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- Science Fiction: Stories and Contexts (2 revisions)
- Makey Makey (2 revisions)
- The Phaedrus (2 revisions)
- Internet as Surrogate Community (2 revisions)
- The Tipping Point: How Little Things Can Make a Big Difference (2 revisions)
- Sociable Media Group (2 revisions)
- Practice Mapping (2 revisions)
- Stelarc (2 revisions)
- Augmenting Human Intellect (2 revisions)
- Cultural History of Technology (2 revisions)
- Papers (2 revisions)
- Randy Pausch (2 revisions)
- Charisma (2 revisions)
- Testing renaming pages (2 revisions)
- Node centrality (2 revisions)
- ARPANET (2 revisions)
- Aza Raskin (2 revisions)
- Cyberspace: First Steps (2 revisions)
- Alan Kay (2 revisions)
- Gordon Moore (2 revisions)
- Virtual Girlfriend (2 revisions)
- The Location of Culture (2 revisions)
- Putting Reality on Pause - Teleporting in and out of analog spaces (2 revisions)
- Gamer Revolution (2 revisions)
- Social Architecture (2 revisions)
- Ambient Findability (2 revisions)
- The Railway Journey: The Industrialization of Time and Space in the 19th Century (2 revisions)
- Geoloqi (2 revisions)
- Full text of A Cyborg Manifesto (2 revisions)
- H+ Elbow Semantics (2 revisions)
- Cyborg(Book) (2 revisions)
- Reputation, Community Management, and the Future of Branding (2 revisions)
- Governance Archaeology (2 revisions)
- Human Machine Interface (2 revisions)
- Some Questions about Facebook (2 revisions)
- Science Networks of Letters (2 revisions)
- Man-Computer Symbiosis (2 revisions)
- Sensorium: Embodied Experience, Technology, and Contemporary Art (2 revisions)
- Hardware (2 revisions)
- Between Nature & Culture Cyborgs, Simians, Dogs, Genes & Us (2 revisions)
- Philip K. Dick (2 revisions)
- Ethnography (2 revisions)
- Social Boundary Mechanisms (2 revisions)
- Actual behavior (2 revisions)
- Geoloquaicious (2 revisions)
- Mobile Communities and New Technologies - An Urban Grind Tweetup (2 revisions)
- Play (2 revisions)
- The service of stitching back together reality (2 revisions)
- Societies and Cities in the Age of Instant Access (2 revisions)
- Designing Social Interfaces (2 revisions)
- Skitzovision (2 revisions)
- Clicking In: Hot Links to a Digital Culture (2 revisions)
- Sonic metadata (2 revisions)
- Are Humans Animals? (2 revisions)
- Mann's Operational Modes of Wearable Computing (2 revisions)
- The Poetics of Space (2 revisions)
- Project Xanadu (2 revisions)
- Autism Theory and Technology (2 revisions)
- Max Mathews (2 revisions)
- Participant Observation (2 revisions)
- Email Apnea (2 revisions)
- Émile Durkheim (2 revisions)
- George Lakoff (2 revisions)
- Technomad (2 revisions)
- Jean Baudrillard (2 revisions)
- Mobile Text Entry (2 revisions)
- Play Time (film) (2 revisions)
- The Idea Factory: Learning to Think at MIT (2 revisions)
- Web Dérive (2 revisions)
- Doug Engelbart (2 revisions)
- Future Noir (2 revisions)
- Types of Reality (2 revisions)
- H+ Elbow Whatis (2 revisions)
- Balanced Reciprocity (2 revisions)
- Sleep Dealer (2 revisions)
- Graphomaniac (2 revisions)
- Museum Science (2 revisions)
- Timeline of Cyborg History (2 revisions)
- Anthropology of Medicine (2 revisions)
- Context-Aware Toolkit (2 revisions)
- Articles (2 revisions)
- Marc Augé (2 revisions)
- Edward Hall (2 revisions)
- Understanding Media: The Extensions of Man (2 revisions)
- Physical Letters (2 revisions)
- Road Runners (2 revisions)
- Companion Species Manifesto (2 revisions)
- Traditional Anthropology (2 revisions)
- Spime (2 revisions)
- Networked Religion (2 revisions)
- Getting a degree in Cyborg Anthropology (2 revisions)
- Village Head (2 revisions)
- Modern Times (2 revisions)
- Extended Avatar (2 revisions)
- Socio-technical System (2 revisions)
- Connectivity as peripheral vision (2 revisions)
- Wiki Visualization (2 revisions)
- A Geography of Time: The Temporal Misadventures of a Social Psychologist, or How Every Culture Keeps Time Just a Little Bit Differently (2 revisions)
- Surface surface everywhere (2 revisions)
- Intermittent Reinforcement (2 revisions)
- Eric Boyd (2 revisions)
- Slime Mold (2 revisions)
- Junana (2 revisions)
- My Mind is a Web Browser: How People with Autism Think (2 revisions)
- Daniela Cerqui (2 revisions)
- Soylent (2 revisions)
- Edward Tufte (2 revisions)
- The Practice of Everyday Life (2 revisions)
- Celebrity and Deism on Social Networks (2 revisions)
- Big Mother (2 revisions)
- Terminator (2 revisions)
- Digital Junk Food (2 revisions)
- Neal Stephenson (2 revisions)
- Reassembling the Social: An Introduction to Actor-Network-Theory (2 revisions)
- Ghost in the Shell (2 revisions)
- User experience design (2 revisions)
- Lucien Taylor (2 revisions)
- The Impact of Internet on Society (2 revisions)
- Websites (2 revisions)
- The Astonishing Tribe (2 revisions)
- A New Kind of Science (2 revisions)
- Proximal Matchmaking (2 revisions)
- UX Blogs (2 revisions)
- Swarm Culture (2 revisions)
- Erica Robles (2 revisions)
- Code of Ethics (2 revisions)
- Visual Anthropology (2 revisions)
- Data Flows and Crises in Online Reputation Economies (2 revisions)
- Artificial Heaven (2 revisions)
- Quantitative Analysis (2 revisions)
- Gary Lee Downey (2 revisions)
- Digital Self-Actualization (2 revisions)
- Near Future Laboratory (2 revisions)
- Defining Cyborg Anthropology (2 revisions)
- Focal Vocabulary (2 revisions)
- Trans-Species Perspective (2 revisions)
- Interaction Ritual : Essays on Face-to-Face Behavior (2 revisions)
- Online Person Simulator (2 revisions)
- Recommendations concerning Cyborg Technology (2 revisions)
- Christopher Alexander (2 revisions)
- Virtual Boyfriend (2 revisions)
- Bodies in Code: Interfaces with Digital Media (2 revisions)
- Sociopatterns (2 revisions)
- Immersive technology (2 revisions)
- A New Set of Social Rules for a Newly Wireless Society (2 revisions)
- Hand Me Up Technology (2 revisions)
- Bedtime for Bonzo (2 revisions)
- Alter Ego: Avatars and Their Creators (2 revisions)
- Myth of the Hero (2 revisions)
- Data Navigation, Architectures of Knowledge (2 revisions)
- Statement of Professional and Ethical Responsibilities (2 revisions)
- Informational Voluntary Community (2 revisions)
- Egregore (2 revisions)
- Living Text (2 revisions)
- Terrazign (2 revisions)
- Interaction Shield (2 revisions)
- Pattern Sweeping (2 revisions)
- Emic Approach (2 revisions)
- Simulation and Augmentation: Issues of Wearable Computers (2 revisions)
- Tim Maly (2 revisions)
- Conspicuous Consumption (2 revisions)
- Schismogenesis (2 revisions)
- Contributing to CyborgAnthropology.com (2 revisions)
- UX Journals (2 revisions)
- Escape Velocity of Data (2 revisions)
- The Theory of Interstellar Trade (2 revisions)
- Keiichi Matsuda (2 revisions)
- Status (2 revisions)
- Marshall Berman (2 revisions)
- Critical Theory (2 revisions)
- Wormholes (2 revisions)
- Questions for Wired Magazine (2 revisions)
- Bill Verplank (2 revisions)
- Social Tangibility (2 revisions)
- Hypersigls and the Second Self (2 revisions)
- A.I (2 revisions)
- Paul Otlet (2 revisions)
- Emile Durkheim (2 revisions)
- After Culture - Reflections on the Apparition of Anthropology in Artificial Life (2 revisions)
- Impatience and Connectivity in Teenage Phone Use (2 revisions)
- Lynn Hershman Leeson (2 revisions)
- Constance Penley (2 revisions)
- Domestic-Public Dichotomy (2 revisions)
- Dyson sphere (2 revisions)
- Hans Berger (2 revisions)
- The Theory of the Leisure Class (2 revisions)
- Linda Stone (2 revisions)
- N. Katherine Hayles (2 revisions)
- Data vs sensory perception (2 revisions)
- Feedback and Cybernetics: Reimaging the Body in the Age of the Cyborg (2 revisions)
- Yi-fu Tuan (2 revisions)
- Geocloaking (2 revisions)
- Technology (2 revisions)
- Event driven architecture (2 revisions)
- Fractal Flesh (2 revisions)
- Frictional Surfaces (2 revisions)
- Cybersanta (2 revisions)
- Paul Rabinow (2 revisions)
- Emily Martin (2 revisions)
- Open Access Publications (2 revisions)
- Book Content (2 revisions)
- DIY Bio Movement (2 revisions)
- Software (2 revisions)
- The Alan Parsons Project (2 revisions)
- The Landscape of the Landline - A Compressed History of the Telephone (2 revisions)
- Antti Oulasvirta (2 revisions)
- Majoring in Anthropology (2 revisions)
- The Natures of Maps: Cartographic Constructions of the Natural World (2 revisions)
- Notes on Mobile Technology (2 revisions)
- Psychology of Space (2 revisions)
- Félix Guattari (2 revisions)
- UX Resources (2 revisions)
- Hans Ulrich Gumbrech (2 revisions)
- TV Modem (2 revisions)
- Michael Arbib (2 revisions)
- Phatic Expressiveness (2 revisions)
- Snow Crash (2 revisions)
- Glossary:Retrocyborg (2 revisions)
- H+ Elbow Bodies (2 revisions)
- David hess (2 revisions)
- Fractal Product (2 revisions)
- Martine Rothblatt (2 revisions)
- University of Utah (2 revisions)
- The advantages and effects of cyber systems on mental disorders (2 revisions)
- Discussion notes formatting (2 revisions)
- WearCam (2 revisions)
- Net Cafe (2 revisions)
- Suicide (Book) (2 revisions)
- Avery Johnson (2 revisions)
- Glossary:Hyperpresence (2 revisions - redirect page)
- Howard Rheingold (2 revisions)
- Teens on Social Networks (2 revisions)
- The Autistic Spectrum and Technologists (2 revisions)
- Anthropology in the Information Society (2 revisions)
- Constant connection and the lizard brain (2 revisions)
- Senseable City Lab (3 revisions)
- Aaron McLeod (3 revisions)
- Pubsubhubbub (3 revisions)
- Michael Benedikt (3 revisions)
- Totem (3 revisions)
- 2001: A Space Odyssey (3 revisions)
- History of the Term AI (3 revisions)
- Technology and Culture (3 revisions)
- Jane McGonigal (3 revisions)
- Entanglement (3 revisions)
- Human Computer Interaction (3 revisions)
- Daemon (Book) (3 revisions)
- The Anthropology of Computing (3 revisions)
- Donald Norman (3 revisions)
- Cosmopolitics (3 revisions)
- Sensor Networks (3 revisions)
- Michel Callon (3 revisions)
- WarGames (3 revisions)
- Deborah Gordon (3 revisions)
- Production of Space and Identity (3 revisions)
- Siftables (3 revisions)
- On the Mobile (3 revisions)
- Homo Ludens (3 revisions)
- Life in the Cocoon - Continuous Partial Attention (3 revisions)
- Non-Place (3 revisions)
- Perception Chat (3 revisions)
- Virtual Jet Lag (3 revisions)
- Machines as Pets (3 revisions)
- Glossary:Time Geography (3 revisions)
- Communitas (3 revisions)
- The Real Life Social Network (3 revisions)
- On the Mortality of Industrial Society (3 revisions)
- Urban Tapestries Project (3 revisions)
- Vicarious Soliloquy (3 revisions)
- Cyborgs@Cyberspace?: An Ethnographer Looks to the Future (3 revisions)
- Texting (3 revisions)
- Life on the Screen: Identity in the Age of the Internet (3 revisions)
- Future Anterior (3 revisions)
- C. Wright Mills (3 revisions)
- Perception Minutes (3 revisions)
- Albrecht Ludwig Berblinger (3 revisions)
- Research Methods in Anthropology: Qualitative and Quantitative (3 revisions)
- Grant McCracken (3 revisions)
- Sandbox (3 revisions)
- Consumption and Digital Commodities In the Everyday (3 revisions)
- Interview with German Business Magazine (3 revisions)
- Lifelong Kindergarten (3 revisions)
- Culture and Space: Conceiving a New Cultural Geography (3 revisions)
- Use of Technology by the Homeless (3 revisions)
- Rosalind Picard (3 revisions)
- Loqi (3 revisions)
- Textiquette (3 revisions)
- A Design Approach for the Geospatial Web (3 revisions)
- Equiveillance (3 revisions)
- Alice Marwick (3 revisions)
- In the Beginning was the Command Line (3 revisions)
- The Anthropology of Cyberspace (3 revisions)
- Wireless Telegraph (3 revisions)
- Hyperobjects (3 revisions)
- Navigation-related structural change in the hippocampi of taxi drivers (3 revisions)
- Lifelong Kindergarten Group (3 revisions)
- Instantaneity (3 revisions)
- Glossary:Automation (3 revisions)
- The Architecture of the invisible: Technology is Representation (3 revisions)
- Service Design (3 revisions)
- Unfinished Work: From Cyborg to Cognisphere (3 revisions)
- Waveform Architecture (3 revisions)
- H+ Elbow Brains (3 revisions)
- Media Lab at MIT (3 revisions)
- The Second Self: Computers and the Human Spirit (3 revisions)
- Simon Haykin (3 revisions)
- Plutopia 2011 (3 revisions)
- Calm Technology (3 revisions)
- Cyborg Anthropology (3 revisions)
- Alone Together: Technology and the Reinvention of Intimacy and Solitude (3 revisions)
- My Mother Was a Computer: Digital Subjects and Literary Texts (3 revisions)
- Continuous partial attention (3 revisions)
- Marketing Anthropology (3 revisions)
- The Presentation of Self in Digital Life (3 revisions)
- Severe Tire Damage (3 revisions)
- Bill Deiter (3 revisions)
- Cyborg Literature (3 revisions)
- The Web is Shattering Focus (3 revisions)
- 1 Acknowledgements (3 revisions)
- Principles of the Self-Organizing System (3 revisions)
- Anthropology Careers (3 revisions)
- What Technology Wants (3 revisions)
- Sludgeware (3 revisions)
- Telepresence (3 revisions)
- Bill Hillier (3 revisions)
- Automation (3 revisions)
- Mother of All Demos (3 revisions)
- Cyborgs and Space (3 revisions)
- Ludic Space (3 revisions)
- Infomation and Contemplation: University of Washington Information School (3 revisions)
- Dynabook (3 revisions)
- A Slice of Life in My Virtual Community (3 revisions)
- Internet Addiction (3 revisions)
- Topic 1 (3 revisions)
- Space Syntax (3 revisions)
- Geocities (3 revisions)
- Leisa Reichelt (3 revisions)
- Glossary:Fractal Value (3 revisions)
- Godzilla and the Bullet Train: Technology and Culture in Modern Japan (3 revisions)
- Portable Cave Wall (3 revisions)
- Time (3 revisions)
- Soft Science Fiction (3 revisions)
- Behavior in Public Places (3 revisions)
- Ethical Guidelines in the Training of Practicing Anthropologists (3 revisions)
- Hydrant Sniffing (3 revisions)
- Panopticon (3 revisions)
- Active Badge (3 revisions)
- Minimalism (3 revisions)
- Social and Political Implications of Technology (3 revisions)
- Andy Miah (3 revisions)
- Robots.txt (3 revisions)
- Computers as Theatre (3 revisions)
- Nerdle (3 revisions)
- Privacy Interview (3 revisions)
- H+ Elbow Interactions (3 revisions)
- Time Geography (3 revisions)
- Self Directed Neuroplasticity (3 revisions)
- Hyperbolic Geometry (3 revisions)
- Key Terms (3 revisions)
- Topological Robustness (3 revisions)
- Transforming the Digital into the Analog (3 revisions)
- Augmented Reality (3 revisions)
- Yochai Benkler (3 revisions)
- IRC (3 revisions)
- Prosthetic culture (3 revisions)
- Interface (3 revisions)
- Google Buzz Discussion on Prosthesis (3 revisions)
- Virtual Ethnography (3 revisions)
- Impossible Feast (3 revisions)
- GATTACA (4 revisions)
- Glossary:Soft Architecture (4 revisions)
- Linguistic anthropology and Artificial Intelligence (4 revisions)
- Film List (4 revisions)
- The Railway Journey (4 revisions)
- Value Tumor (4 revisions)
- H+ Elbow Little Brother (4 revisions)
- Some Notes on Facebook (4 revisions)
- Ethics in Anthropology: Public Presentation of Anthropological Material (4 revisions)
- Bruce Sterling (4 revisions)
- Cyborgology (4 revisions)
- Exergaming (4 revisions)
- Conferences (4 revisions)
- Ubquitious Computing (4 revisions)
- Bruce Sterling's Keynote at the Interaction '11 Conference in Boulder, Colorado (4 revisions)
- Rayna Rapp (4 revisions)
- Anonymous (4 revisions)
- Identity (4 revisions)
- Prosthetics and Their Discontents (4 revisions)
- The Anthropology of Cybercultures (4 revisions)
- Heather Horst (4 revisions)
- Taking time off from tech (4 revisions)
- Philosophy In The Flesh - A Talk With George Lakoff (4 revisions)
- The Drive to Share (4 revisions)
- Bruno Latour (4 revisions)
- Adam Greenfield (4 revisions)
- Experimental Geography Reading List (4 revisions)
- Theory of the Derive (4 revisions)
- AnthroPunk (4 revisions)
- The Machinic Phylum (4 revisions)
- Wiki (4 revisions)
- Glossary:Mythology (4 revisions)
- Telenoia (4 revisions)
- Sandy Pentland (4 revisions)
- Serial Experiments Lain (4 revisions)
- Gaming Addiction (4 revisions)
- Bug Report (4 revisions)
- Tribal Aesthetics (4 revisions)
- Stigmergy (4 revisions)
- Chris Gray (4 revisions)
- Cyborgs and Citadels (4 revisions)
- All That Is Solid Melts into Air: The Experience of Modernity (4 revisions)
- Humans.txt (4 revisions)
- Gaming dynamics (4 revisions)
- The Man Who Tasted Shapes (4 revisions)
- Anthropology of Science and Technology (4 revisions)
- Indigenous Cybernetics (4 revisions)
- Joeseph Delgado (4 revisions)
- Lucy Suchman (4 revisions)
- Glossary:Panic Architecture (4 revisions)
- The Presentation of Self in Everyday Life (4 revisions)
- TechnoMorphica (4 revisions)
- Mind Uploading (4 revisions)
- Cyborg Olympics (4 revisions)
- Differences between robots, cyborgs and androids (4 revisions)
- H+ Elbow General (4 revisions)
- Open-Class System (4 revisions)
- Telesynaesthesia (4 revisions)
- Feed (4 revisions)
- Sharon Traweek (4 revisions)
- Ocular Convergence (4 revisions)
- Prosthetic Limb (4 revisions)
- Glossary:Pseudoretrocyborg (4 revisions)
- Temp (4 revisions)
- W. Ross Ashby (4 revisions)
- Kevin Kelly (4 revisions)
- Disconnected (film) (4 revisions)
- NoGoZone (4 revisions)
- Golem (4 revisions)
- How to Download Facebook a Social Graph with NameGenWeb (4 revisions)
- Jose Delgado (4 revisions)
- Brain Map (4 revisions)
- Cryptocurrency (4 revisions)
- Omotenashi and Japanese Service (4 revisions)
- James Case (4 revisions)
- Locative Literacy (4 revisions)
- Design Memo Examples (4 revisions)
- The Cyborg's Dilemma - Progressive Embodiment in Virtual Environments (5 revisions)
- Twitter Conversations About Cyborgs (5 revisions)
- Memos (5 revisions)
- Reputation (5 revisions)
- Science Fiction as Future (5 revisions)
- Phenomenology (5 revisions)
- Glossary:Territory Marking (5 revisions)
- Jarno Koponen (5 revisions)
- The Structure of Engineering Revolutions (5 revisions)
- Facebook and Attention Economies - Social Gravity and Interface Use (5 revisions)
- Hosting your own wiki (5 revisions)
- Experimental Geography (5 revisions)
- Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer (5 revisions)
- Anthropology of Gaming (5 revisions)
- Scrivener (5 revisions)
- O'Reilly (5 revisions)
- An Empirical Study of Typing Rates on mini-QWERTY Keyboards (5 revisions)
- Flow (5 revisions)
- Networked Publics (5 revisions)
- Re-colonization of Public Space (5 revisions)
- The Cell Phone: An Anthropology of Communication (5 revisions)
- Digital Hygiene (5 revisions)
- Ward Cunningham (5 revisions)
- 4th Wave Cybernetics (5 revisions)
- How Did We Get Here? (5 revisions)
- Rushware (5 revisions)
- Non Places (5 revisions)
- Banff New Media Institute (5 revisions)
- Quantified self (5 revisions)
- Embodied Knowledge (5 revisions)
- Extended Mind (5 revisions)
- Consciousness Slum (5 revisions)
- Thad Starner's wearable computer (5 revisions)
- Glossary:Node Centrality (5 revisions)
- Acculturation (5 revisions)
- Ethnomethodology (5 revisions)
- Synchronous communication (5 revisions)
- Metastable Systems (5 revisions)
- Cognisphere (5 revisions)
- Critical Play: Radical Game Design (5 revisions)
- Technosocial Worm Hole (5 revisions)
- External Brain (5 revisions)
- Do Androids Dream of Electric Speech (5 revisions)
- Careers in Cyborg Anthropology (5 revisions)
- Cyborg Architecture (5 revisions)
- Privacy And The Extended Self (5 revisions)
- Digital Archaeology (5 revisions)
- Frictional Interface (5 revisions)
- Mediology (5 revisions)
- UX Reading List (5 revisions)
- Metropolis (5 revisions)
- Amanda Baggs (5 revisions)
- Heterotopia (5 revisions)
- We Live in Public (5 revisions)