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Showing below up to 50 results in range #11 to #60.

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  1. Anthropology and Ethnography in the Digital Age →‎ Ethnography in the Digital Age
  2. Antisocial Networking →‎ Stealth Socialization
  3. Antisocial Networks →‎ Stealth Socialization
  4. Autisic Tendencies And Manifestation In The Offspring Of Technologists →‎ The Autistic Spectrum and Technologists
  5. Avatars →‎ Avatar
  6. Bladerunner →‎ Blade Runner
  7. Borrowed Space →‎ Temporary Borrowed Space
  8. Brain-computer Interfaces →‎ Brain-Computer Interface
  9. Cargo Cult Development →‎ Cargo Cult Programming
  10. Cargo Cult Programming →‎ Cargo Cult Software
  11. Chris Messina Third Party Identity Solutions →‎ Social Network Supermarkets
  12. Collective Consiousness →‎ Micro-Singularity
  13. Contributing →‎ Contributing to CyborgAnthropology.com
  14. Cyborgs and Citidels →‎ Cyborgs and Citadels
  15. Cyborgs and Fashion →‎ Cyborg Fashion
  16. Dana boyd →‎ Danah boyd
  17. Death on Social Networks →‎ Virtual Tombstone
  18. Degrees in Cyborg Anthropology →‎ Getting a degree in Cyborg Anthropology
  19. Digital Decay →‎ Digital Dark Age
  20. Digital Downtime →‎ Email Sabbatical
  21. Discussion of Synesthesia →‎ Synesthesia
  22. Disembodied Anthropology →‎ Anthropology of Disembodiment
  23. Else/Where: Mapping -- New Cartographies of Networks and Territories →‎ Else/Where: Mapping - New Cartographies of Networks and Territories
  24. Farmville →‎ Moved to Compulsion Loops
  25. Flow Interaction Design and Contemporary Boredom →‎ Flow, Interaction Design And Contemporary Boredom
  26. Fractal Self →‎ Fragmented Self
  27. Fractal Value →‎ Fractal Aesthetic
  28. Fragmented Self →‎ Distributed Persona
  29. Fragmented Social Interchange →‎ Social Punctuation
  30. How did we get here →‎ How did we get here?
  31. Humans are Animals →‎ Are Humans Animals?
  32. Hypersigils →‎ Hypersigil
  33. Impatience and Connectivity →‎ Impatience and Connectivity in Teenage Phone Use
  34. Infosynesthesia →‎ Infosynaesthesia
  35. Introduction →‎ 1 Introduction
  36. Jim Case →‎ James Case
  37. Journal of Mundane Behavior →‎ Mundane Behavior
  38. LIS 598: Infomation and Contemplation: University of Washington Information School →‎ Infomation and Contemplation: University of Washington Information School
  39. Memo Examples →‎ Design Memo Examples
  40. Moved to Compulsion Loops →‎ Compulsion Loops
  41. Mundane Behavior →‎ Mundane Studies
  42. No Go Zone →‎ NoGoZone
  43. OpenStreetMap →‎ Cyborg Cartography
  44. Persistent Architectures →‎ Persistent Architecture
  45. Phenomelogy →‎ Phenomenology
  46. Physiological Effects of Computing →‎ Physiological Effects of Computers
  47. Plastic Time →‎ Elastic Time
  48. Presentation of Self in Everyday Life →‎ Presentation of Self in Digital Life
  49. Prosthetics →‎ Prosthetic
  50. Prosthetics and Discontent →‎ Prosthetics and Their Discontents

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