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Showing below up to 79 results in range #21 to #99.

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  1. Chris Messina Third Party Identity Solutions →‎ Social Network Supermarkets
  2. Collective Consiousness →‎ Micro-Singularity
  3. Contributing →‎ Contributing to CyborgAnthropology.com
  4. Cyborgs and Citidels →‎ Cyborgs and Citadels
  5. Cyborgs and Fashion →‎ Cyborg Fashion
  6. Dana boyd →‎ Danah boyd
  7. Death on Social Networks →‎ Virtual Tombstone
  8. Degrees in Cyborg Anthropology →‎ Getting a degree in Cyborg Anthropology
  9. Digital Decay →‎ Digital Dark Age
  10. Digital Downtime →‎ Email Sabbatical
  11. Discussion of Synesthesia →‎ Synesthesia
  12. Disembodied Anthropology →‎ Anthropology of Disembodiment
  13. Else/Where: Mapping -- New Cartographies of Networks and Territories →‎ Else/Where: Mapping - New Cartographies of Networks and Territories
  14. Farmville →‎ Moved to Compulsion Loops
  15. Flow Interaction Design and Contemporary Boredom →‎ Flow, Interaction Design And Contemporary Boredom
  16. Fractal Self →‎ Fragmented Self
  17. Fractal Value →‎ Fractal Aesthetic
  18. Fragmented Self →‎ Distributed Persona
  19. Fragmented Social Interchange →‎ Social Punctuation
  20. How did we get here →‎ How did we get here?
  21. Humans are Animals →‎ Are Humans Animals?
  22. Hypersigils →‎ Hypersigil
  23. Impatience and Connectivity →‎ Impatience and Connectivity in Teenage Phone Use
  24. Infosynesthesia →‎ Infosynaesthesia
  25. Introduction →‎ 1 Introduction
  26. Jim Case →‎ James Case
  27. Journal of Mundane Behavior →‎ Mundane Behavior
  28. LIS 598: Infomation and Contemplation: University of Washington Information School →‎ Infomation and Contemplation: University of Washington Information School
  29. Memo Examples →‎ Design Memo Examples
  30. Moved to Compulsion Loops →‎ Compulsion Loops
  31. Mundane Behavior →‎ Mundane Studies
  32. No Go Zone →‎ NoGoZone
  33. OpenStreetMap →‎ Cyborg Cartography
  34. Persistent Architectures →‎ Persistent Architecture
  35. Phenomelogy →‎ Phenomenology
  36. Physiological Effects of Computing →‎ Physiological Effects of Computers
  37. Plastic Time →‎ Elastic Time
  38. Presentation of Self in Everyday Life →‎ Presentation of Self in Digital Life
  39. Prosthetics →‎ Prosthetic
  40. Prosthetics and Discontent →‎ Prosthetics and Their Discontents
  41. Qualitative Analysis →‎ Qualitative vs. Quantitative
  42. Qualitative vs. Quantitative →‎ Qualitative and Quantitative Analysis
  43. SOAN 390 - Cyborg Anthropology: Anthropology of Science and Technology →‎ Cyborg Anthropology:Anthropology of Science and Technology
  44. Situated Knowledge →‎ Embodied Knowledge
  45. Suicide(Book) →‎ Suicide (Book)
  46. Supermodernity →‎ Hyperculture
  47. Tele-Cocoons →‎ Tele-Cocooning
  48. Teleoperators →‎ Teleoperator
  49. Temporary Borrowed Space →‎ Temporary Private Space
  50. Temporary Private Space →‎ Temporarily negotiated space
  51. Testing →‎ Testing renaming pages
  52. The Automatic Production of Space →‎ Automatic Production of Space
  53. The Backspace Generation →‎ Backspace Generation
  54. The Long Now →‎ Digital Decay
  55. The Second Self →‎ Second Self
  56. The Singularity →‎ Singularity
  57. The Technosocial Womb →‎ Technosocial Womb
  58. The Templated Self →‎ Templated Self
  59. The Ultimate Cyborg →‎ The Community Cyborg
  60. Totem Group →‎ Tribe
  61. Twiddler →‎ Twiddler Chorded Keyboard
  62. Twiddler Chorded Keyboard →‎ Chorded Keyboard
  63. Ubiquitous Connectivity →‎ Ubiquitous Computing
  64. Unfinished Work : From Cyborg to Cognisphere →‎ Unfinished Work: From Cyborg to Cognisphere
  65. Usernames →‎ Username
  66. Value Tumors →‎ Value Tumor
  67. Virtual Boyfriends and Girlfriends →‎ Virtual Companions
  68. Virtual Companions →‎ Virtual Companion
  69. War Games →‎ WarGames
  70. Wired-Panic Architecture →‎ Wired-Calm Technology
  71. Wireless Messaging →‎ Wireless Telegraph
  72. Worm Hole →‎ Technosocial Worm Hole
  73. Zulu Time →‎ Coordinated Universal Time
  74. Template:Permission pending →‎ Template:Permission
  75. Template:V →‎ Template:Version
  76. Glossary:Hyperpresence →‎ Hyperpresence
  77. Glossary:Impossible Feast →‎ Impossible Feast
  78. Glossary:Junk Sleep →‎ Junk Sleep
  79. Glossary:Ubiquitous Computing →‎ Ubiquitous Computing

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