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  • ...ive examination of the cyborg—the concept of man-as-machine—in popular culture. The title is from a 1919 essay by Sigmund Freud (and included in the book) ...ut not a machine, existing at the intersection of science, technology, and culture.
    2 KB (269 words) - 06:34, 11 May 2010
  • ...mostly a history of media technology rather than a set of predictions for future technologies. In the beginning, he describes the evolution of CD-ROMs, mult ...Negroponte offers visionary insight on what "being digital" means for our future. Negroponte praises computers for their educational value but recognizes ce
    1 KB (200 words) - 20:16, 16 May 2010
  • ...ct lens prescription could change during the day based on one’s needs. A future where a device morphs is the most fluid and liquid that an interface can be ...veryday living is the message. Keynote Address at the McLuhan Symposium on Culture and Technology, Friday, October 23, 1998. Posted to Wearcam.org Accessed Ju
    9 KB (1,370 words) - 16:31, 27 January 2013
  • [[Category:Future Culture]]
    2 KB (277 words) - 02:07, 26 January 2024
  • *Taylor, T.L. (2006) Play Between Worlds: Exploring online gaming culture. Cambridge, MA: MIT Press. *Taylor, T.L. (2006) Play Between Worlds: Exploring online gaming culture. Cambridge, MA: MIT Press, Introduction pp. 1-19.
    28 KB (3,776 words) - 00:52, 15 January 2011
  • *Taylor, T. L. Play Between Worlds: Exploring Online Gaming Culture. Cambridge, MA: MIT Press, 2009, introduction, pp. 1-19; chapter 4, pp. 93- *Plant, Sadie. "The Future Looms: Weaving Women and Cybernetics." Body and Society 1 (1995): 45-64.
    39 KB (5,194 words) - 00:54, 15 January 2011
  • ...space needed to transport goods. Each iteration of speed creates a faster culture. The compression of time and space create fractal value systems and hyperar ...book, Twitter, SMS, Voicemail, websites, news, incoming calls, notes to my future self, apps, ect. Each digital geography has a different set if natives, som
    7 KB (1,112 words) - 06:09, 29 June 2011
  • ...ny and U.S. national integrity and purpose that so permeate North American culture and history. I know that this appeal to sustain other organisms' inviolable ...gin to recognize the limited utility of the distinction between nature and culture. As Donna Haraway puts it, " Our machines are disturbingly lively, and we o
    12 KB (1,873 words) - 23:14, 28 June 2010
  • This presentation detailed a future interactive installation at the Disjecta art space in North Portland. The s ...t Portland bike events that serve the educate and create a nice ground for future bike advocacy.
    13 KB (2,072 words) - 19:35, 26 January 2011
  • [[Cyborgs@Cyberspace?: An Ethnographer Looks to the Future]] by David Hakken [[After Culture - Reflections on the Apparition of Anthropology in Artificial Life]], a Sci
    10 KB (1,482 words) - 16:47, 26 January 2011
  • [[The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future]] Edited by Marquard Smith and Joanne Morra, 2005 [[The Uncanny: Experiments in Cyborg Culture]] by Bruce Grenville (Editor)
    6 KB (880 words) - 01:24, 14 July 2010
  • In Freud's Civilization and Its Discontents, he warned of "a possible future in which the magnificence of humans as prosthetic gods is tempered by the i ...ence is breathtaking”. He says that it makes it difficult to imagine the future for his charactes.
    38 KB (6,509 words) - 03:19, 7 September 2010
  • ...or. Though these ideas might be accurate, they generally come from popular culture, commonly held ideas by many people. The popular idea of the cyborg is one In Freud's Civilization and Its Discontents, he warned of "a possible future in which the magnificence of humans as prosthetic gods is tempered by the i
    46 KB (7,981 words) - 16:24, 1 October 2011
  • the idea of social solidarity. instead of being stuck in a space without culture, one can log onto the internet and get connected to a community of interest ...replay culture and future history. or the idea of history and present and future blending into one.
    40 KB (6,616 words) - 03:54, 21 September 2010
  • ...on virtual reality, ecological restoration, the global teenager, Internet culture and artificial life (to name just a few early trends). ...L is considered by the growing Internet population to be a model of online culture, and a pioneer in developing online communities. It currently has 10,000 me
    5 KB (839 words) - 23:24, 31 January 2011
  • ...the Future]] (Welcome to the Jungle, The Virtual Wasteland and Selling the Future) 1995. Films for the Humanities & Sciences. Format: VHS Tape [http://amzn.t ...ed that they end up doing things to prepare. Their preparation changes the future, even if nothing ends up happening.
    6 KB (979 words) - 23:51, 30 January 2011
  • ...becomes an enthusiastic participant in the symbolic arenas of contemporary culture. People can then devote themselves to indulging their fantasies without gui ...construct" or "deactualize" reality. In the vision they offer, the popular culture that appropriates everything and turns it into a simulation and a story lin
    8 KB (1,459 words) - 23:55, 18 October 2010
  • ...t it's like now. That and violence" ([[Clicking In: Hot Links To A Digital Culture|Leeson]], 56). ...to or not is yet another question" ([[Clicking In: Hot Links To A Digital Culture|Leeson]], 57).
    3 KB (562 words) - 03:42, 8 November 2010
  • ...he Command Line] is an important article for culture, both in the present, future and historical sense. It cuts into what really is happening in the world, o
    2 KB (274 words) - 05:42, 24 December 2010
  • ...the future, we will not survive. What we idealize about a perfect working future cannot exist without its bugs. Programmers make systems that strain more th ...the future, we will not survive. What we idealize about a perfect working future cannot exist without its bugs. Programmers make systems that strain more th
    3 KB (568 words) - 21:45, 3 June 2011

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