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  1. (hist) ‎Username ‎[0 bytes]
  2. (hist) ‎Quantitative Analysis ‎[0 bytes]
  3. (hist) ‎Sandbox ‎[0 bytes]
  4. (hist) ‎Careers in Anthropology ‎[8 bytes]
  5. (hist) ‎Careers in Digital Anthropology ‎[8 bytes]
  6. (hist) ‎Facebook Privacy issues ‎[8 bytes]
  7. (hist) ‎Facebook privacy policy ‎[8 bytes]
  8. (hist) ‎Cyborg technology ‎[8 bytes]
  9. (hist) ‎Cultural deviance theory ‎[8 bytes]
  10. (hist) ‎Linguistic anthropology ‎[8 bytes]
  11. (hist) ‎Flickr ‎[8 bytes]
  12. (hist) ‎Glossary of Terms ‎[12 bytes]
  13. (hist) ‎People with Psychasthenia ‎[16 bytes]
  14. (hist) ‎Medialogy ‎[18 bytes]
  15. (hist) ‎The Pirates of Silicon Valley ‎[18 bytes]
  16. (hist) ‎Startup.com ‎[18 bytes]
  17. (hist) ‎The Truman Show ‎[18 bytes]
  18. (hist) ‎They Live ‎[18 bytes]
  19. (hist) ‎Logan's Run ‎[18 bytes]
  20. (hist) ‎Soylent Green ‎[18 bytes]
  21. (hist) ‎Short Circuit ‎[18 bytes]
  22. (hist) ‎Minority report ‎[18 bytes]
  23. (hist) ‎The Matrix ‎[18 bytes]
  24. (hist) ‎Hackers ‎[18 bytes]
  25. (hist) ‎Beyond Human: The Cyborg Revolution ‎[18 bytes]
  26. (hist) ‎Ringers: Lord of the Fans ‎[18 bytes]
  27. (hist) ‎We Are Wizards ‎[18 bytes]
  28. (hist) ‎Trekkies ‎[18 bytes]
  29. (hist) ‎Revenge of the Nerds ‎[18 bytes]
  30. (hist) ‎Brazil ‎[18 bytes]
  31. (hist) ‎A Clockwork Orange ‎[18 bytes]
  32. (hist) ‎Constance Penley ‎[19 bytes]
  33. (hist) ‎Deborah Gordon ‎[19 bytes]
  34. (hist) ‎Testing renaming pages ‎[19 bytes]
  35. (hist) ‎Number of Articles ‎[20 bytes]
  36. (hist) ‎Tangible Media ‎[25 bytes]
  37. (hist) ‎Evocative Objects: Things We Think With ‎[25 bytes]
  38. (hist) ‎Electronomadics ‎[27 bytes]
  39. (hist) ‎Howard Rheingold ‎[28 bytes]
  40. (hist) ‎Lucien Taylor ‎[28 bytes]
  41. (hist) ‎Paul Rabinow ‎[28 bytes]
  42. (hist) ‎Rosalind Picard ‎[29 bytes]
  43. (hist) ‎Emily Martin ‎[29 bytes]
  44. (hist) ‎David hess ‎[29 bytes]
  45. (hist) ‎The Super Creepy Valley ‎[29 bytes]
  46. (hist) ‎The Alan Parsons Project ‎[30 bytes]
  47. (hist) ‎Paleolithic Technology and Human Evolution ‎[31 bytes]
  48. (hist) ‎Book Tour - Ada's Technical Books - Seattle ‎[44 bytes]
  49. (hist) ‎Cyborg(Book) ‎[45 bytes]
  50. (hist) ‎Humanness ‎[45 bytes]
  51. (hist) ‎User experience design ‎[45 bytes]
  52. (hist) ‎Myth of the Hero ‎[47 bytes]
  53. (hist) ‎Visual Anthropology ‎[47 bytes]
  54. (hist) ‎Anthropology of Medicine ‎[47 bytes]
  55. (hist) ‎Transhuman ‎[47 bytes]
  56. (hist) ‎Posthuman ‎[47 bytes]
  57. (hist) ‎Book Content ‎[48 bytes]
  58. (hist) ‎Cyborg Eschatology ‎[48 bytes]
  59. (hist) ‎Eric Boyd ‎[48 bytes]
  60. (hist) ‎Stuart Brand ‎[48 bytes]
  61. (hist) ‎Technonomadicity ‎[49 bytes]
  62. (hist) ‎Suicide (Book) ‎[50 bytes]
  63. (hist) ‎Comments and Excerpts from Urban Structure ‎[51 bytes]
  64. (hist) ‎Data Navigation, Architectures of Knowledge ‎[51 bytes]
  65. (hist) ‎Ambient Socialization ‎[53 bytes]
  66. (hist) ‎Android (Phone) ‎[55 bytes]
  67. (hist) ‎Magic ‎[58 bytes]
  68. (hist) ‎Technologically Mediated Collaboration ‎[61 bytes]
  69. (hist) ‎Putting Reality on Pause - Teleporting in and out of analog spaces ‎[65 bytes]
  70. (hist) ‎Heteroglossia ‎[67 bytes]
  71. (hist) ‎Douglas Englebart ‎[67 bytes]
  72. (hist) ‎Gregory Bateson ‎[67 bytes]
  73. (hist) ‎Norbert Weiner ‎[67 bytes]
  74. (hist) ‎Bruno Latour ‎[68 bytes]
  75. (hist) ‎Taking time off from tech ‎[68 bytes]
  76. (hist) ‎Activity Take-out - Saving an Experience for Later Consumption ‎[70 bytes]
  77. (hist) ‎Building and Leading Effective Teams ‎[71 bytes]
  78. (hist) ‎Power and Negotiation ‎[71 bytes]
  79. (hist) ‎People and Organizations ‎[71 bytes]
  80. (hist) ‎Technology in a Dangerous World ‎[71 bytes]
  81. (hist) ‎Ethics and the Law on the Electronic Frontier ‎[71 bytes]
  82. (hist) ‎Nature, Environment, and Empire ‎[71 bytes]
  83. (hist) ‎Anthropology of Cybercultures ‎[71 bytes]
  84. (hist) ‎Mobile Text Entry ‎[72 bytes]
  85. (hist) ‎Rhizomes ‎[73 bytes]
  86. (hist) ‎Diamond Age (Book) ‎[74 bytes]
  87. (hist) ‎Marsha Haverty ‎[75 bytes]
  88. (hist) ‎The Theory of Interstellar Trade ‎[76 bytes]
  89. (hist) ‎Effects of Computing on Family and Family Life ‎[77 bytes]
  90. (hist) ‎The Game ‎[77 bytes]
  91. (hist) ‎The Author As Producer ‎[78 bytes]
  92. (hist) ‎Bots: The Origin of a New Species ‎[78 bytes]
  93. (hist) ‎Computing in the Middle Ages ‎[78 bytes]
  94. (hist) ‎Tool-Being: Heidegger and the Metaphysics of Objects ‎[78 bytes]
  95. (hist) ‎The Gendered Cyborg: A Reader ‎[78 bytes]
  96. (hist) ‎The Female Man ‎[78 bytes]
  97. (hist) ‎Architecture or Techno-Utopia: Politics after Modernism ‎[78 bytes]
  98. (hist) ‎The City in History: Its Origins, Its Transformations, and Its Prospects ‎[78 bytes]
  99. (hist) ‎The Social Life of Small Urban Spaces ‎[78 bytes]
  100. (hist) ‎Against the Megamachine: Essays on Empire and its Enemies ‎[78 bytes]
  101. (hist) ‎Information Anxiety 2 ‎[78 bytes]
  102. (hist) ‎Corporate Wasteland: The Landscape and Memory of Deindustrialization ‎[78 bytes]
  103. (hist) ‎Everything Is Miscellaneous: The Power of the New Digital Disorder ‎[78 bytes]
  104. (hist) ‎Supercapitalism : The Transformation of Business, Democracy, and Everyday Life ‎[78 bytes]
  105. (hist) ‎A Whole New Mind: Moving from the Information Age to the Conceptual Age ‎[78 bytes]
  106. (hist) ‎Collective Intelligence: Mankind's Emerging World in Cyberspace ‎[78 bytes]
  107. (hist) ‎Time and Bits: Managing Digital Continuity by Margaret MacLean ‎[78 bytes]
  108. (hist) ‎Mirror Worlds: or the Day Software Puts the Universe in a Shoebox...How It Will Happen and What It Will Mean ‎[78 bytes]
  109. (hist) ‎Anthropology Through Science Fiction ‎[78 bytes]
  110. (hist) ‎Digital Ground: Architecture, Pervasive Computing, and Environment ‎[78 bytes]
  111. (hist) ‎Technospaces: Inside the New Media ‎[78 bytes]
  112. (hist) ‎Metapolis Dictionary of Advanced Architecture: City, Technology and Society ‎[78 bytes]
  113. (hist) ‎Banff Summit on Living Architectures: Designing for Immersion and Interaction ‎[79 bytes]
  114. (hist) ‎Cramming More Components Onto Integrated Circuits ‎[80 bytes]
  115. (hist) ‎STS ‎[81 bytes]
  116. (hist) ‎Rhythm Science ‎[83 bytes]
  117. (hist) ‎Websites ‎[84 bytes]
  118. (hist) ‎Postmodern Theory ‎[84 bytes]
  119. (hist) ‎Production of Presence: What Meaning Cannot Convey ‎[84 bytes]
  120. (hist) ‎Empire of Signs ‎[84 bytes]
  121. (hist) ‎The Forest of Symbols: Aspects of Ndembu Ritual ‎[84 bytes]
  122. (hist) ‎Where Wizards Stay Up Late: The Origins Of The Internet ‎[84 bytes]
  123. (hist) ‎War Of The Worlds: Cyberspace And The High-tech Assault On Reality ‎[84 bytes]
  124. (hist) ‎The Culture of Time and Space, 1880-1918 ‎[84 bytes]
  125. (hist) ‎Crafting Selves: Power, Gender, and Discourses of Identity ‎[84 bytes]
  126. (hist) ‎The Geography of Nowhere: The Rise and Decline of America's Man-Made Landscape ‎[84 bytes]
  127. (hist) ‎The Mobile Connection: The Cell Phone's Impact on Society ‎[84 bytes]
  128. (hist) ‎Frame Analysis: An Essay on the Organization of Experience ‎[84 bytes]
  129. (hist) ‎Constant Touch: A Global History of the Mobile Phone ‎[84 bytes]
  130. (hist) ‎Material Culture and Technology in Everyday Life: Ethnographic Approaches ‎[84 bytes]
  131. (hist) ‎Maintaining Relationships Through Communication: Relational, Contextual, and Cultural Variations ‎[84 bytes]
  132. (hist) ‎Global Technography: Ethnography in the Age of Mobility ‎[84 bytes]
  133. (hist) ‎Perpetual Contact: Mobile Communication, Private Talk, Public Performance ‎[84 bytes]
  134. (hist) ‎Cell Phone Culture: Mobile Technology in Everyday Life ‎[84 bytes]
  135. (hist) ‎Stigma: Notes on the Management of Spoiled Identity ‎[84 bytes]
  136. (hist) ‎Chronoschisms: Time, Narrative, and Postmodernism ‎[84 bytes]
  137. (hist) ‎Information Multiplicity: American Fiction in the Age of Media Saturation ‎[84 bytes]
  138. (hist) ‎The Human Use Of Human Beings: Cybernetics And Society ‎[84 bytes]
  139. (hist) ‎The Rise of the Creative Class: And How It's Transforming Work, Leisure, Community and Everyday Life ‎[84 bytes]
  140. (hist) ‎The Significance of the Frontier in American History ‎[84 bytes]
  141. (hist) ‎The Culture Code: An Ingenious Way to Understand Why People Around the World Live and Buy as They Do ‎[84 bytes]
  142. (hist) ‎The Wealth of Networks: How Social Production Transforms Markets and Freedom ‎[84 bytes]
  143. (hist) ‎Infotopia: How Many Minds Produce Knowledge ‎[84 bytes]
  144. (hist) ‎The Future of the Internet - And How to Stop It ‎[84 bytes]
  145. (hist) ‎Born Digital: Understanding the First Generation of Digital Natives ‎[84 bytes]
  146. (hist) ‎The 4-hour Workweek: Escape the 9-5, Live Anywhere and Join the New Rich ‎[84 bytes]
  147. (hist) ‎How Customers Think: Essential Insights into the Mind of the Market ‎[84 bytes]
  148. (hist) ‎The Psychology Of Everyday Living ‎[84 bytes]
  149. (hist) ‎Outliers: The Story of Success ‎[84 bytes]
  150. (hist) ‎Blink: The Power of Thinking Without Thinking ‎[84 bytes]
  151. (hist) ‎The Strategy of Desire ‎[84 bytes]
  152. (hist) ‎Cyborg: The Man-Machine ‎[84 bytes]
  153. (hist) ‎Neuromancer ‎[84 bytes]
  154. (hist) ‎How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics ‎[84 bytes]
  155. (hist) ‎Cyborgs & Citadel s: Anthropological Interventions in Emerging Sciences and Technologies ‎[84 bytes]
  156. (hist) ‎The Visual Display of Quantitative Information ‎[84 bytes]
  157. (hist) ‎Envisioning Information ‎[84 bytes]
  158. (hist) ‎Advertising the American Dream: Making Way for Modernity, 1920-1940 ‎[84 bytes]
  159. (hist) ‎Sign Wars: The Cluttered Landscape of Advertising ‎[84 bytes]
  160. (hist) ‎Decoding Advertisements ‎[84 bytes]
  161. (hist) ‎The Work of Art in the Age of Its Technological Reproducibility, and Other Writings on Media ‎[84 bytes]
  162. (hist) ‎The System of Objects ‎[84 bytes]
  163. (hist) ‎Postmodernism, or, The Cultural Logic of Late Capitalism - Post-Contemporary Interventions ‎[84 bytes]
  164. (hist) ‎Society of the Spectacle ‎[84 bytes]
  165. (hist) ‎Simulacra and Simulation ‎[84 bytes]
  166. (hist) ‎Ways of Seeing: Based on the BBC Television Series ‎[84 bytes]
  167. (hist) ‎Liquid Times: Living in an Age of Uncertainty ‎[84 bytes]
  168. (hist) ‎Consuming Life ‎[84 bytes]
  169. (hist) ‎Wikinomics: How Mass Collaboration Changes Everything ‎[84 bytes]
  170. (hist) ‎Liquid Life ‎[84 bytes]
  171. (hist) ‎Simians, Cyborgs and Women: The Reinvention of Nature ‎[84 bytes]
  172. (hist) ‎Modest Witness@ Second Millenni um.FemaleMan Me ets OncoMouse: Feminism and Technoscience ‎[84 bytes]
  173. (hist) ‎The Companion Species Manifesto: Dogs, People, and Significant Otherness ‎[84 bytes]
  174. (hist) ‎How Like a Leaf: An Interview with Donna Haraway ‎[84 bytes]
  175. (hist) ‎We Have Never Been Modern ‎[84 bytes]
  176. (hist) ‎Mindware: An Introduction to the Philosophy of Cognitive Science ‎[84 bytes]
  177. (hist) ‎Beyond Culture ‎[84 bytes]
  178. (hist) ‎Designing Interfaces: Patterns for Effective Interaction Design ‎[84 bytes]
  179. (hist) ‎Information Architecture for the World Wide Web: Designing Large-Scale Web Sites ‎[84 bytes]
  180. (hist) ‎The Design of Everyday Things ‎[84 bytes]
  181. (hist) ‎Placing Words: Symbols, Space, and the City ‎[84 bytes]
  182. (hist) ‎Designing Interactions ‎[84 bytes]
  183. (hist) ‎Designing Web Interfaces: Principles and Patterns for Rich Interactions ‎[84 bytes]
  184. (hist) ‎Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition ‎[84 bytes]
  185. (hist) ‎The A to Z of Postmodern Life: Essays on Global Culture in the Noughties ‎[84 bytes]
  186. (hist) ‎The Making of Second Life: Notes from the New World ‎[84 bytes]
  187. (hist) ‎TechGnosis: Myth, Magic, and Mysticism in the Age of Information ‎[85 bytes]
  188. (hist) ‎Organic Computing ‎[85 bytes]
  189. (hist) ‎Wikileaks ‎[85 bytes]
  190. (hist) ‎Cypherpunk ‎[85 bytes]
  191. (hist) ‎Sensory Augmentation ‎[87 bytes]
  192. (hist) ‎Deconstructivitus ‎[91 bytes]
  193. (hist) ‎Suicide ‎[92 bytes]
  194. (hist) ‎Jeremy Bentham ‎[94 bytes]
  195. (hist) ‎Papers ‎[97 bytes]
  196. (hist) ‎Sample Book ‎[97 bytes]
  197. (hist) ‎Michel Foucault ‎[104 bytes]
  198. (hist) ‎A.I ‎[105 bytes]
  199. (hist) ‎Science Fiction: Stories and Contexts ‎[107 bytes]
  200. (hist) ‎The Pleasure of the Interface ‎[107 bytes]
  201. (hist) ‎Snow Crash ‎[108 bytes]
  202. (hist) ‎Clicking In: Hot Links to a Digital Culture ‎[109 bytes]
  203. (hist) ‎H+ Elbow Superorganisms ‎[111 bytes]
  204. (hist) ‎Greg Lynn ‎[112 bytes]
  205. (hist) ‎Mona Lisa Overdrive ‎[113 bytes]
  206. (hist) ‎Pattern Recognition ‎[113 bytes]
  207. (hist) ‎Do Androids Dream of Electric Sheep? ‎[113 bytes]
  208. (hist) ‎Pigeon Post ‎[113 bytes]
  209. (hist) ‎Android Epistemology ‎[114 bytes]
  210. (hist) ‎Future of the Interface ‎[114 bytes]
  211. (hist) ‎Brain Control Interfaces ‎[115 bytes]
  212. (hist) ‎Donald Norman ‎[115 bytes]
  213. (hist) ‎Glossary:Data Gravity ‎[115 bytes]
  214. (hist) ‎Bionics ‎[117 bytes]
  215. (hist) ‎Wireless Telegraph ‎[117 bytes]
  216. (hist) ‎Tron ‎[119 bytes]
  217. (hist) ‎Pattern Sweeping ‎[119 bytes]
  218. (hist) ‎Aaron McLeod ‎[122 bytes]
  219. (hist) ‎Interaction Ritual - Essays on Face-to-Face Behavior ‎[122 bytes]
  220. (hist) ‎Behavior in Public Places: Notes on the Social Organization of Gatherings ‎[122 bytes]
  221. (hist) ‎Conspicuous Consumption ‎[122 bytes]
  222. (hist) ‎Class: A Guide Through the American Status System ‎[122 bytes]
  223. (hist) ‎Frictional Surfaces ‎[123 bytes]
  224. (hist) ‎Project Xanadu ‎[124 bytes]
  225. (hist) ‎Software ‎[125 bytes]
  226. (hist) ‎Suicide, a Study in Sociology ‎[127 bytes]
  227. (hist) ‎Landline Telephone ‎[129 bytes]
  228. (hist) ‎Geocloaking ‎[131 bytes]
  229. (hist) ‎Urban Sustainability ‎[132 bytes]
  230. (hist) ‎Time and Space ‎[133 bytes]
  231. (hist) ‎From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network, and the Rise of Digital Utopianism ‎[134 bytes]
  232. (hist) ‎Emic Approach ‎[134 bytes]
  233. (hist) ‎Electrocardiophone ‎[134 bytes]
  234. (hist) ‎Tim Maly ‎[136 bytes]
  235. (hist) ‎Myth of the Machine : Technics and Human Development ‎[137 bytes]
  236. (hist) ‎Twitter Test ‎[137 bytes]
  237. (hist) ‎AnthroPunk ‎[140 bytes]
  238. (hist) ‎Observability ‎[142 bytes]
  239. (hist) ‎The Tipping Point: How Little Things Can Make a Big Difference ‎[143 bytes]
  240. (hist) ‎Hardware ‎[145 bytes]
  241. (hist) ‎Insomnia ‎[147 bytes]
  242. (hist) ‎Glossary:Panic Architecture ‎[151 bytes]
  243. (hist) ‎Deluze & Guattari, Schizos, Nomas, Rhizomes ‎[153 bytes]
  244. (hist) ‎A New Kind of Science ‎[154 bytes]
  245. (hist) ‎Virtual Biology ‎[155 bytes]
  246. (hist) ‎Antti Oulasvirta ‎[160 bytes]
  247. (hist) ‎Yi-fu Tuan ‎[161 bytes]
  248. (hist) ‎UX Resources ‎[162 bytes]
  249. (hist) ‎Ghost in the Shell ‎[163 bytes]
  250. (hist) ‎The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places ‎[164 bytes]

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