Difference between revisions of "Augmented Reality"

From Cyborg Anthropology
Jump to: navigation, search
 
Line 1: Line 1:
===Colleges and University Programs===
+
==Colleges and University Programs==
  
 
*[http://www.cc.gatech.edu/ael/ Georgia Tech's Augmented Environment Lab]
 
*[http://www.cc.gatech.edu/ael/ Georgia Tech's Augmented Environment Lab]
Line 6: Line 6:
 
Georgia tech has an interest in collaborating with developers and providing code for next-gen projects. They welcome outside contact. Blair MacIntyre is the faculty member in charge. [http://www.cc.gatech.edu/ael/people/blair.html Contact].
 
Georgia tech has an interest in collaborating with developers and providing code for next-gen projects. They welcome outside contact. Blair MacIntyre is the faculty member in charge. [http://www.cc.gatech.edu/ael/people/blair.html Contact].
  
===Augmented Reality Discussion Questions===
+
==Augmented Reality Discussion Questions==
  
 
====Web and AR====
 
====Web and AR====

Latest revision as of 19:33, 25 October 2010

Colleges and University Programs

Georgia tech has an interest in collaborating with developers and providing code for next-gen projects. They welcome outside contact. Blair MacIntyre is the faculty member in charge. Contact.

Augmented Reality Discussion Questions

Web and AR

  • How does Web content need to evolve with AR (e.g. extensions to current Web technologies like CSS to support AR)?
  • How might Web browsers need to evolve to become AR platforms?
  • Are the current and planned device APIs sufficient to enable the Web to be used as an AR platform?
  • Can the 3D Web be an effective platform for AR?
  • Is the infrastructure in place to support AR on the Web?
  • What are the potential synergies between between AR and Virtual Reality?
  • Is there sufficient royalty-free, interoperable data available to make AR on the Web a reality?

User interfaces

  • 3D interaction and gestural interface and how these interfaces map onto the Metaphor of the Web.
  • How far can we stretch advanced UI techniques (e.g. 3D navigation) for building more immersive applications?
  • What opportunities are offered by advanced display and immersive projection technology?
  • What opportunities are there for innovative interaction such as haptics, audio, and other non visual interfaces?

Mobile AR

  • What are the existing and emerging mobile AR development environments and toolkits?
  • Are mobile tracking & sensing sufficient for AR?
  • How can mobile presence and cognition be exploited by AR?.
  • What are the latest developments in mobile widgets and mashups for AR?
  • Can AR play a role in media adaptation and content filtering?

Evaluation of AR

  • What user studies and evaluation is relevant to AR?
  • What are the existing standard datasets and benchmarks for AR? (if any).
  • Where are the gaps in the datasets and benchmarks that need to be filled for AR to become more widely available?
  • What does an AR Web site look like for the visually disabled and what extensions would be required to current Web Accessibility techniques?

Standardization

  • Is there a need for a common infrastructure for points of interest (such as common code/reference, a common database etc.)?
  • What are the available languages for "augmenting" points of interest and what more may need to be standardized?
  • What is the relationship between AR and linked data?