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  • ...ody modification or other medical procedures in which there is an intimate interface with technology. Finally, Gray (2001) and others have begun to investigate *Busch, A. (1998). Design for sports: The cult of performance. New York: Princeton Architectural Pres
    11 KB (1,635 words) - 23:49, 16 June 2011
  • A skeuomorph is a derivative object which retains ornamental design cues to a structure that was necessary in the original.<ref>The Compact Edi ...ital one. when done poorly, the skeuomorph forces the user to deal with an interface in an outdated way by blatantly ignoring the fact that the interaction is b
    2 KB (362 words) - 16:09, 11 October 2011
  • ...gans sit angrily attacked in office cubicles, in airports -- in all of the interface exchanges we encounter during our daily lives -- such as the ATM machine, t ...prostheses. Interface inside of interface, malfunction compounded by poor design and the decay of time. Planned obsolescence has given us machines that must
    4 KB (651 words) - 05:36, 23 September 2012
  • ...ogy with Heart and Acting with Technology: Activity Theory and Interaction Design". ...spired (including this years’ DemiGod) combines RPG battling with an RTS interface in a tower-defense world. Basically, you are playing an RTS where you contr
    34 KB (5,305 words) - 19:16, 26 January 2011
  • *'modify' interfaces , they are all going to be products of design *even inside body, how you use sensory information subject to design (hack automatic body responses with biofeedback, calibrate interpretation o
    8 KB (1,186 words) - 22:44, 30 January 2011
  • ...hether it's been made for us or not; intermediary input through your body, design changing your environment around you, deliberate attention/meta programming ...you drive a car you can act with your senses or you can interact with the interface; because you're so used to synthesizing, are you more likely to say The Car
    23 KB (3,881 words) - 22:52, 30 January 2011
  • Jake von Slatt: and success in the marketplace -evolution of the interface itself! Jake von Slatt: Cultural difference i.e. Japanese UI design drives westerners crazy.
    8 KB (1,493 words) - 22:51, 30 January 2011
  • ===Notes on ''Flow, Interaction Design and Contemporary Boredom'' by Nicolas Makelberge=== ...temporary Boredom'' was Nicolas Makelberge's Masters Thesis in Interaction Design and was written through the Chalmers Department of Computing Science at the
    57 KB (9,464 words) - 03:29, 8 March 2012
  • Bill Verplank spoke at Interaction '11 in Boulder, Colorado on Interaction Design and systems. It was my favorite speech of the entire conference. It gave me He understands design 
    9 KB (1,700 words) - 02:56, 28 March 2011
  • ...le LLC. From 2008 to 2010 he was Nokia's head of design direction for user interface and services. He was formerly well-known as an information architect. He wa
    691 B (92 words) - 15:00, 30 March 2011
  • One of the design engineers in the audience spoke up. "This field suffers from doing cool thi ...ll be the killer app for it? This platform needs a killer app as well as a design that increases social status rather than detracts from it. Either that, or
    12 KB (2,156 words) - 18:09, 28 August 2011
  • Superhuman Interaction Design ...t overpowers people. A great interface makes people feel stronger than the interface and makes them feel great. The best technologies should give people superpo
    4 KB (739 words) - 19:00, 16 September 2011
  • ...lot of what we see on a computer is unseen unless we look at it through an interface or portal. For example, over the last 3000 years the design and function of the hammer has not changed very much. The shape and form an
    12 KB (2,061 words) - 13:01, 6 November 2011
  • For a few decads there really hasn’t been a standard interface for people to identify with yet. Sites like Facebook are fulfilling this ro ...xperience design, interaction design, information architecture and service design. These are becoming increasingly important careers today.
    12 KB (2,091 words) - 13:04, 6 November 2011
  • 39 Brain-Computer Interface 233 Service Design
    11 KB (1,670 words) - 21:17, 18 December 2011
  • ...e and software, hardware software and wetware. Which is why user interface design is such an essential and challenging profession.
    2 KB (326 words) - 20:07, 18 March 2012
  • ...together in time) The study of the rhythmic aspects of the person-computer interface".<ref>Archive.org http://web.archive.org/web/20100129043431/http://www.fiu. ...visual, auditory, and kinesthetic--can and should be incorporated into the design of effective computer systems".<ref>Ibid.</ref>
    869 B (124 words) - 03:44, 23 August 2012
  • '''Calm technology™''', refers to the design of technology that makes good use of attention. The term was coined in the ...ople's everyday lives. Calm technology aligns with this by emphasizing the design of interfaces and devices to better balance engagement between the peripher
    6 KB (967 words) - 05:01, 9 December 2023
  • ...nstructed reality, the second self, ethics, robot rights, sexuality, urban design, and anthropology. Topics are discussed the morning of the conference and s ...ics, cybernetics, open source, nanotech, augmented reality, brain-computer interface, artificial life, functional electrical stimulation, and neural science. Ea
    2 KB (344 words) - 19:03, 28 October 2023

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