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  • [[Category:Cultural Studies]] [[Category:Communication Studies]]
    187 B (17 words) - 06:11, 11 May 2010
  • [[Category:Cultural Studies]] [[Category:Urban Studies]]
    325 B (31 words) - 06:13, 11 May 2010
  • [[Category:Cultural Studies]] [[Category:Communication Studies]]
    278 B (28 words) - 08:02, 11 May 2010
  • [[Category:Cultural Studies]] [[Category:Communication Studies]]
    592 B (67 words) - 00:37, 12 April 2011
  • ...on the Screen is a deeply engaging and eloquent book which brings together cultural analysis, psychoanalytic insight, and the most current knowledge of compute [[Category:Cultural Studies]]
    3 KB (542 words) - 23:53, 19 June 2010
  • [[Category:Cultural Studies]] [[Category:Communication Studies]]
    179 B (16 words) - 06:17, 11 May 2010
  • [[Category:Cyborg Studies]] [[Category:Cultural Studies]]
    199 B (19 words) - 06:19, 11 May 2010
  • [[Category:Cultural Studies]] [[Category:Critical Studies]]
    137 B (14 words) - 06:20, 11 May 2010
  • [[Category:Cultural Studies]] [[Category:Communication Studies]]
    83 B (8 words) - 06:25, 11 May 2010
  • [[Category:Cultural Studies]]
    301 B (25 words) - 03:24, 26 January 2011
  • [[Category:Cultural Studies]] [[Category:Communication Studies]]
    248 B (22 words) - 06:32, 11 May 2010
  • [[Category:Cyborg Studies]] [[Category:Communication Studies]]
    196 B (18 words) - 06:33, 11 May 2010
  • ...yborg has been in existence for decades, and is one of the most persistent cultural images of the past century. The cyborg is a cypher—an enigmatic image of [[Category:Cyborg Studies]]
    2 KB (269 words) - 06:34, 11 May 2010
  • ...artment of Cultural Studies (formerly the Centre for Contemporary Cultural Studies) before going on to found the Cybernetic Culture Research Unit at the Unive
    913 B (133 words) - 03:32, 6 November 2011
  • [[Category:Critical Studies]] [[Category:Communication Studies]]
    339 B (42 words) - 16:29, 26 January 2011
  • [[Category:Cultural Studies]] [[Category:Communication Studies]]
    2 KB (277 words) - 02:07, 26 January 2024
  • ..."cultured" gorilla, i.e. Koko, come to represent universal man? Author and cultural critic Donna Haraway untangles the web of meanings, tracing what gets to co [[Category:Critical Studies]]
    1 KB (186 words) - 05:34, 31 January 2011
  • ...course readings include some defining texts, which we’ll read along with cultural analyses of computing history and of various contemporary configurations of *Kelty, Christopher (2008) Two Bits: The cultural significance of free software. Durham and London: Duke University Press.
    28 KB (3,776 words) - 00:52, 15 January 2011
  • ...ns of sociomaterial relations, informed by feminist science and technology studies. ...ns of sociomaterial relations, informed by feminist science and technology studies.
    39 KB (5,194 words) - 00:54, 15 January 2011
  • Button, Graham, ed. 1992. Technology in working order: studies of work, interaction, and technology. London: Routledge. Jordan, Brigitte. 1997. Transforming ethnography reinventing research. CAM (Cultural Anthropology Methods) 9:3: 12-17.
    11 KB (1,494 words) - 01:50, 28 May 2010
  • ...n innovative use of methods, tools, and technologies to bind research with cultural production. Known for her theories on playculture, activist design, and cri As a researcher, she focuses on popular culture, digital studies, and computer games to look at issues of representation, behavior, equity,
    4 KB (609 words) - 00:48, 6 November 2011
  • ...d Rich Internet Applications, from various perspectives such as technical, cultural, social, and communicational. *Applications and case studies
    3 KB (444 words) - 23:35, 22 June 2010
  • Marshall: I think there’s a real sort of cultural anxiety about the end of books, and the death of text. And there was also s But in this talk I’m trying to summarize 15 years of studies on cooperation, and reading tech, to really find out what reading is. So yo
    26 KB (4,670 words) - 15:06, 28 June 2010
  • == Cyborg Studies == == Urban Studies ==
    10 KB (1,482 words) - 16:47, 26 January 2011
  • [[Handbook of Methods of Cultural Anthropology]] by Russ Bernard [[Production Studies: Cultural Studies of Media Industries]] by Vicki Mayer (Editor)
    6 KB (880 words) - 01:24, 14 July 2010
  • ...participants. Another great resource in this field is Mary Flanigan. She studies games and wrote a wonderful book called Critical Play that combines a view ...ogy is nothing more than a chronicle of humankind and its relationship and cultural reaction to tools. And now our tools are evolving much faster than we are.
    46 KB (7,981 words) - 16:24, 1 October 2011
  • 3. To use contemplative practice to explore and gain insight into broader cultural (third-person) practices; ...Education of the Whole Person. ARTS: The Arts in Religious and Theological Studies, 16, 2.
    14 KB (2,067 words) - 00:54, 15 January 2011
  • ...ive, 'deep' interaction. Such interaction should produce some form of deep cultural understanding. Clifford notes a shift away from fieldwork as essentially on ...derman that “the smallest gestures and the most casual interactions hold cultural meaning. I have begun to see my everyday life in a new way — it has becom
    9 KB (1,308 words) - 19:37, 26 January 2011
  • ...ciality—a drive that can be frequently thwarted, by the geographical and cultural realities of cities increasingly structured, according to the needs of powe ...t point about that by Micheal Wesch, an anthropologist at Kansas State who studies YouTube. He talks about two friends who are telling stories to each othr.
    40 KB (6,616 words) - 03:54, 21 September 2010
  • [[Category:Communication Studies]] [[Category:Critical Studies]]
    2 KB (358 words) - 17:49, 27 April 2011
  • ...izational behavior, economic anthropology, social organization, and gender studies.
    17 KB (2,365 words) - 05:43, 23 November 2010
  • ...ine how ideas work work with and through technologies to create persuasive cultural institutions.
    2 KB (367 words) - 00:52, 9 April 2012
  • ...biological matter through nanotechnology and gene transfer. Many of these studies are increasingly transdisciplinary and being characterised as NBIC (nano-bi I am on the Editorial Boards for three major journals: Studies in Ethics, Law and Technology, ‘Genomics, Society & Policy and Health Car
    4 KB (662 words) - 05:46, 24 December 2010
  • ...of visibility and gaze. Trained as both an experimental psychologist and a cultural historian she has employed a range of methodologies to explore the definiti *Cultural History of the Screen: From the Cinematic to the Handheld (Undergraduate)
    4 KB (544 words) - 03:59, 2 December 2010
  • ...el...We have taken rural thought out of the university museum and folklore studies in which it was bogged down. Le Cheval d’Orgueil...the autobiography of a ...o may not know the whole story, or who may skew the story to match her own cultural assumptions. Additionally, museums must take much greater care in honoring
    45 KB (7,102 words) - 23:57, 3 December 2010
  • ...he above points should be acted upon in full recognition of the social and cultural pluralism of host societies and the consequent plurality of values, interes ...sist students in securing professional employment upon completion of their studies.
    21 KB (3,123 words) - 00:02, 4 December 2010
  • ...ogy is nothing more than a chronicle of humankind and its relationship and cultural reaction to tools. And now our tools are evolving much faster than we are. [[Category:Cyborg Studies]]
    21 KB (3,196 words) - 18:43, 1 January 2011
  • ..., B. Plankensteiner, and M. Six- Hohenbalken: Contemporary Issues in Socio-Cultural Anthropology. Wien: Loecker (e-book) *Downey, Gary, Joe Dumit, and Sarah Williams. 1995. Cyborg Anthropology. Cultural Anthropology 10: 264-269.
    21 KB (3,033 words) - 00:53, 15 January 2011
  • ...st Massachusetts. We organize our discussions around three questions: What cultural effects and risks follow from treating biology as technology? How have comp ...mation Flow in Artificial Life." In Relative Values: Reconfiguring Kinship Studies. Edited by Sarah Franklin and Susan McKinnon. Durham, NC: Duke University P
    15 KB (1,993 words) - 02:01, 15 January 2011
  • ...computers anthropologically, as meaningful tools revealing the social and cultural orders that produce them. We read classic texts in computer science along w ...nder: Postmodern Feminism in the Age of the Intelligent Machine." Feminist Studies 17, no. 3 (1991): 439-460.
    15 KB (2,089 words) - 02:36, 15 January 2011
  • Joel Bonnemaison, [[Culture and Space: Conceiving a New Cultural Geography]], I.B. Tauris, 2005 ...timations of Everyday Life: Ubiquitous Computing and the City]]." Cultural Studies, Volume 18, Numbers 2‚ 3, pp. 384-408, 2004 [pdf]
    7 KB (836 words) - 15:47, 30 March 2011
  • ...logy of discipline; language is a technology of thought and communication; cultural norms themselves are technologies of social organization—in every instanc ...b 2.0. Working with George Ritzer and as a founding member of the Prosumer Studies Working Group, he has focused on the topic of prosumption, how people are i
    11 KB (1,635 words) - 23:49, 16 June 2011
  • ...tional ethnography includes kinship studies, proximal relations, tool use, cultural language and customs, geography, philosophical beliefs and patterns of beha
    4 KB (616 words) - 23:42, 23 October 2011
  • [[Handbook of Methods of Cultural Anthropology]] by Russ Bernard == Cyberspace Studies ==
    21 KB (2,850 words) - 22:48, 16 February 2011
  • ...emerge from our increasing use of advanced information technology? Are the cultural infrastructures of cyberspace destined to be the primary arena of human act ...tal rethinking of the traditional separation of anthropology and technical studies. Drawing on three decades of research on contemporary technological societi
    1 KB (184 words) - 16:19, 26 January 2011
  • ...ctive participant rather than simply an observer, ethnographers reduce the cultural distance between themselves and the host society. http://anthro.palomar.edu (Often required in when longitudinal studies in cyberspace websites - also see [[Deep Hanging Out]])
    818 B (113 words) - 17:44, 2 March 2012
  • ...aft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night El ===Game Studies A Ludicrous Discipline?===
    34 KB (5,305 words) - 19:16, 26 January 2011
  • ====[http://www.sts.cornell.edu/ Department of Science & Technology Studies at Cornell University]==== ...n.wikipedia.org/wiki/Science_and_technology_studies Science and technology studies - from Wikipedia, the free encyclopedia]====
    5 KB (726 words) - 01:33, 27 January 2011
  • ...ave held visiting faculty positions at the Mt Holyoke Five College Women's Studies Research Center, the Anthropology Department at the University of Californi ...ogy, Asian studies, communications, cultural studies, history, and women's studies.
    3 KB (380 words) - 01:00, 6 November 2011
  • Jake von Slatt: actually gamers a good case studies for this - they totally immerse themselves and I'll bet that effect their v Jake von Slatt: Cultural difference i.e. Japanese UI design drives westerners crazy.
    8 KB (1,493 words) - 22:51, 30 January 2011

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