Event driven architecture

From Cyborg Anthropology
Jump to: navigation, search

This article is a stub. You can help CyborgAnthropology.com by expanding it.

Definition

Event-driven architecture (EDA) is a software architecture pattern promoting the production, detection, consumption of, and reaction to events. An event can be defined as "a significant change in state"[1]. For example, when a consumer purchases a car, the car's state changes from "for sale" to "sold". A car dealer's system architecture may treat this state change as an event to be produced, published, detected and consumed by various applications within the architecture." [2].

External Links

http://en.wikipedia.org/wiki/Event-driven_architecture