discovering the process of evolution through which the human came to be (physical anthropology), or on understanding the beliefs, languages, and behaviors of past or present human groups (archaeology, linguistics, cultural anthropology).

For more, see:


New: Watch the TED Talk!

Amber-case-cyborgs-ted-2010.jpg
A short talk introducing some of the concepts elaborated on in this site.
Watch the talk here.

A Dictionary of Cyborg Anthropology

Cyborg-anthropology-dictionary-may-2011.jpg
This book will cover various subjects such as time and space compression, hyperlinked memories, panic architecture, mobile technology, interface evaporation and how technology is changing the way we live.
Useful for researchers, scientists, interface designers, developers, professors, students, and anyone who engages with or wishes to better understand technology and culture.
Available May 2011.
Preorder it here!


Reading Materials

Concepts

Organizations and Blogs

Teaching/Learning Cyborg Anthropology

Digital Anthropology

Resources

Educational Institutions

Technology

UX Design


In Development

Articles

Stubs

Traditional Anthropology

Critical Theory

New Territory

Additional Resources


<seo title="Digital education resource and library for researchers and students">Most modern human life is a product of human and non-human interaction.</seo>