http://www.cyborganthropology.com/wiki/index.php?title=Cyborg:_Digital_Destiny_and_Human_Possibility_in_the_Age_of_the_Wearable_Computer&feed=atom&action=historyCyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer - Revision history2024-03-29T01:13:34ZRevision history for this page on the wikiMediaWiki 1.23.13http://www.cyborganthropology.com/wiki/index.php?title=Cyborg:_Digital_Destiny_and_Human_Possibility_in_the_Age_of_the_Wearable_Computer&diff=1416&oldid=prevCaseorganic at 04:53, 23 November 20102010-11-23T04:53:11Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''cyborg, n. a person whose physiological functioning is aided by or dependent upon a mechanical or electronic device.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''cyborg, n. a person whose physiological functioning is aided by or dependent upon a mechanical or electronic device.  </div></td></tr>
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</table>Caseorganichttp://www.cyborganthropology.com/wiki/index.php?title=Cyborg:_Digital_Destiny_and_Human_Possibility_in_the_Age_of_the_Wearable_Computer&diff=448&oldid=prevCaseorganic at 16:39, 14 May 20102010-05-14T16:39:59Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''cyborg, n. a person whose physiological functioning is aided by or dependent upon a mechanical or electronic device.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''cyborg, n. a person whose physiological functioning is aided by or dependent upon a mechanical or electronic device.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Steve Mann is a cyborg, and the inventor of the wearable computer, called the WearComp. He sees the world as images imprinted onto his retina by rays of laser light. This allows him to transmit his viewpoint live to the Internet, block out billboards and other unwanted visual stimuli, and turn his world into a series of hyperlinks. Constantly connected to the WearComp system, Mann has all the capabilities of a standard office at his disposal, even as he utilizes shrinking technologies to turn himself into a portable movie studio.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[[</ins>Steve Mann<ins class="diffchange diffchange-inline">]] </ins>is a cyborg, and the inventor of the wearable computer, called the WearComp. He sees the world as images imprinted onto his retina by rays of laser light. This allows him to transmit his viewpoint live to the Internet, block out billboards and other unwanted visual stimuli, and turn his world into a series of hyperlinks. Constantly connected to the WearComp system, Mann has all the capabilities of a standard office at his disposal, even as he utilizes shrinking technologies to turn himself into a portable movie studio.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The first person to live in total constant intimate contact with the computer, Steve Mann exists at once in the real and virtual worlds, living an entirely videographic existence, seeing everything around him, including himself, through a wearable computer. Over the past twenty years, Steve Mann has been his own human guinea pig, testing his various wearable computer prototypes on himself. In Cyborg, he uses his own unique experiences to assess the state of wearable computers and their potential impact on our lives, articulating a vision for a tomorrow that sees humanity freer, safer, and smarter in ways most of us can only imagine.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The first person to live in total constant intimate contact with the computer, <ins class="diffchange diffchange-inline">[[</ins>Steve Mann<ins class="diffchange diffchange-inline">]] </ins>exists at once in the real and virtual worlds, living an entirely videographic existence, seeing everything around him, including himself, through a wearable computer. Over the past twenty years, Steve Mann has been his own human guinea pig, testing his various wearable computer prototypes on himself. In Cyborg, he uses his own unique experiences to assess the state of wearable computers and their potential impact on our lives, articulating a vision for a tomorrow that sees humanity freer, safer, and smarter in ways most of us can only imagine.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Mann is fascinated by the possibilities of the cyborg future, but he does not shrink away from frankly discussing the dangers of a post-human age in which our computers come to control us. In this unique ground-breaking book, Mann charts the development of a wearable computer industry, and warns of dangers to our liberty, privacy, and democracy. He contrasts those dangers with his own sweeping inclusive vision of a wearable computing age that brings about new ways to teach, learn, make art, communicate, and even think. Part biography, part breath-taking manifesto, part startling look into the very near future, Cyborg is a powerful book that challenges preconceptions and invites readers to enter the mind of one of the most fascinating thinkers of our time.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Mann is fascinated by the possibilities of the cyborg future, but he does not shrink away from frankly discussing the dangers of a post-human age in which our computers come to control us. In this unique ground-breaking book, Mann charts the development of a wearable computer industry, and warns of dangers to our liberty, privacy, and democracy. He contrasts those dangers with his own sweeping inclusive vision of a wearable computing age that brings about new ways to teach, learn, make art, communicate, and even think. Part biography, part breath-taking manifesto, part startling look into the very near future, Cyborg is a powerful book that challenges preconceptions and invites readers to enter the mind of one of the most fascinating thinkers of our time.</div></td></tr>
</table>Caseorganichttp://www.cyborganthropology.com/wiki/index.php?title=Cyborg:_Digital_Destiny_and_Human_Possibility_in_the_Age_of_the_Wearable_Computer&diff=446&oldid=prevCaseorganic at 16:35, 14 May 20102010-05-14T16:35:31Z<p></p>
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<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>cyborg, n. a person whose physiological functioning is aided by or dependent upon a mechanical or electronic device. Steve Mann is a cyborg, and the inventor of the wearable computer, called the WearComp. He sees the world as images imprinted onto his retina by rays of laser light. This allows him to transmit his viewpoint live to the Internet, block out billboards and other unwanted visual stimuli, and turn his world into a series of hyperlinks. Constantly connected to the WearComp system, Mann has all the capabilities of a standard office at his disposal, even as he utilizes shrinking technologies to turn himself into a portable movie studio.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">'''</ins>cyborg, n. a person whose physiological functioning is aided by or dependent upon a mechanical or electronic device.  </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">'''</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Steve Mann is a cyborg, and the inventor of the wearable computer, called the WearComp. He sees the world as images imprinted onto his retina by rays of laser light. This allows him to transmit his viewpoint live to the Internet, block out billboards and other unwanted visual stimuli, and turn his world into a series of hyperlinks. Constantly connected to the WearComp system, Mann has all the capabilities of a standard office at his disposal, even as he utilizes shrinking technologies to turn himself into a portable movie studio.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The first person to live in total constant intimate contact with the computer, Steve Mann exists at once in the real and virtual worlds, living an entirely videographic existence, seeing everything around him, including himself, through a wearable computer. Over the past twenty years, Steve Mann has been his own human guinea pig, testing his various wearable computer prototypes on himself. In Cyborg, he uses his own unique experiences to assess the state of wearable computers and their potential impact on our lives, articulating a vision for a tomorrow that sees humanity freer, safer, and smarter in ways most of us can only imagine.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The first person to live in total constant intimate contact with the computer, Steve Mann exists at once in the real and virtual worlds, living an entirely videographic existence, seeing everything around him, including himself, through a wearable computer. Over the past twenty years, Steve Mann has been his own human guinea pig, testing his various wearable computer prototypes on himself. In Cyborg, he uses his own unique experiences to assess the state of wearable computers and their potential impact on our lives, articulating a vision for a tomorrow that sees humanity freer, safer, and smarter in ways most of us can only imagine.  </div></td></tr>
</table>Caseorganichttp://www.cyborganthropology.com/wiki/index.php?title=Cyborg:_Digital_Destiny_and_Human_Possibility_in_the_Age_of_the_Wearable_Computer&diff=445&oldid=prevCaseorganic at 16:35, 14 May 20102010-05-14T16:35:00Z<p></p>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">cyborg, n. a person whose physiological functioning is aided by or dependent upon a mechanical or electronic device. Steve Mann is a cyborg, and the inventor of the wearable computer, called the WearComp. He sees the world as images imprinted onto his retina by rays of laser light. This allows him to transmit his viewpoint live to the Internet, block out billboards and other unwanted visual stimuli, and turn his world into a series of hyperlinks. Constantly connected to the WearComp system, Mann has all the capabilities of a standard office at his disposal, even as he utilizes shrinking technologies to turn himself into a portable movie studio. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The first person to live in total constant intimate contact with the computer, Steve Mann exists at once in the real and virtual worlds, living an entirely videographic existence, seeing everything around him, including himself, through a wearable computer. Over the past twenty years, Steve Mann has been his own human guinea pig, testing his various wearable computer prototypes on himself. In Cyborg, he uses his own unique experiences to assess the state of wearable computers and their potential impact on our lives, articulating a vision for a tomorrow that sees humanity freer, safer, and smarter in ways most of us can only imagine. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Mann is fascinated by the possibilities of the cyborg future, but he does not shrink away from frankly discussing the dangers of a post-human age in which our computers come to control us. In this unique ground-breaking book, Mann charts the development of a wearable computer industry, and warns of dangers to our liberty, privacy, and democracy. He contrasts those dangers with his own sweeping inclusive vision of a wearable computing age that brings about new ways to teach, learn, make art, communicate, and even think. Part biography, part breath-taking manifesto, part startling look into the very near future, Cyborg is a powerful book that challenges preconceptions and invites readers to enter the mind of one of the most fascinating thinkers of our time.</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Mobile Computing]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Mobile Computing]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Category:Wearable Computing]]</ins></div></td></tr>
</table>Caseorganichttp://www.cyborganthropology.com/wiki/index.php?title=Cyborg:_Digital_Destiny_and_Human_Possibility_in_the_Age_of_the_Wearable_Computer&diff=332&oldid=prevCaseorganic: Created page with 'Category:Books Category:Computing History Category:Cyberspace Category:Cyborg Studies Category:Future Culture Category:Mobile Computing'2010-05-11T06:25:36Z<p>Created page with '<a href="/Category:Books" title="Category:Books">Category:Books</a> <a href="/wiki/index.php?title=Category:Computing_History&action=edit&redlink=1" class="new" title="Category:Computing History (page does not exist)">Category:Computing History</a> <a href="/wiki/index.php?title=Category:Cyberspace&action=edit&redlink=1" class="new" title="Category:Cyberspace (page does not exist)">Category:Cyberspace</a> <a href="/wiki/index.php?title=Category:Cyborg_Studies&action=edit&redlink=1" class="new" title="Category:Cyborg Studies (page does not exist)">Category:Cyborg Studies</a> <a href="/wiki/index.php?title=Category:Future_Culture&action=edit&redlink=1" class="new" title="Category:Future Culture (page does not exist)">Category:Future Culture</a> <a href="/wiki/index.php?title=Category:Mobile_Computing&action=edit&redlink=1" class="new" title="Category:Mobile Computing (page does not exist)">Category:Mobile Computing</a>'</p>
<p><b>New page</b></p><div>[[Category:Books]]<br />
[[Category:Computing History]]<br />
[[Category:Cyberspace]]<br />
[[Category:Cyborg Studies]]<br />
[[Category:Future Culture]]<br />
[[Category:Mobile Computing]]</div>Caseorganic