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  1. Main Page‏‎ (293 revisions)
  2. Wearable Computing‏‎ (40 revisions)
  3. Ambient Awareness‏‎ (33 revisions)
  4. What is Cyborg Anthropology?‏‎ (30 revisions)
  5. Course Materials‏‎ (29 revisions)
  6. Ubiquitous Computing‏‎ (28 revisions)
  7. Stealth Socialization‏‎ (26 revisions)
  8. A Cyborg Manifesto‏‎ (26 revisions)
  9. 1 Introduction‏‎ (26 revisions)
  10. Diminished Reality‏‎ (25 revisions)
  11. Affective Computing‏‎ (25 revisions)
  12. Actor Network Theory‏‎ (24 revisions)
  13. Virtual Tombstone‏‎ (23 revisions)
  14. Places I'd Like to Go‏‎ (23 revisions)
  15. Animal Cyborgs‏‎ (23 revisions)
  16. Anomie‏‎ (22 revisions)
  17. Machine Learning‏‎ (22 revisions)
  18. Kowloon Walled City‏‎ (21 revisions)
  19. About‏‎ (21 revisions)
  20. Extended Nervous System‏‎ (21 revisions)
  21. Academic Programs‏‎ (21 revisions)
  22. Android‏‎ (21 revisions)
  23. Cyborg Cartography‏‎ (21 revisions)
  24. Second Self‏‎ (20 revisions)
  25. Automatic Production of Space‏‎ (20 revisions)
  26. Junk Sleep‏‎ (20 revisions)
  27. Brain-Computer Interface‏‎ (20 revisions)
  28. Paracosmic Immersion‏‎ (20 revisions)
  29. Elastic Time‏‎ (19 revisions)
  30. Steve Mann‏‎ (19 revisions)
  31. Hertzian Space‏‎ (19 revisions)
  32. Amber Case‏‎ (19 revisions)
  33. Test‏‎ (18 revisions)
  34. Distributed Persona‏‎ (18 revisions)
  35. About this wiki‏‎ (18 revisions)
  36. Tele-Cocooning‏‎ (18 revisions)
  37. Tools‏‎ (18 revisions)
  38. Sally Applin‏‎ (18 revisions)
  39. Multitasking‏‎ (18 revisions)
  40. Chorded Keyboard‏‎ (18 revisions)
  41. The Cyborg Handbook‏‎ (18 revisions)
  42. Synesthesia‏‎ (17 revisions)
  43. Mundane Studies‏‎ (17 revisions)
  44. Whole Earth Catalog‏‎ (17 revisions)
  45. Non-Visual Augmented Reality‏‎ (17 revisions)
  46. City as Software‏‎ (17 revisions)
  47. Panic Architecture‏‎ (17 revisions)
  48. Facebook Network Visualization‏‎ (17 revisions)
  49. Distributed Cognition‏‎ (17 revisions)
  50. Device as Memory‏‎ (16 revisions)
  51. Proxemics‏‎ (16 revisions)
  52. Textbook‏‎ (16 revisions)
  53. Superorganism‏‎ (16 revisions)
  54. Ivan Sutherland‏‎ (16 revisions)
  55. Equipotential Space‏‎ (16 revisions)
  56. Virtual Companion‏‎ (16 revisions)
  57. What is a Cyborg?‏‎ (16 revisions)
  58. Hyperculture‏‎ (16 revisions)
  59. Mundane Science Fiction‏‎ (16 revisions)
  60. Architecture Fiction‏‎ (15 revisions)
  61. Non-Places: Introduction to an Anthropology of Supermodernity‏‎ (15 revisions)
  62. OncoMouse‏‎ (15 revisions)
  63. Digital Dark Age‏‎ (15 revisions)
  64. Boundary Maintenance‏‎ (15 revisions)
  65. Tamagotchi‏‎ (15 revisions)
  66. Network Visualization‏‎ (14 revisions)
  67. Hyperlinked Memories‏‎ (14 revisions)
  68. Mark Weiser‏‎ (14 revisions)
  69. UX Glossary‏‎ (14 revisions)
  70. Unitasking‏‎ (14 revisions)
  71. Companion Species‏‎ (14 revisions)
  72. Netness‏‎ (14 revisions)
  73. Calm Computing‏‎ (14 revisions)
  74. Information‏‎ (13 revisions)
  75. Anthropology of Disembodiment‏‎ (13 revisions)
  76. Interstitial Space‏‎ (13 revisions)
  77. Spam Poetry‏‎ (13 revisions)
  78. Autism and Computer Communication‏‎ (13 revisions)
  79. Robot‏‎ (13 revisions)
  80. Marshall McLuhan‏‎ (13 revisions)
  81. Donna Haraway‏‎ (13 revisions)
  82. Deep Hanging Out‏‎ (13 revisions)
  83. Celebrity as Cyborg‏‎ (12 revisions)
  84. Compulsion Loops‏‎ (12 revisions)
  85. Simultaneous Time‏‎ (12 revisions)
  86. Mental Real Estate‏‎ (12 revisions)
  87. Playground as Factory‏‎ (12 revisions)
  88. Data Visualization‏‎ (12 revisions)
  89. Cyborg Security‏‎ (12 revisions)
  90. Skeuomorph‏‎ (12 revisions)
  91. Tribe‏‎ (12 revisions)
  92. The Community Cyborg‏‎ (12 revisions)
  93. Thad Starner‏‎ (12 revisions)
  94. Body Optimization‏‎ (12 revisions)
  95. Digital Footprint‏‎ (12 revisions)
  96. Danah boyd‏‎ (12 revisions)
  97. Ethnography in the Digital Age‏‎ (12 revisions)
  98. Digital Hoarding‏‎ (12 revisions)
  99. Time and Space Compression‏‎ (11 revisions)
  100. Aaron Parecki‏‎ (11 revisions)
  101. Journals‏‎ (11 revisions)
  102. Liquid Modernity‏‎ (11 revisions)
  103. Lifestreaming‏‎ (11 revisions)
  104. Reality Mining‏‎ (11 revisions)
  105. Temporarily Negotiated Space‏‎ (11 revisions)
  106. Douglas Rushkoff‏‎ (11 revisions)
  107. Little Brother‏‎ (11 revisions)
  108. Persistent Architecture‏‎ (11 revisions)
  109. The Anthropology of Computing: Digital Cultures Spring 2009 MIT‏‎ (11 revisions)
  110. Hypersigil‏‎ (11 revisions)
  111. Articles - In Development‏‎ (11 revisions)
  112. Mediated Reality‏‎ (11 revisions)
  113. Psychasthenia‏‎ (11 revisions)
  114. Digital Ethnography‏‎ (11 revisions)
  115. Schizophrenia‏‎ (11 revisions)
  116. Cargo Cult Software‏‎ (11 revisions)
  117. Charlotte Magnusson‏‎ (11 revisions)
  118. Multilinear Existence‏‎ (11 revisions)
  119. Presentation of Self in Digital Life‏‎ (11 revisions)
  120. Natural Language Processing‏‎ (10 revisions)
  121. Uncanny Valley‏‎ (10 revisions)
  122. Fractal Aesthetic‏‎ (10 revisions)
  123. Identity Production‏‎ (10 revisions)
  124. Path dependence‏‎ (10 revisions)
  125. Fractal Anthropology‏‎ (10 revisions)
  126. Prosthetic‏‎ (10 revisions)
  127. H+ Elbow‏‎ (10 revisions)
  128. Social Gravity‏‎ (10 revisions)
  129. Sousveillance‏‎ (10 revisions)
  130. 5 Simple Machines‏‎ (10 revisions)
  131. Relational Aesthetics‏‎ (10 revisions)
  132. Avatar‏‎ (10 revisions)
  133. Discussion of heads up displays‏‎ (10 revisions)
  134. Haptics‏‎ (10 revisions)
  135. Interface Culture‏‎ (9 revisions)
  136. Interoperability‏‎ (9 revisions)
  137. Protocyborg‏‎ (9 revisions)
  138. Templated Self‏‎ (9 revisions)
  139. Yoneji Masuda‏‎ (9 revisions)
  140. BERG Publishers‏‎ (9 revisions)
  141. Heavy Modernity‏‎ (9 revisions)
  142. Sherry Turkle‏‎ (9 revisions)
  143. Revisiting Equipotential Space‏‎ (9 revisions)
  144. Macy Meetings‏‎ (9 revisions)
  145. Cellular automation‏‎ (9 revisions)
  146. Superhuman Interaction Design‏‎ (9 revisions)
  147. Privacy‏‎ (9 revisions)
  148. EEG‏‎ (9 revisions)
  149. Persistent Paleontology‏‎ (9 revisions)
  150. Sadie Plant‏‎ (9 revisions)
  151. Social Network Supermarkets‏‎ (9 revisions)
  152. Moved to Compulsion Loops‏‎ (9 revisions - redirect page)
  153. Digital Detritus‏‎ (9 revisions)
  154. Book‏‎ (9 revisions)
  155. Internet Archaeology‏‎ (9 revisions)
  156. Lepht Anonym‏‎ (9 revisions)
  157. MIT Press‏‎ (9 revisions)
  158. Social Punctuation‏‎ (9 revisions)
  159. Second-Hand Cyborg‏‎ (9 revisions)
  160. Flow, Interaction Design And Contemporary Boredom‏‎ (9 revisions)
  161. Role Boundary Permeability‏‎ (9 revisions)
  162. Simulation and Its Discontents‏‎ (9 revisions)
  163. Future Runoff‏‎ (8 revisions)
  164. Qualitative and Quantitative Analysis‏‎ (8 revisions)
  165. In My Language‏‎ (8 revisions)
  166. Micro-Singularity‏‎ (8 revisions)
  167. Typefaces for Book Writing‏‎ (8 revisions)
  168. Singularity‏‎ (8 revisions)
  169. Mental and Emotional Effects of Computing‏‎ (8 revisions)
  170. Hacker-as-Hero‏‎ (8 revisions)
  171. O'Reilly Webcast‏‎ (8 revisions)
  172. Cell Phones and Their Technosocial Sites of Engagement‏‎ (8 revisions)
  173. Coordinated Universal Time‏‎ (8 revisions)
  174. Anthropology of Science‏‎ (8 revisions)
  175. Rhizome‏‎ (8 revisions)
  176. Liminal Space‏‎ (8 revisions)
  177. Information Society‏‎ (8 revisions)
  178. Teleoperator‏‎ (8 revisions)
  179. Location Sharing‏‎ (8 revisions)
  180. Bee Dance‏‎ (8 revisions)
  181. Deborah Heath‏‎ (8 revisions)
  182. Technoscience‏‎ (8 revisions)
  183. Connective Obligation‏‎ (8 revisions)
  184. The Prosthetic Impulse: From a Posthuman Present to a Biocultural Future‏‎ (8 revisions)
  185. Technosocial Womb‏‎ (8 revisions)
  186. Wiley‏‎ (8 revisions)
  187. I See Borged People‏‎ (8 revisions)
  188. Knowledge cartography‏‎ (7 revisions)
  189. Technology and Change in Rural America‏‎ (7 revisions)
  190. Pronoia‏‎ (7 revisions)
  191. Future Shock‏‎ (7 revisions)
  192. Persistence and change in social media‏‎ (7 revisions)
  193. Tabaholic‏‎ (7 revisions)
  194. Low-Tech Cyborgs‏‎ (7 revisions)
  195. Collaborative Reality‏‎ (7 revisions)
  196. Why Portland Will Actually be the Next Silicon Valley‏‎ (7 revisions)
  197. Instant Gratification‏‎ (7 revisions)
  198. Non Places‏‎ (7 revisions)
  199. Hyperpresence‏‎ (7 revisions)
  200. Collective Intelligence‏‎ (7 revisions)
  201. Sighborg‏‎ (7 revisions)
  202. Computing and Neurological Effects‏‎ (7 revisions)
  203. Facebook‏‎ (7 revisions)
  204. Psyber-culture‏‎ (7 revisions)
  205. Username‏‎ (7 revisions)
  206. Visions of Heaven and Hell: Information Technology and the Future‏‎ (7 revisions)
  207. North Paw‏‎ (7 revisions)
  208. The Information Society as Post-Industrial Society‏‎ (7 revisions)
  209. Eliza‏‎ (7 revisions)
  210. Geolocation‏‎ (7 revisions)
  211. Flaneuring‏‎ (7 revisions)
  212. Infomorph‏‎ (7 revisions)
  213. Ringxiety‏‎ (7 revisions)
  214. Else/Where: Mapping - New Cartographies of Networks and Territories‏‎ (7 revisions)
  215. Glossary:Playground as Factory‏‎ (7 revisions)
  216. ALICE‏‎ (7 revisions)
  217. Locative Media‏‎ (7 revisions)
  218. Sharecropping‏‎ (7 revisions)
  219. Cayce Pollard Unit‏‎ (7 revisions)
  220. Soft Architecture‏‎ (7 revisions)
  221. Being Digital‏‎ (7 revisions)
  222. Activity Theory‏‎ (7 revisions)
  223. Mental Fragmentation‏‎ (7 revisions)
  224. Famous Machine‏‎ (6 revisions)
  225. Hyperlife‏‎ (6 revisions)
  226. Future Self‏‎ (6 revisions)
  227. Human echolocation‏‎ (6 revisions)
  228. Cybernetic Feedback in the Wizard Mindset‏‎ (6 revisions)
  229. Autisic tendencies and manifestation in the offspring of technologists‏‎ (6 revisions)
  230. Blade Runner‏‎ (6 revisions)
  231. Backspace Generation‏‎ (6 revisions)
  232. Interface Resolution‏‎ (6 revisions)
  233. Sandy Stone‏‎ (6 revisions)
  234. Cybernetic UX Design‏‎ (6 revisions)
  235. Physiological Effects of Computers‏‎ (6 revisions)
  236. Wired-Superhuman Interaction Design‏‎ (6 revisions)
  237. Glossary of Terms‏‎ (6 revisions)
  238. Cybernetics‏‎ (6 revisions)
  239. Cities and Cyborgs: Computing and the Metropolis, 1860-2010‏‎ (6 revisions)
  240. Mild Dystopia‏‎ (6 revisions)
  241. Cyborg Swarms and Wearable Communities‏‎ (6 revisions)
  242. Proximal notification‏‎ (6 revisions)
  243. Digital Backyard‏‎ (6 revisions)
  244. Satisfice‏‎ (6 revisions)
  245. Military Cyborgs‏‎ (6 revisions)
  246. Cyborg Botany‏‎ (6 revisions)
  247. Blogs vs. Wikis‏‎ (6 revisions)
  248. The Well‏‎ (6 revisions)
  249. Liminality‏‎ (6 revisions)
  250. Main Page Sandbox‏‎ (6 revisions)
  251. EEG and the Quantified Self‏‎ (6 revisions)
  252. Kazys Varnelis‏‎ (6 revisions)
  253. Fractal Prosthetics‏‎ (6 revisions)
  254. Class Status and Instantaneity‏‎ (6 revisions)
  255. 1 Foreword‏‎ (6 revisions)
  256. Asynchronous Communication‏‎ (6 revisions)
  257. Renan's Law‏‎ (6 revisions)
  258. Scrying Pool‏‎ (6 revisions)
  259. University of Oregon Wearable Computing Laboratory‏‎ (6 revisions)
  260. Editing notes‏‎ (6 revisions)
  261. Terms to add‏‎ (6 revisions)
  262. Infosynaesthesia‏‎ (6 revisions)
  263. Search Test‏‎ (6 revisions)
  264. Donna Haraway Reads the National Geographic‏‎ (6 revisions)
  265. Original Thesis Proposal‏‎ (6 revisions)
  266. Club Penguin‏‎ (6 revisions)
  267. Mary Flanagan‏‎ (6 revisions)
  268. Cyborg Fashion‏‎ (6 revisions)
  269. Ratio Club‏‎ (6 revisions)
  270. Email Sabbatical‏‎ (6 revisions)
  271. Project Cybersyn‏‎ (6 revisions)
  272. Consciousness Slum‏‎ (5 revisions)
  273. The Structure of Engineering Revolutions‏‎ (5 revisions)
  274. Embodied Knowledge‏‎ (5 revisions)
  275. Re-colonization of Public Space‏‎ (5 revisions)
  276. Extended Mind‏‎ (5 revisions)
  277. Jarno Koponen‏‎ (5 revisions)
  278. Ted Nelson‏‎ (5 revisions)
  279. O'Reilly‏‎ (5 revisions)
  280. Cognisphere‏‎ (5 revisions)
  281. Ethnomethodology‏‎ (5 revisions)
  282. Networked Publics‏‎ (5 revisions)
  283. Glossary:Territory Marking‏‎ (5 revisions)
  284. How Did We Get Here?‏‎ (5 revisions)
  285. Rushware‏‎ (5 revisions)
  286. Critical Play: Radical Game Design‏‎ (5 revisions)
  287. Anthropology of Gaming‏‎ (5 revisions)
  288. The Cell Phone: An Anthropology of Communication‏‎ (5 revisions)
  289. Cyborg Architecture‏‎ (5 revisions)
  290. Quantified self‏‎ (5 revisions)
  291. An Empirical Study of Typing Rates on mini-QWERTY Keyboards‏‎ (5 revisions)
  292. Careers in Cyborg Anthropology‏‎ (5 revisions)
  293. External Brain‏‎ (5 revisions)
  294. Do Androids Dream of Electric Speech‏‎ (5 revisions)
  295. Digital Archaeology‏‎ (5 revisions)
  296. Frictional Interface‏‎ (5 revisions)
  297. 4th Wave Cybernetics‏‎ (5 revisions)
  298. Banff New Media Institute‏‎ (5 revisions)
  299. Charis Thompson‏‎ (5 revisions)
  300. Ward Cunningham‏‎ (5 revisions)
  301. Domotics‏‎ (5 revisions)
  302. Metastable Systems‏‎ (5 revisions)
  303. Acculturation‏‎ (5 revisions)
  304. Privacy And The Extended Self‏‎ (5 revisions)
  305. Marshall Berman‏‎ (5 revisions)
  306. Glossary:Node Centrality‏‎ (5 revisions)
  307. Heterotopia‏‎ (5 revisions)
  308. Mediology‏‎ (5 revisions)
  309. Scrivener‏‎ (5 revisions)
  310. Portland Pecha Kucha Night - A Review of Eight Rapid Fire Presentations‏‎ (5 revisions)
  311. Metropolis‏‎ (5 revisions)
  312. Thad Starner's wearable computer‏‎ (5 revisions)
  313. History of Cybernetics‏‎ (5 revisions)
  314. UX Reading List‏‎ (5 revisions)
  315. Facebook and Attention Economies - Social Gravity and Interface Use‏‎ (5 revisions)
  316. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer‏‎ (5 revisions)
  317. Amanda Baggs‏‎ (5 revisions)
  318. Experimental Geography‏‎ (5 revisions)
  319. Reputation‏‎ (5 revisions)
  320. Synchronous communication‏‎ (5 revisions)
  321. Phenomenology‏‎ (5 revisions)
  322. Flow‏‎ (5 revisions)
  323. Science Fiction as Future‏‎ (5 revisions)
  324. The Cyborg's Dilemma - Progressive Embodiment in Virtual Environments‏‎ (5 revisions)
  325. Memos‏‎ (5 revisions)
  326. Technosocial Worm Hole‏‎ (5 revisions)
  327. Agile Development Methodology‏‎ (5 revisions)
  328. We Live in Public‏‎ (5 revisions)
  329. Twitter Conversations About Cyborgs‏‎ (5 revisions)
  330. Digital Hygiene‏‎ (5 revisions)
  331. Hosting your own wiki‏‎ (5 revisions)
  332. Prosthetics and Their Discontents‏‎ (4 revisions)
  333. Temp‏‎ (4 revisions)
  334. Human Scale Design‏‎ (4 revisions)
  335. Gaming dynamics‏‎ (4 revisions)
  336. Philosophy In The Flesh - A Talk With George Lakoff‏‎ (4 revisions)
  337. Heather Horst‏‎ (4 revisions)
  338. Bruce Sterling‏‎ (4 revisions)
  339. Identity‏‎ (4 revisions)
  340. Glossary:Soft Architecture‏‎ (4 revisions)
  341. Ubquitious Computing‏‎ (4 revisions)
  342. Value Tumor‏‎ (4 revisions)
  343. Sandy Pentland‏‎ (4 revisions)
  344. Bruce Sterling's Keynote at the Interaction '11 Conference in Boulder, Colorado‏‎ (4 revisions)
  345. The Drive to Share‏‎ (4 revisions)
  346. Cyborg Olympics‏‎ (4 revisions)
  347. Anonymous‏‎ (4 revisions)
  348. Theory of the Derive‏‎ (4 revisions)
  349. Differences between robots, cyborgs and androids‏‎ (4 revisions)
  350. The Machinic Phylum‏‎ (4 revisions)
  351. Bruno Latour‏‎ (4 revisions)
  352. Some Notes on Facebook‏‎ (4 revisions)
  353. Adam Greenfield‏‎ (4 revisions)
  354. AnthroPunk‏‎ (4 revisions)
  355. Tribal Aesthetics‏‎ (4 revisions)
  356. Feed‏‎ (4 revisions)
  357. Humans.txt‏‎ (4 revisions)
  358. Bug Report‏‎ (4 revisions)
  359. All That Is Solid Melts into Air: The Experience of Modernity‏‎ (4 revisions)
  360. Glossary:Mythology‏‎ (4 revisions)
  361. Lucy Suchman‏‎ (4 revisions)
  362. The Man Who Tasted Shapes‏‎ (4 revisions)
  363. Disconnected (film)‏‎ (4 revisions)
  364. Wiki‏‎ (4 revisions)
  365. H+ Elbow General‏‎ (4 revisions)
  366. Golem‏‎ (4 revisions)
  367. The Anthropology of Cybercultures‏‎ (4 revisions)
  368. Design Memo Examples‏‎ (4 revisions)
  369. Cryptocurrency‏‎ (4 revisions)
  370. Mind Uploading‏‎ (4 revisions)
  371. Anthropology of Science and Technology‏‎ (4 revisions)
  372. Indigenous Cybernetics‏‎ (4 revisions)
  373. Taking time off from tech‏‎ (4 revisions)
  374. Open-Class System‏‎ (4 revisions)
  375. Prosthetic Limb‏‎ (4 revisions)
  376. Telenoia‏‎ (4 revisions)
  377. The Presentation of Self in Everyday Life‏‎ (4 revisions)
  378. Joeseph Delgado‏‎ (4 revisions)
  379. GATTACA‏‎ (4 revisions)
  380. Serial Experiments Lain‏‎ (4 revisions)
  381. Film List‏‎ (4 revisions)
  382. Ocular Convergence‏‎ (4 revisions)
  383. Stigmergy‏‎ (4 revisions)
  384. Cyborgology‏‎ (4 revisions)
  385. Conferences‏‎ (4 revisions)
  386. How to Download Facebook a Social Graph with NameGenWeb‏‎ (4 revisions)
  387. Ethics in Anthropology: Public Presentation of Anthropological Material‏‎ (4 revisions)
  388. Glossary:Panic Architecture‏‎ (4 revisions)
  389. Exergaming‏‎ (4 revisions)
  390. NoGoZone‏‎ (4 revisions)
  391. Kevin Kelly‏‎ (4 revisions)
  392. Locative Literacy‏‎ (4 revisions)
  393. Omotenashi and Japanese Service‏‎ (4 revisions)
  394. Linguistic anthropology and Artificial Intelligence‏‎ (4 revisions)
  395. H+ Elbow Little Brother‏‎ (4 revisions)
  396. Jose Delgado‏‎ (4 revisions)
  397. TechnoMorphica‏‎ (4 revisions)
  398. Brain Map‏‎ (4 revisions)
  399. Glossary:Pseudoretrocyborg‏‎ (4 revisions)
  400. Experimental Geography Reading List‏‎ (4 revisions)
  401. W. Ross Ashby‏‎ (4 revisions)
  402. James Case‏‎ (4 revisions)
  403. Telesynaesthesia‏‎ (4 revisions)
  404. Chris Gray‏‎ (4 revisions)
  405. Cyborgs and Citadels‏‎ (4 revisions)
  406. The Railway Journey‏‎ (4 revisions)
  407. Gaming Addiction‏‎ (4 revisions)
  408. Sharon Traweek‏‎ (4 revisions)
  409. Rayna Rapp‏‎ (4 revisions)
  410. Yochai Benkler‏‎ (3 revisions)
  411. Perception Minutes‏‎ (3 revisions)
  412. Research Methods in Anthropology: Qualitative and Quantitative‏‎ (3 revisions)
  413. Sandbox‏‎ (3 revisions)
  414. Social and Political Implications of Technology‏‎ (3 revisions)
  415. Cyborg Anthropology‏‎ (3 revisions)
  416. Virtual Ethnography‏‎ (3 revisions)
  417. Continuous partial attention‏‎ (3 revisions)
  418. On the Mortality of Industrial Society‏‎ (3 revisions)
  419. Calm Technology‏‎ (3 revisions)
  420. Lifelong Kindergarten Group‏‎ (3 revisions)
  421. Cyborg Literature‏‎ (3 revisions)
  422. Life in the Cocoon - Continuous Partial Attention‏‎ (3 revisions)
  423. Rosalind Picard‏‎ (3 revisions)
  424. Self Directed Neuroplasticity‏‎ (3 revisions)
  425. The Real Life Social Network‏‎ (3 revisions)
  426. Urban Tapestries Project‏‎ (3 revisions)
  427. Loqi‏‎ (3 revisions)
  428. Life on the Screen: Identity in the Age of the Internet‏‎ (3 revisions)
  429. WarGames‏‎ (3 revisions)
  430. Navigation-related structural change in the hippocampi of taxi drivers‏‎ (3 revisions)
  431. Cyborgs and Space‏‎ (3 revisions)
  432. Senseable City Lab‏‎ (3 revisions)
  433. Albrecht Ludwig Berblinger‏‎ (3 revisions)
  434. Use of Technology by the Homeless‏‎ (3 revisions)
  435. Virtual Jet Lag‏‎ (3 revisions)
  436. Interview with German Business Magazine‏‎ (3 revisions)
  437. Technology and Culture‏‎ (3 revisions)
  438. Hyperobjects‏‎ (3 revisions)
  439. H+ Elbow Brains‏‎ (3 revisions)
  440. The Anthropology of Computing‏‎ (3 revisions)
  441. Glossary:Time Geography‏‎ (3 revisions)
  442. Plutopia 2011‏‎ (3 revisions)
  443. In the Beginning was the Command Line‏‎ (3 revisions)
  444. A Design Approach for the Geospatial Web‏‎ (3 revisions)
  445. Vicarious Soliloquy‏‎ (3 revisions)
  446. Sensor Networks‏‎ (3 revisions)
  447. Alice Marwick‏‎ (3 revisions)
  448. Dynabook‏‎ (3 revisions)
  449. Geocities‏‎ (3 revisions)
  450. Siftables‏‎ (3 revisions)
  451. Media Lab at MIT‏‎ (3 revisions)
  452. Principles of the Self-Organizing System‏‎ (3 revisions)
  453. My Mother Was a Computer: Digital Subjects and Literary Texts‏‎ (3 revisions)
  454. Godzilla and the Bullet Train: Technology and Culture in Modern Japan‏‎ (3 revisions)
  455. Computers as Theatre‏‎ (3 revisions)
  456. Instantaneity‏‎ (3 revisions)
  457. Unfinished Work: From Cyborg to Cognisphere‏‎ (3 revisions)
  458. Ethical Guidelines in the Training of Practicing Anthropologists‏‎ (3 revisions)
  459. Marketing Anthropology‏‎ (3 revisions)
  460. The Second Self: Computers and the Human Spirit‏‎ (3 revisions)
  461. Texting‏‎ (3 revisions)
  462. Wireless Telegraph‏‎ (3 revisions)
  463. The Web is Shattering Focus‏‎ (3 revisions)
  464. The Presentation of Self in Digital Life‏‎ (3 revisions)
  465. The Architecture of the invisible: Technology is Representation‏‎ (3 revisions)
  466. Glossary:Automation‏‎ (3 revisions)
  467. Alone Together: Technology and the Reinvention of Intimacy and Solitude‏‎ (3 revisions)
  468. 1 Acknowledgements‏‎ (3 revisions)
  469. Mother of All Demos‏‎ (3 revisions)
  470. Textiquette‏‎ (3 revisions)
  471. Ludic Space‏‎ (3 revisions)
  472. Bill Deiter‏‎ (3 revisions)
  473. Google Buzz Discussion on Prosthesis‏‎ (3 revisions)
  474. The Anthropology of Cyberspace‏‎ (3 revisions)
  475. Portable Cave Wall‏‎ (3 revisions)
  476. Waveform Architecture‏‎ (3 revisions)
  477. Anthropology Careers‏‎ (3 revisions)
  478. Daemon (Book)‏‎ (3 revisions)
  479. Panopticon‏‎ (3 revisions)
  480. Topic 1‏‎ (3 revisions)
  481. Deborah Gordon‏‎ (3 revisions)
  482. Bill Hillier‏‎ (3 revisions)
  483. Robots.txt‏‎ (3 revisions)
  484. Cosmopolitics‏‎ (3 revisions)
  485. Privacy Interview‏‎ (3 revisions)
  486. Entanglement‏‎ (3 revisions)
  487. Automation‏‎ (3 revisions)
  488. H+ Elbow Interactions‏‎ (3 revisions)
  489. Donald Norman‏‎ (3 revisions)
  490. Minimalism‏‎ (3 revisions)
  491. Time‏‎ (3 revisions)
  492. Infomation and Contemplation: University of Washington Information School‏‎ (3 revisions)
  493. A Slice of Life in My Virtual Community‏‎ (3 revisions)
  494. Nerdle‏‎ (3 revisions)
  495. Service Design‏‎ (3 revisions)
  496. Internet Addiction‏‎ (3 revisions)
  497. What Technology Wants‏‎ (3 revisions)
  498. Hydrant Sniffing‏‎ (3 revisions)
  499. Leisa Reichelt‏‎ (3 revisions)
  500. Communitas‏‎ (3 revisions)

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