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Showing below up to 250 results in range #271 to #520.

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  1. How Like a Leaf: An Interview with Donna Haraway‏‎ (2 links)
  2. Urban Tapestries Project‏‎ (2 links)
  3. The Automatic Production of Space‏‎ (2 links)
  4. Culture and Consumption: New Approaches to the Symbolic Character of Consumer Goods and Activities‏‎ (2 links)
  5. Famous People with Synesthesia‏‎ (2 links)
  6. Frictional Interface‏‎ (2 links)
  7. W. Ross Ashby‏‎ (2 links)
  8. Grid-group cultural theory‏‎ (2 links)
  9. Backspace Generation‏‎ (2 links)
  10. Design Memo Examples‏‎ (2 links)
  11. Tele-Cocoons‏‎ (2 links)
  12. Schizophrenia‏‎ (2 links)
  13. After Culture - Reflections on the Apparition of Anthropology in Artificial Life‏‎ (2 links)
  14. Teleoperator‏‎ (2 links)
  15. Beyond Culture‏‎ (2 links)
  16. Internet Addiction‏‎ (2 links)
  17. Borrowed Space‏‎ (2 links)
  18. Computing in the Middle Ages‏‎ (2 links)
  19. MIT’s Futures of Entertainment 3 - Session 3: Social Media‏‎ (2 links)
  20. Cognisphere‏‎ (2 links)
  21. Cyborgs & Citadel s: Anthropological Interventions in Emerging Sciences and Technologies‏‎ (2 links)
  22. Mom Replacement Services‏‎ (2 links)
  23. Else/Where: Mapping — New Cartographies of Networks and Territories‏‎ (2 links)
  24. Notes from a Mobile Encounter with James Whitley of GoLifeMobile‏‎ (2 links)
  25. Culture and Consumption II: Markets, Meaning, and Brand Management‏‎ (2 links)
  26. Liquid Times: Living in an Age of Uncertainty‏‎ (2 links)
  27. The Recolonization of Public Space‏‎ (2 links)
  28. Kazys Varnelis‏‎ (2 links)
  29. Mirror Worlds: or the Day Software Puts the Universe in a Shoebox...How It Will Happen and What It Will Mean‏‎ (2 links)
  30. Types of Reality‏‎ (2 links)
  31. Philosophy In The Flesh - A Talk With George Lakoff‏‎ (2 links)
  32. Territory Marking‏‎ (2 links)
  33. Philip K. Dick‏‎ (2 links)
  34. How to Download Facebook a Social Graph with NameGenWeb‏‎ (2 links)
  35. David Merrill‏‎ (2 links)
  36. Wisdom Weavers‏‎ (2 links)
  37. Shopping, Place and Identity‏‎ (2 links)
  38. A New Kind of Science‏‎ (2 links)
  39. Simulacra and Simulation‏‎ (2 links)
  40. Active Badge‏‎ (2 links)
  41. Locative Feminism‏‎ (2 links)
  42. The Timeless Way of Building‏‎ (2 links)
  43. The Future of the Internet - And How to Stop It‏‎ (2 links)
  44. A Thousand Platteaus‏‎ (2 links)
  45. On the Beaten Track: Tourism, Art, and Place‏‎ (2 links)
  46. Extended Self‏‎ (2 links)
  47. Glossary:Neocyborg‏‎ (2 links)
  48. The Rise of the Creative Class: And How It's Transforming Work, Leisure, Community and Everyday Life‏‎ (2 links)
  49. Liminality‏‎ (2 links)
  50. A Design Approach for the Geospatial Web‏‎ (2 links)
  51. Glossary:Data Gravity‏‎ (2 links)
  52. Identity‏‎ (2 links)
  53. Space Syntax Laboratory‏‎ (2 links)
  54. The Wealth of Networks: How Social Production Transforms Markets and Freedom‏‎ (2 links)
  55. The Image of the City‏‎ (2 links)
  56. Blank Spots on the Map: The Dark Geography of the Pentagon's Secret World‏‎ (2 links)
  57. Where Wizards Stay Up Late: The Origins Of The Internet‏‎ (2 links)
  58. The Power of Maps‏‎ (2 links)
  59. Avatars‏‎ (2 links)
  60. Envisioning the Ubiquitous City‏‎ (2 links)
  61. Being Digital‏‎ (2 links)
  62. Technosocial Womb‏‎ (2 links)
  63. How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics‏‎ (2 links)
  64. Visions of the City: Utopianism, Power and Politics in Twentieth-Century Urbanism‏‎ (2 links)
  65. The Backspace Generation‏‎ (2 links)
  66. Physiological Effects of Computing‏‎ (2 links)
  67. Alongside Technology‏‎ (2 links)
  68. Frictional Surfaces‏‎ (2 links)
  69. Gamer Revolution‏‎ (2 links)
  70. Urban Anthropology‏‎ (2 links)
  71. Fractal Aesthetic‏‎ (2 links)
  72. Home Automation‏‎ (2 links)
  73. Against the Megamachine: Essays on Empire and its Enemies‏‎ (2 links)
  74. Identity Crises‏‎ (2 links)
  75. Blink: The Power of Thinking Without Thinking‏‎ (2 links)
  76. Internet As Surrogate Community‏‎ (2 links)
  77. Serial Experiments Lain‏‎ (2 links)
  78. Boundaries of Human and Machine - Where Does One End, and Another Begin?‏‎ (2 links)
  79. Machines as Pets‏‎ (2 links)
  80. Computing and Neurological Effects‏‎ (2 links)
  81. Decoding Advertisements‏‎ (2 links)
  82. Template:Documentation‏‎ (2 links)
  83. Cybersickness‏‎ (2 links)
  84. Empire of Signs‏‎ (2 links)
  85. Notes on Mobile Technology‏‎ (2 links)
  86. The Drive to Share‏‎ (2 links)
  87. Lev Manovich‏‎ (2 links)
  88. Modest Witness@ Second Millenni um.FemaleMan Me ets OncoMouse: Feminism and Technoscience‏‎ (2 links)
  89. Production Studies: Cultural Studies of Media Industries‏‎ (2 links)
  90. Placing Words: Symbols, Space, and the City‏‎ (2 links)
  91. Mark Zukerburg‏‎ (2 links)
  92. 1 Introduction‏‎ (2 links)
  93. Societies and Cities in the Age of Instant Access‏‎ (2 links)
  94. Banff New Media Institute‏‎ (2 links)
  95. Snow Crash‏‎ (2 links)
  96. Howard Rheingold‏‎ (2 links)
  97. The Language of New Media‏‎ (2 links)
  98. The City in History: Its Origins, Its Transformations, and Its Prospects‏‎ (2 links)
  99. Steve Wolfram‏‎ (2 links)
  100. Locative Literacy‏‎ (2 links)
  101. Time Geography‏‎ (2 links)
  102. The Uncanny: Experiments in Cyborg Culture‏‎ (2 links)
  103. The Gendered Cyborg: A Reader‏‎ (2 links)
  104. One Place after Another: Site-Specific Art and Locational Identity‏‎ (2 links)
  105. Glossary:Protocyborg‏‎ (2 links)
  106. The Templated Self‏‎ (2 links)
  107. Situated Technologies Pamphlets 3: Situated Advocacy‏‎ (2 links)
  108. Glossary:Echolocation‏‎ (2 links)
  109. Space is the Machine‏‎ (2 links)
  110. The Work of Art in the Age of Its Technological Reproducibility, and Other Writings on Media‏‎ (2 links)
  111. The Infrastructural City: Networked Ecologies in Los Angeles‏‎ (2 links)
  112. City of Quartz: Excavating the Future‏‎ (2 links)
  113. Wikinomics: How Mass Collaboration Changes Everything‏‎ (2 links)
  114. Experimental Geography: Radical Approaches to Landscape, Cartography, and Urbanism‏‎ (2 links)
  115. Between Nature & Culture Cyborgs, Simians, Dogs, Genes & Us‏‎ (2 links)
  116. Twitter‏‎ (2 links)
  117. Information Anxiety 2‏‎ (2 links)
  118. Wanderlust‏‎ (2 links)
  119. PARC Research‏‎ (2 links)
  120. Plastic Time‏‎ (2 links)
  121. Film as Common Mythology‏‎ (2 links)
  122. Sandy Stone‏‎ (2 links)
  123. Future Anterior‏‎ (2 links)
  124. Tangible Media‏‎ (2 links)
  125. Hapacity‏‎ (2 links)
  126. WP:WBOOKS‏‎ (2 links)
  127. About‏‎ (2 links)
  128. All That Is Solid Melts into Air: The Experience of Modernity‏‎ (2 links)
  129. Qualitative and Quantitative Analysis‏‎ (2 links)
  130. Born Digital: Understanding the First Generation of Digital Natives‏‎ (2 links)
  131. Constant Touch: A Global History of the Mobile Phone‏‎ (2 links)
  132. Conferences‏‎ (2 links)
  133. Designing Interactions‏‎ (2 links)
  134. Envisioning Information‏‎ (2 links)
  135. O'Reilly Webcast‏‎ (2 links)
  136. The Fractal Production of Value‏‎ (2 links)
  137. Cyborg Citizen: Politics in the Posthuman Age‏‎ (2 links)
  138. M.T. Anderson‏‎ (2 links)
  139. Life on the Screen: Identity in the Age of the Internet‏‎ (2 links)
  140. H+ Elbow Semantics‏‎ (2 links)
  141. Mona Lisa Overdrive‏‎ (2 links)
  142. Cellular Automata‏‎ (2 links)
  143. Template:Doc‏‎ (2 links)
  144. Psychogeography‏‎ (2 links)
  145. Amanda Baggs‏‎ (2 links)
  146. H+ Elbow Cheating‏‎ (2 links)
  147. Postmodern Theory‏‎ (2 links)
  148. Material Semiotics‏‎ (2 links)
  149. Suicide, a Study in Sociology‏‎ (2 links)
  150. Society of the Spectacle‏‎ (2 links)
  151. In/Different Spaces: Place and Memory in Visual Culture‏‎ (2 links)
  152. Cities and Cyborgs: Computing and the Metropolis, 1860-2010‏‎ (2 links)
  153. The Meaning of Things: Domestic Symbols and the Self‏‎ (2 links)
  154. Singularity‏‎ (2 links)
  155. The Companion Species Manifesto: Dogs, People, and Significant Otherness‏‎ (2 links)
  156. Locative Media Special Issue, Leonardo Electronic Almanac‏‎ (2 links)
  157. The World of Goods‏‎ (2 links)
  158. The Geography of Nowhere: The Rise and Decline of America's Man-Made Landscape‏‎ (2 links)
  159. Android‏‎ (2 links)
  160. Panopticism‏‎ (2 links)
  161. The Anthropology of Computing: Digital Cultures Spring 2009 MIT‏‎ (2 links)
  162. Glossary:Pseudoretrocyborg‏‎ (2 links)
  163. The Social Life of Small Urban Spaces‏‎ (2 links)
  164. Smart Mobs: The Next Social Revolution‏‎ (2 links)
  165. Marshall McLuhan‏‎ (2 links)
  166. A framework for spatial interaction in locative media‏‎ (2 links)
  167. Time and Bits: Managing Digital Continuity by Margaret MacLean‏‎ (2 links)
  168. The Location of Culture‏‎ (2 links)
  169. Cramming More Components Onto Integrated Circuits‏‎ (2 links)
  170. William Gibson‏‎ (2 links)
  171. Gordon E. Moore‏‎ (2 links)
  172. Bodies in Code: Interfaces with Digital Media‏‎ (2 links)
  173. Tabaholic‏‎ (2 links)
  174. Skeuomorph‏‎ (2 links)
  175. Information Architecture for the World Wide Web: Designing Large-Scale Web Sites‏‎ (2 links)
  176. You Are Here: Personal Geographies and Other Maps of the Imagination‏‎ (2 links)
  177. Primate Need for Intimacy‏‎ (2 links)
  178. Ethnography of Families and Technology‏‎ (2 links)
  179. Regeneration‏‎ (2 links)
  180. Games, Time, and Surface Tension‏‎ (2 links)
  181. Technologically Mediated Collaboration‏‎ (2 links)
  182. How Did We Get Here?‏‎ (2 links)
  183. Illuminating the Dark Geoweb‏‎ (2 links)
  184. Anthropology Visualisation‏‎ (2 links)
  185. Kids and Technology‏‎ (2 links)
  186. Boundary Softening‏‎ (2 links)
  187. Consuming Life‏‎ (2 links)
  188. Designing Interfaces: Patterns for Effective Interaction Design‏‎ (2 links)
  189. Cyborg Botany‏‎ (2 links)
  190. Everything Is Miscellaneous: The Power of the New Digital Disorder‏‎ (2 links)
  191. Omotenashi and Japanese Service‏‎ (2 links)
  192. The Impact of Internet on Society‏‎ (2 links)
  193. Everyware: The Dawning Age of Ubiquitous Computing‏‎ (2 links)
  194. Synaesthesia‏‎ (2 links)
  195. Maintaining Relationships Through Communication: Relational, Contextual, and Cultural Variations‏‎ (2 links)
  196. The Web is Shattering Focus‏‎ (2 links)
  197. Me++: The Cyborg Self and the Networked City‏‎ (2 links)
  198. N. Katherine Hayles‏‎ (2 links)
  199. Reading List‏‎ (2 links)
  200. V2 Institute For The Unstable Media‏‎ (2 links)
  201. Psychogeography: Disentangling the Modern Conundrum of Psyche and Place‏‎ (2 links)
  202. Postmodernism, or, The Cultural Logic of Late Capitalism - Post-Contemporary Interventions‏‎ (2 links)
  203. Politics of Nature: How to Bring the Sciences into Democracy‏‎ (2 links)
  204. OncoMouse‏‎ (2 links)
  205. Synthetic Worlds: The Business and Culture of Online Games‏‎ (2 links)
  206. UX Reading List‏‎ (2 links)
  207. Stigma: Notes on the Management of Spoiled Identity‏‎ (2 links)
  208. Indigenous Domain: Pilgrims, Permaculture and Perl‏‎ (2 links)
  209. Cybernetic UX Design‏‎ (2 links)
  210. The Culture Code: An Ingenious Way to Understand Why People Around the World Live and Buy as They Do‏‎ (2 links)
  211. James Fung‏‎ (2 links)
  212. Locative media: geoplaced tactics of resistance‏‎ (2 links)
  213. Google Buzz Discussion on Prosthesis‏‎ (2 links)
  214. They Became What They Beheld‏‎ (2 links)
  215. The Human Use Of Human Beings: Cybernetics And Society‏‎ (2 links)
  216. The Anthropology of Cybercultures‏‎ (2 links)
  217. The Strategy of Desire‏‎ (2 links)
  218. LovePlus‏‎ (2 links)
  219. Space, Site, Intervention: Situating Installation Art‏‎ (2 links)
  220. Absence in Common: An Operator for the Inoperative Community‏‎ (2 links)
  221. Privacy‏‎ (2 links)
  222. Tool-Being: Heidegger and the Metaphysics of Objects‏‎ (2 links)
  223. Perception Chat‏‎ (2 links)
  224. The Locative Dystopia‏‎ (2 links)
  225. Glossary:Hyperpresence‏‎ (2 links)
  226. Culture and Space: Conceiving a New Cultural Geography‏‎ (2 links)
  227. Glossary:Prosthetic Culture‏‎ (2 links)
  228. Jason Wilson‏‎ (2 links)
  229. The Shape of Locative Media‏‎ (2 links)
  230. Social Gravity‏‎ (2 links)
  231. Chris Hables Gray‏‎ (2 links)
  232. Information Multiplicity: American Fiction in the Age of Media Saturation‏‎ (2 links)
  233. Mediology‏‎ (2 links)
  234. Fragmented Self‏‎ (2 links)
  235. Body Optimization‏‎ (2 links)
  236. Human Scale Design‏‎ (2 links)
  237. Activity Theory‏‎ (2 links)
  238. Andy Clark‏‎ (2 links)
  239. Impulse Notion Muse Framework‏‎ (2 links)
  240. Anthropology and Artificial Intelligence‏‎ (2 links)
  241. Digital Dark Age‏‎ (2 links)
  242. Chronoschisms: Time, Narrative, and Postmodernism‏‎ (2 links)
  243. Building a House on Digital Ground - A Primer on New Media‏‎ (2 links)
  244. Corporate Wasteland: The Landscape and Memory of Deindustrialization‏‎ (2 links)
  245. Designing Web Interfaces: Principles and Patterns for Rich Interactions‏‎ (2 links)
  246. Online Bodies as Ghosts‏‎ (2 links)
  247. Do Androids Dream of Electric Speech‏‎ (2 links)
  248. The Landscape of the Landline - A Compressed History of the Telephone‏‎ (2 links)
  249. Handbook of Methods of Cultural Anthropology‏‎ (2 links)
  250. Future Self‏‎ (2 links)

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