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  • ===History=== ...artsites.ucsc.edu/EMS/music/equipment/computers/history/history.html Short History of Computer Music].
    947 B (159 words) - 21:37, 26 January 2011
  • ...the sense that the distinctions that we hold so dear would lose reference. History continues post-singularity, but at this point we have effectively merged wi ...-messianic concept of the transhumanist movement which posits a rupture in history due to accelerating technological change. Though some credit Stanislaw Ulam
    12 KB (1,804 words) - 13:44, 5 November 2012
  • ...rs of Computing".<ref>[http://nyti.ms/dW6Gbi BITS: Bits Pics: The Computer History Museum] from The New York Times.</ref>
    285 B (44 words) - 19:14, 22 February 2011
  • ===History=== [[Wearable Computing]]
    2 KB (257 words) - 21:08, 5 November 2011
  • ===History=== ...is is only part of the story. Since computers were originally developed as computing devices, the bias of judging computers by their relative levels of computat
    6 KB (925 words) - 18:45, 18 November 2011
  • ...e be faster or stronger. Now we have the first time with mobile phones and computing devices that allow us to be mentally stronger and faster. Smartphones are a ...the past. On the Internet it is different. The Web does not forget its own history is by and large always comprehensible, photos online from the past. The int
    7 KB (1,183 words) - 08:55, 6 November 2011
  • A Quick history of interaction design And they've established a certain type of computing which still exists
    9 KB (1,700 words) - 22:56, 27 March 2011
  • ...rade them and take care of them so they don’t break. At no other time in history have we had this reality - these non-human devices that we take care of as ...about the coming “virtual reality” or those who talk about ubiquitous computing and other things. I’ve found that simply replacing “virtual reality”
    19 KB (3,331 words) - 09:03, 6 November 2011
  • ...ifficult to not get caught up in the rush of it. For the majority of human history, we’ve created tools that help us extend our physical capabilities. Computing technologies help extend our mental capabilities. The physical world has a
    12 KB (2,091 words) - 09:04, 6 November 2011
  • Ubiquitous Computing is a concept that describes a world in which most everyday objects have com ...biquitous-Computing.htm</ref> He felt that the initial forms of ubiquitous computing would include tabs, pads, and boards.
    2 KB (247 words) - 15:38, 28 January 2013
  • [[image:olivetti-research-active-badge-wearable-computing.jpg|right|thumb|500px|David Greaves' Active Badge from his time at Cambridg ...cturer Olivetti in 1990. <ref>Rhodes, Bradley. A Brief History of Wearable Computing. http://www.media.mit.edu/wearables/lizzy/timeline.html#1990b</ref> for res
    2 KB (235 words) - 12:34, 27 January 2013
  • ===History=== As computing devices were becoming more prevalent, Weiser and Brown realized that the co
    6 KB (967 words) - 01:01, 9 December 2023
  • ...o much growing interest and fear around AI, it may be helpful to know some history around the term, how it came to be — and why it keeps getting buzzed abou ...Issues “Cybernetics”, the First Widely Distributed Book on Electronic Computing.]]
    6 KB (978 words) - 00:41, 9 December 2023
  • ==History== ...resented an array of fields spanning neuroscience, engineering, logic, and computing at a time when barriers between disciplines still dominated institutional s
    5 KB (653 words) - 00:41, 9 December 2023

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